Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GimpyPeen
Neith
Level 9
God Stats
8W - 8L
1,561 SR
Queue Stats
19W - 24L
1,479 Elo+
Party 2
Yemoja
Yemoja
N0ART21ST
Yemoja
Level 27
God Stats
13W - 18L
1,656 SR
Queue Stats
68W - 68L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
PinetatoRaptor
Sun Wukong
Level 27
God Stats
8W - 15L
1,463 SR
Queue Stats
16W - 22L
1,405 Elo+
Party 2
Mercury
Mercury
onebythree
Mercury
Level 25
God Stats
6W - 8L
1,565 SR
Queue Stats
32W - 39L
1,453 Elo+
Party 2
Team Averages
Level 43
1,549 SR
1,460 Elo+

VS

Team Averages
Level 47
1,527 SR
1,537 Elo+
Jormungandr
Jormungandr
CalebTheWhite
Jormungandr
Level 30
God Stats
41W - 31L
1,580 SR
Queue Stats
186W - 183L
1,485 Elo+
Party 1
Achilles
Achilles
F666orFeed
Achilles
Level 6
God Stats
11W - 3L
1,789 SR
Queue Stats
97W - 65L
1,713 Elo+
Party 1
Tiamat
Tiamat
Luximie13
Tiamat
Level 10
God Stats
4W - 9L
1,314 SR
Queue Stats
11W - 14L
1,430 Elo+
Solo
Xbalanque
Xbalanque
PyroLunatic
Xbalanque
Level 28
God Stats
3W - 3L
1,252 SR
Queue Stats
58W - 37L
1,421 Elo+
Solo
Arachne
Arachne
Swampert121
Arachne
Level 160
God Stats
108W - 73L
1,703 SR
Queue Stats
204W - 173L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 6 / 1
9,359
520
6,471
12,004
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
GimpyPeen
Neith
12
0 / 3 / 1
7,308
406
2,143
6,511
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
N0ART21ST
Yemoja
10
0 / 5 / 2
6,429
357
1,779
13,572
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
PinetatoRaptor
Sun Wukong
13
0 / 5 / 1
7,550
419
4,990
13,567
6,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
onebythree
Mercury
15
3 / 3 / 3
8,812
490
4,821
12,525
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CalebTheWhite
Jormungandr
14
6 / 1 / 6
9,928
552
6,985
10,519
8,491
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Achilles
F666orFeed
Achilles
17
3 / 1 / 6
10,869
604
9,740
11,970
12,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Luximie13
Tiamat
16
3 / 2 / 7
10,902
606
6,431
7,186
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Xbalanque
PyroLunatic
Xbalanque
16
2 / 1 / 8
10,306
573
6,516
9,479
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Swampert121
Arachne
17
8 / 1 / 3
10,954
609
10,250
15,199
8,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
6
Kills
22
22
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
6
1
0.58
W
Jormungandr
CalebTheWhite
Jormungandr
6
1
6
9
W
Achilles
F666orFeed
Achilles
3
1
6
6
L
Neith
GimpyPeen
Neith
0
3
1
0.17
W
Tiamat
Luximie13
Tiamat
3
2
7
3.25
L
Yemoja
N0ART21ST
Yemoja
0
5
2
0.2
L
Sun Wukong
PinetatoRaptor
Sun Wukong
0
5
1
0.1
W
Xbalanque
PyroLunatic
Xbalanque
2
1
8
6
W
Arachne
Swampert121
Arachne
8
1
3
9.5
L
Mercury
onebythree
Mercury
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,204
Damage
39,922
58,179
Taken
54,353
21,415
Mitigated
37,462
13,112
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,471
479
0
1,099
12,004
3,421
0
5,371
6,415
57,159
0
W
Jormungandr
CalebTheWhite
Jormungandr
6,985
1,575
0
1,081
10,519
8,491
238
3,440
7,017
26,309
0
W
Achilles
F666orFeed
Achilles
9,740
1,615
0
5,404
11,970
12,474
621
902
11,009
0
61,410
L
Neith
GimpyPeen
Neith
2,143
691
0
2,235
6,511
1,778
0
1,698
4,813
0
39,955
W
Tiamat
Luximie13
Tiamat
6,431
376
49
2,980
7,186
4,543
1,608
2,266
4,750
56,323
0
L
Yemoja
N0ART21ST
Yemoja
1,779
393
416
3,937
13,572
5,584
0
3,245
10,269
17,458
0
L
Sun Wukong
PinetatoRaptor
Sun Wukong
4,990
1,452
0
4,512
13,567
6,350
0
1,601
11,910
0
32,881
W
Xbalanque
PyroLunatic
Xbalanque
6,516
4,214
0
4,712
9,479
3,384
3,534
1,809
7,530
0
71,073
W
Arachne
Swampert121
Arachne
10,250
6,888
0
7,789
15,199
8,570
1,495
2,713
12,386
0
91,277
L
Mercury
onebythree
Mercury
4,821
1,794
0
913
12,525
4,282
0
1,087
11,356
0
64,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,458
Gold Earned
52,959
436
Minions Killed
535
0
Camps Cleared
0
1,643,398
Distance Traveled
1,745,136
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,359
520
135
8
0
323,619
3
W
Jormungandr
9,928
552
25
1
0
350,568
2
W
Achilles
10,869
604
136
8
0
331,673
1
L
Neith
7,308
406
84
5
0
285,944
4
W
Tiamat
10,902
606
137
8
0
334,737
3
L
Yemoja
6,429
357
27
2
0
325,512
6
L
Sun Wukong
7,550
419
78
4
0
291,705
1
W
Xbalanque
10,306
573
131
7
0
309,371
2
W
Arachne
10,954
609
106
6
0
418,787
3
L
Mercury
8,812
490
112
6
0
416,618
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role