Player Matchup

Bellona
Bellona
Caribbean_kid90
Bellona
Level 129
God Stats
10W - 2L
1,952 SR
Queue Stats
361W - 394L
1,342 Elo+
Party 1
Medusa
Medusa
DuduLadud
Medusa
Level 64
God Stats
1W - 1L
1,774 SR
Queue Stats
225W - 236L
1,519 Elo+
Party 3
Cerberus
Cerberus
LxZ I LegenD
Cerberus
Level 15
God Stats
1W - 4L
1,524 SR
Queue Stats
1W - 5L
1,538 Elo+
Party 3
Janus
Janus
Mad_Scythe_
Janus
Level 52
God Stats
0W - 1L
1,268 SR
Queue Stats
7W - 22L
1,277 Elo+
Solo
Chaac
Chaac
PaTtAcHeN
Chaac
Level 46
God Stats
11W - 16L
1,432 SR
Queue Stats
151W - 148L
1,484 Elo+
Party 1
Team Averages
Level 61
1,590 SR
1,432 Elo+

VS

Team Averages
Level 69
1,535 SR
1,537 Elo+
Cu Chulainn
Cu Chulainn
Kakashidu08
Cu Chulainn
Level 49
God Stats
3W - 2L
1,723 SR
Queue Stats
195W - 262L
1,318 Elo+
Solo
Kali
Kali
ORYZA_1
Kali
Level 43
God Stats
2W - 4L
1,363 SR
Queue Stats
163W - 194L
1,395 Elo+
Solo
Raijin
Raijin
Oz_Horror
Raijin
Level 155
God Stats
7W - 10L
1,699 SR
Queue Stats
733W - 391L
1,616 Elo+
Party 2
Ullr
Ullr
RagnarLodbrok127
Ullr
Level 29
God Stats
3W - 1L
1,273 SR
Queue Stats
106W - 52L
1,686 Elo+
Party 2
Bacchus
Bacchus
xXEx-kali-bureXx
Bacchus
Level 68
God Stats
80W - 48L
1,617 SR
Queue Stats
411W - 259L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,124
557
1,485
6,541
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
DuduLadud
Medusa
8
0 / 7 / 1
4,986
453
1,702
8,479
2,239
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
LxZ I LegenD
Cerberus
8
1 / 6 / 3
5,918
538
2,207
8,571
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
3 / 5 / 2
6,205
564
1,530
4,497
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
PaTtAcHeN
Chaac
12
3 / 1 / 1
6,282
571
5,589
6,650
3,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kakashidu08
Cu Chulainn
10
0 / 4 / 0
5,308
483
3,786
8,549
4,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
ORYZA_1
Kali
7
1 / 0 / 1
4,940
449
799
4,102
1,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Oz_Horror
Raijin
12
15 / 3 / 1
7,638
694
11,190
6,136
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 8
6,162
560
3,522
4,824
1,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 2 / 8
6,136
558
3,324
5,686
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
9
Kills
21
21
Deaths
11
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Medusa
DuduLadud
Medusa
0
7
1
0.07
W
Cu Chulainn
Kakashidu08
Cu Chulainn
0
4
0
0
L
Cerberus
LxZ I LegenD
Cerberus
1
6
3
0.42
L
3
5
2
0.8
W
Kali
ORYZA_1
Kali
1
0
1
1.5
W
Raijin
Oz_Horror
Raijin
15
3
1
5.17
L
Chaac
PaTtAcHeN
Chaac
3
1
1
3.5
W
1
2
8
2.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,513
Damage
22,621
34,738
Taken
29,297
13,491
Mitigated
13,162
6,655
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,485
0
0
1,175
6,541
3,117
0
2,407
3,958
0
31,847
L
Medusa
DuduLadud
Medusa
1,702
568
0
1,116
8,479
2,239
0
3,760
4,527
0
20,253
W
Cu Chulainn
Kakashidu08
Cu Chulainn
3,786
1,191
0
1,819
8,549
4,619
214
308
8,241
0
25,573
L
Cerberus
LxZ I LegenD
Cerberus
2,207
212
99
1,318
8,571
3,832
0
4,633
3,770
8,607
0
L
1,530
218
0
438
4,497
1,255
428
2,814
1,515
18,256
0
W
Kali
ORYZA_1
Kali
799
590
0
682
4,102
1,030
0
373
3,729
0
17,114
W
Raijin
Oz_Horror
Raijin
11,190
1,255
0
1,290
6,136
2,086
315
1,958
4,178
42,724
0
L
Chaac
PaTtAcHeN
Chaac
5,589
883
171
2,338
6,650
3,048
214
256
6,109
0
33,444
W
3,522
1,110
0
331
4,824
1,782
102
560
4,264
0
38,130
W
3,324
642
0
998
5,686
3,645
0
538
5,148
9,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,515
Gold Earned
30,184
243
Minions Killed
247
0
Camps Cleared
0
915,472
Distance Traveled
892,582
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,124
557
83
8
0
224,910
4
L
Medusa
4,986
453
45
4
0
166,480
2
W
Cu Chulainn
5,308
483
54
5
0
182,177
0
L
Cerberus
5,918
538
15
1
0
172,666
3
L
Janus
6,205
564
36
3
0
162,403
0
W
Kali
4,940
449
38
3
0
133,871
1
W
Raijin
7,638
694
68
6
0
169,299
3
L
Chaac
6,282
571
64
6
0
189,013
2
W
Ullr
6,162
560
68
6
0
184,813
2
W
Bacchus
6,136
558
19
2
0
222,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role