Player Matchup

Hachiman
Hachiman
Tdogg__5
Hachiman
Level 109
God Stats
3W - 3L
1,510 SR
Queue Stats
240W - 217L
1,573 Elo+
Party 3
Ratatoskr
Ratatoskr
TheLastZSurvivor
Ratatoskr
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 19L
1,575 Elo+
Party 2
Persephone
Persephone
TheRealnastyb_
Persephone
Level 35
God Stats
1W - 0L
1,715 SR
Queue Stats
14W - 22L
1,467 Elo+
Party 2
Erlang Shen
Erlang Shen
jim_the_mc_chip
Erlang Shen
Level 122
God Stats
1W - 1L
1,771 SR
Queue Stats
97W - 83L
1,544 Elo+
Party 3
Yemoja
Yemoja
kaseyman2001
Yemoja
Level 123
God Stats
2W - 3L
1,415 SR
Queue Stats
67W - 68L
1,497 Elo+
Party 3
Team Averages
Level 81
1,582 SR
1,531 Elo+

VS

Team Averages
Level 82
1,423 SR
1,599 Elo+
Merlin
Merlin
Daniel2HesH
Merlin
Level 66
God Stats
4W - 5L
1,587 SR
Queue Stats
240W - 191L
1,648 Elo+
Party 1
King Arthur
King Arthur
HighLikeAbLiMP
King Arthur
Level 83
God Stats
1W - 6L
1,302 SR
Queue Stats
153W - 163L
1,446 Elo+
Solo
Chiron
Chiron
PanchoPaisa
Chiron
Level 27
God Stats
1W - 1L
1,773 SR
Queue Stats
58W - 34L
1,620 Elo+
Party 1
Zhong Kui
Zhong Kui
SenorIsalong
Zhong Kui
Level 78
God Stats
0W - 3L
1,200 SR
Queue Stats
125W - 80L
1,624 Elo+
Party 1
Aphrodite
Aphrodite
greasedup
Aphrodite
Level 158
God Stats
0W - 3L
1,251 SR
Queue Stats
235W - 181L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Tdogg__5
Hachiman
20
9 / 5 / 20
16,358
711
38,865
27,427
13,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
20
6 / 8 / 18
13,812
601
21,555
35,040
42,543
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
TheRealnastyb_
Persephone
20
9 / 5 / 14
16,141
702
35,770
34,457
17,241
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
jim_the_mc_chip
Erlang Shen
20
9 / 6 / 17
14,967
651
23,331
37,572
46,148
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
20
1 / 5 / 26
13,385
582
12,218
25,963
33,077
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 4 / 10
15,208
661
46,695
19,313
9,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
HighLikeAbLiMP
King Arthur
19
4 / 12 / 11
13,250
576
16,965
46,075
49,378
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
20
9 / 8 / 4
14,086
612
29,718
24,652
11,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SenorIsalong
Zhong Kui
20
2 / 7 / 10
13,809
600
25,572
24,957
18,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
greasedup
Aphrodite
20
5 / 3 / 17
15,826
688
24,007
28,849
24,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
80
34
Kills
28
29
Deaths
34
95
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
8
4
10
3.25
L
King Arthur
HighLikeAbLiMP
King Arthur
4
12
11
0.79
L
Chiron
9
8
4
1.38
L
Zhong Kui
SenorIsalong
Zhong Kui
2
7
10
1
W
Hachiman
Tdogg__5
Hachiman
9
5
20
3.8
W
Ratatoskr
6
8
18
1.88
W
Persephone
TheRealnastyb_
Persephone
9
5
14
3.2
L
Aphrodite
greasedup
Aphrodite
5
3
17
4.5
W
Erlang Shen
jim_the_mc_chip
Erlang Shen
9
6
17
2.92
W
Yemoja
1
5
26
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,739
Damage
142,957
160,459
Taken
143,846
152,356
Mitigated
112,876
92,401
Healing
67,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
46,695
1,868
2,319
2,690
19,313
9,085
1,269
5,974
13,339
82,318
0
L
King Arthur
HighLikeAbLiMP
King Arthur
16,965
1,344
496
6,435
46,075
49,378
30
17,484
28,591
0
32,840
L
Chiron
29,718
11,150
5,408
6,256
24,652
11,481
250
9,164
15,467
0
48,161
L
Zhong Kui
SenorIsalong
Zhong Kui
25,572
2,486
1,968
5,885
24,957
18,291
81
7,007
17,950
48,262
0
W
Hachiman
Tdogg__5
Hachiman
38,865
18,009
4,481
5,821
27,427
13,347
3,723
16,492
10,935
0
85,987
W
Ratatoskr
21,555
2,820
6,512
10,735
35,040
42,543
465
22,185
12,855
2,313
33,433
W
Persephone
TheRealnastyb_
Persephone
35,770
2,586
5,507
14,761
34,457
17,241
915
24,074
10,378
71,659
0
L
Aphrodite
greasedup
Aphrodite
24,007
1,257
16,395
19,204
28,849
24,641
1,349
10,672
18,177
47,280
0
W
Erlang Shen
jim_the_mc_chip
Erlang Shen
23,331
9,719
5,820
9,752
37,572
46,148
468
18,148
19,424
0
37,551
W
Yemoja
12,218
2,469
23,225
5,787
25,963
33,077
637
15,370
10,593
23,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,663
Gold Earned
72,179
226
Minions Killed
243
0
Camps Cleared
0
2,023,816
Distance Traveled
2,045,740
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,208
661
68
3
0
410,279
0
L
King Arthur
13,250
576
24
1
0
382,728
0
L
Chiron
14,086
612
37
2
0
374,820
0
L
Zhong Kui
13,809
600
50
2
0
429,162
4
W
Hachiman
16,358
711
75
3
0
376,211
0
W
Ratatoskr
13,812
601
23
1
0
455,677
0
W
Persephone
16,141
702
88
4
0
413,414
0
L
Aphrodite
15,826
688
64
3
0
448,751
0
W
Erlang Shen
14,967
651
19
1
0
418,422
1
W
Yemoja
13,385
582
21
1
0
360,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role