Player Matchup

Bellona
Bellona
ClearMonster
Bellona
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 20L
1,537 Elo+
Party 1
Anhur
Anhur
TheAlbinoCrayon
Anhur
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 12L
1,537 Elo+
Party 1
Mercury
Mercury
Wugga_Dont_Shoot
Mercury
Level 30
God Stats
3W - 0L
1,207 SR
Queue Stats
73W - 60L
1,477 Elo+
Solo
Nu Wa
Nu Wa
hillllllllll
Nu Wa
Level 28
God Stats
2W - 3L
1,397 SR
Queue Stats
112W - 88L
1,537 Elo+
Solo
Cabrakan
Cabrakan
player0011
Cabrakan
Level 16
God Stats
14W - 9L
1,698 SR
Queue Stats
137W - 162L
1,459 Elo+
Solo
Team Averages
Level 29
1,461 SR
1,510 Elo+

VS

Team Averages
Level 36
1,506 SR
1,414 Elo+
Ra
Ra
Randeezy22
Ra
Level 3
God Stats
2W - 1L
1,720 SR
Queue Stats
8W - 6L
1,497 Elo+
Party 2
Ullr
Ullr
WeebUncensored
Ullr
Level 7
God Stats
1W - 4L
1,400 SR
Queue Stats
18W - 18L
1,363 Elo+
Party 2
Ares
Ares
kxrma987
Ares
Level 14
God Stats
3W - 3L
1,409 SR
Queue Stats
4W - 4L
1,341 Elo+
Party 2
Heimdallr
Heimdallr
shores4818
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,470 Elo+
Party 2
Nemesis
Nemesis
tobiasmaximus
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ClearMonster
Bellona
18
10 / 3 / 15
12,172
1,217
18,039
9,264
7,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 2 / 20
10,657
1,066
6,454
4,648
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
7 / 3 / 13
11,037
1,104
11,917
10,273
4,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
5 / 2 / 17
11,066
1,107
15,455
7,439
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
player0011
Cabrakan
17
5 / 2 / 19
10,697
1,070
13,157
11,781
17,327
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

262

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
8,945
895
6,034
6,865
2,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 7
10,487
1,049
7,904
16,219
5,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
16
3 / 6 / 8
10,925
1,093
7,047
15,136
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
shores4818
Heimdallr
16
3 / 8 / 7
10,388
1,039
11,377
14,880
5,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
15
2 / 8 / 6
9,698
970
5,884
16,073
7,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
45
31
Kills
12
12
Deaths
31
84
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
ClearMonster
Bellona
10
3
15
5.83
L
1
5
5
0.7
W
4
2
20
7
L
3
4
7
1.63
W
7
3
13
4.5
W
5
2
17
6.75
L
Ares
3
6
8
1.17
W
Cabrakan
player0011
Cabrakan
5
2
19
7.25
L
Heimdallr
shores4818
Heimdallr
3
8
7
0.81
L
Nemesis
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,022
Damage
38,246
43,405
Taken
69,173
33,964
Mitigated
33,323
3,626
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ClearMonster
Bellona
18,039
5,218
0
961
9,264
7,238
0
3,924
5,340
2,172
31,388
L
6,034
583
515
175
6,865
2,464
0
3,245
3,620
15,061
0
W
6,454
1,788
0
763
4,648
2,055
0
1,333
3,315
0
13,926
L
7,904
4,576
0
1,660
16,219
5,934
0
7,521
8,698
0
36,410
W
11,917
4,038
0
250
10,273
4,620
0
2,703
7,570
0
29,717
W
15,455
4,272
0
15
7,439
2,724
0
2,737
4,702
44,955
0
L
Ares
7,047
179
0
1,157
15,136
11,275
0
4,677
10,459
11,694
0
W
Cabrakan
player0011
Cabrakan
13,157
1,151
797
840
11,781
17,327
0
2,384
9,397
22,330
0
L
Heimdallr
shores4818
Heimdallr
11,377
4,378
0
130
14,880
5,786
0
7,179
7,701
0
25,947
L
Nemesis
5,884
1,693
0
1,371
16,073
7,864
0
6,621
9,452
0
30,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,629
Gold Earned
50,443
172
Minions Killed
176
5
Camps Cleared
8
1,014,363
Distance Traveled
898,402
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,172
1,217
33
3
1
202,603
0
L
Ra
8,945
895
18
2
1
166,550
2
W
Anhur
10,657
1,066
13
1
0
177,462
0
L
Ullr
10,487
1,049
71
7
4
172,351
0
W
Mercury
11,037
1,104
40
4
3
261,259
0
W
Nu Wa
11,066
1,107
67
7
1
171,942
1
L
Ares
10,925
1,093
11
1
0
169,730
2
W
Cabrakan
10,697
1,070
19
2
0
201,097
0
L
Heimdallr
10,388
1,039
23
2
2
186,024
0
L
Nemesis
9,698
970
53
5
1
203,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role