Player Matchup

Fenrir
Fenrir
Annathaer
Fenrir
Level 49
God Stats
10W - 6L
1,585 SR
Queue Stats
112W - 125L
1,475 Elo+
Solo
Xbalanque
Xbalanque
PanKarolak
Xbalanque
Level 42
God Stats
1W - 2L
1,105 SR
Queue Stats
30W - 29L
1,390 Elo+
Solo
Hercules
Hercules
PaschaSchmitti
Hercules
Level 47
God Stats
10W - 8L
1,155 SR
Queue Stats
198W - 230L
1,386 Elo+
Solo
Anubis
Anubis
TheRoyalFap
Anubis
Level 32
God Stats
26W - 21L
1,603 SR
Queue Stats
423W - 431L
1,557 Elo+
Solo
Terra
Terra
daghene
Terra
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 45L
1,474 Elo+
Solo
Team Averages
Level 57
1,390 SR
1,456 Elo+

VS

Team Averages
Level 61
1,581 SR
1,509 Elo+
Tiamat
Tiamat
ElMuShRuUm
Tiamat
Level 47
God Stats
8W - 7L
1,653 SR
Queue Stats
167W - 102L
1,626 Elo+
Party 1
Hercules
Hercules
J_Soldi3r_PR
Hercules
Level 60
God Stats
18W - 18L
1,482 SR
Queue Stats
312W - 352L
1,416 Elo+
Party 1
Hun Batz
Hun Batz
XDEADMUSHROOMX
Hun Batz
Level 125
God Stats
13W - 7L
1,726 SR
Queue Stats
214W - 107L
1,662 Elo+
Party 1
Izanami
Izanami
XogycPR
Izanami
Level 32
God Stats
28W - 23L
1,546 SR
Queue Stats
143W - 163L
1,412 Elo+
Party 1
Bellona
Bellona
miaotty
Bellona
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Annathaer
Fenrir
18
8 / 0 / 9
12,427
540
16,109
13,586
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
PanKarolak
Xbalanque
17
3 / 4 / 6
11,803
513
13,377
13,884
5,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
20
3 / 0 / 7
13,671
594
9,429
13,925
20,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
20
16 / 2 / 7
14,481
630
25,584
17,799
11,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
daghene
Terra
15
1 / 1 / 8
10,787
469
4,130
15,689
19,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElMuShRuUm
Tiamat
17
1 / 6 / 4
9,980
434
11,145
14,896
6,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
J_Soldi3r_PR
Hercules
12
1 / 9 / 6
8,731
380
6,407
22,698
14,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
18
4 / 6 / 1
10,930
475
11,231
17,788
5,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Izanami
XogycPR
Izanami
16
1 / 4 / 3
10,520
457
5,986
14,801
4,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
miaotty
Bellona
14
0 / 6 / 1
8,858
385
3,123
17,656
9,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
31
Kills
7
7
Deaths
31
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Annathaer
Fenrir
8
0
9
12.5
L
Tiamat
ElMuShRuUm
Tiamat
1
6
4
0.5
L
Hercules
J_Soldi3r_PR
Hercules
1
9
6
0.44
W
Xbalanque
PanKarolak
Xbalanque
3
4
6
1.5
W
Hercules
3
0
7
6.5
W
Anubis
16
2
7
9.75
L
Hun Batz
4
6
1
0.75
L
Izanami
XogycPR
Izanami
1
4
3
0.63
W
Terra
daghene
Terra
1
1
8
5
L
Bellona
miaotty
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,629
Damage
37,892
74,883
Taken
87,839
64,089
Mitigated
41,176
37,810
Healing
20,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Annathaer
Fenrir
16,109
4,093
0
4,744
13,586
6,805
2,533
2,309
11,095
0
84,593
L
Tiamat
ElMuShRuUm
Tiamat
11,145
1,132
0
3,409
14,896
6,986
36
5,505
9,343
65,152
0
L
Hercules
J_Soldi3r_PR
Hercules
6,407
855
0
5,722
22,698
14,551
82
7,972
14,636
0
15,849
W
Xbalanque
PanKarolak
Xbalanque
13,377
10,221
0
3,616
13,884
5,318
5,788
1,454
12,364
0
80,637
W
Hercules
9,429
1,597
0
7,127
13,925
20,481
2,231
1,661
12,165
302
86,499
W
Anubis
25,584
1,790
0
11,446
17,799
11,782
3,612
3,649
13,789
101,109
0
L
Hun Batz
11,231
2,442
0
4,096
17,788
5,259
0
8,554
9,204
0
90,542
L
Izanami
XogycPR
Izanami
5,986
4,218
0
4,837
14,801
4,421
820
4,061
10,740
0
71,256
W
Terra
daghene
Terra
4,130
483
4,624
6,253
15,689
19,703
1,463
1,238
14,325
28,485
0
L
Bellona
miaotty
Bellona
3,123
721
207
2,418
17,656
9,959
0
3,774
13,419
0
41,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,169
Gold Earned
49,019
643
Minions Killed
565
0
Camps Cleared
0
2,147,216
Distance Traveled
2,061,613
32
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,427
540
133
6
0
501,317
5
L
Tiamat
9,980
434
148
6
0
416,106
2
L
Hercules
8,731
380
19
1
0
421,341
2
W
Xbalanque
11,803
513
130
6
0
394,850
5
W
Hercules
13,671
594
194
8
0
410,530
7
W
Anubis
14,481
630
157
7
0
405,053
4
L
Hun Batz
10,930
475
149
6
0
442,682
2
L
Izanami
10,520
457
165
7
0
388,828
1
W
Terra
10,787
469
29
1
0
435,466
11
L
Bellona
8,858
385
84
4
0
392,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role