Player Matchup

Loki
Loki
JBizzlee
Loki
Level 16
God Stats
8W - 23L
1,312 SR
Queue Stats
19W - 50L
1,291 Elo+
Party 2
Jormungandr
Jormungandr
KingBartes
Jormungandr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 150L
1,310 Elo+
Party 2
Neith
Neith
jesseo6666
Neith
Level 87
God Stats
9W - 13L
1,396 SR
Queue Stats
76W - 147L
1,388 Elo+
Party 2
Team Averages
Level 55
1,403 SR
1,330 Elo+

VS

Team Averages
Level 26
1,501 SR
1,444 Elo+
Ra
Ra
AerialAce40
Ra
Level 24
God Stats
7W - 16L
1,504 SR
Queue Stats
49W - 106L
1,329 Elo+
Party 1
King Arthur
King Arthur
ItzXAres
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
darkthunder14
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
3 / 4 / 9
11,090
652
6,006
11,889
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
KingBartes
Jormungandr
14
3 / 5 / 7
11,070
651
6,563
17,867
17,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
17
9 / 0 / 4
12,063
710
23,097
15,996
6,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 3
11,111
654
14,345
11,671
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ItzXAres
King Arthur
9
0 / 10 / 3
8,554
503
3,767
14,086
7,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 5
10,660
627
13,756
13,762
4,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
15
Kills
9
9
Deaths
15
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
L
King Arthur
ItzXAres
King Arthur
0
10
3
0.15
W
Loki
3
4
9
1.88
W
Jormungandr
KingBartes
Jormungandr
3
5
7
1.3
L
3
2
5
2.75
W
Neith
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,666
Damage
31,868
45,752
Taken
39,519
28,620
Mitigated
16,409
16,631
Healing
9,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,345
369
1,789
3,396
11,671
4,083
0
1,928
9,743
51,276
0
L
King Arthur
ItzXAres
King Arthur
3,767
1,262
0
51
14,086
7,435
0
2,435
11,651
0
7,510
W
Loki
6,006
369
231
1,205
11,889
4,392
900
4,195
7,471
0
41,984
W
Jormungandr
KingBartes
Jormungandr
6,563
652
1,206
5,096
17,867
17,676
220
6,005
11,429
31,014
0
L
13,756
5,711
0
4,438
13,762
4,891
0
2,200
11,562
0
47,355
W
Neith
23,097
9,313
891
8,002
15,996
6,552
2,126
3,269
12,507
0
74,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,223
Gold Earned
30,325
205
Minions Killed
163
0
Camps Cleared
0
951,304
Distance Traveled
853,773
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,111
654
78
5
0
318,437
1
L
King Arthur
8,554
503
11
1
0
234,041
0
W
Loki
11,090
652
57
3
0
330,963
1
W
Jormungandr
11,070
651
43
3
0
307,031
2
L
Neith
10,660
627
74
4
0
301,295
5
W
Neith
12,063
710
105
6
0
313,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role