Player Matchup

He Bo
He Bo
Criaden
He Bo
Level 49
God Stats
2W - 1L
1,713 SR
Queue Stats
48W - 35L
1,616 Elo+
Party 2
Xbalanque
Xbalanque
Guaac
Xbalanque
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,592 Elo+
Party 2
Tyr
Tyr
Kalsuru
Tyr
Level 78
God Stats
0W - 2L
1,533 SR
Queue Stats
71W - 53L
1,625 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MFNMuffinMan
Cu Chulainn
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 45L
1,548 Elo+
Solo
Discordia
Discordia
Monster7517
Discordia
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,397 Elo+
Solo
Team Averages
Level 74
1,549 SR
1,556 Elo+

VS

Team Averages
Level 103
1,499 SR
1,532 Elo+
Camazotz
Camazotz
 
Camazotz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Amirit
Nox
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
214W - 200L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
Rotanimodx
Ah Puch
Level 108
God Stats
4W - 4L
1,409 SR
Queue Stats
293W - 272L
1,550 Elo+
Solo
Jing Wei
Jing Wei
Sting D Ace
Jing Wei
Level 108
God Stats
6W - 4L
1,588 SR
Queue Stats
398W - 411L
1,455 Elo+
Solo
Thoth
Thoth
xWDExDrafty
Thoth
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Criaden
He Bo
17
7 / 8 / 8
10,857
679
6,009
13,149
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Guaac
Xbalanque
17
1 / 3 / 13
10,362
648
6,168
15,534
5,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
17
4 / 4 / 10
10,228
639
11,830
15,522
14,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Cu Chulainn
MFNMuffinMan
Cu Chulainn
17
2 / 5 / 12
9,708
607
13,911
25,999
24,096
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Monster7517
Discordia
20
6 / 2 / 9
11,855
741
15,919
11,171
4,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
8 / 7 / 6
12,278
767
12,719
18,077
8,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nox
Amirit
Nox
19
5 / 4 / 13
11,916
745
11,264
12,286
5,918
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Rotanimodx
Ah Puch
20
5 / 2 / 17
13,584
849
28,018
10,720
5,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Sting D Ace
Jing Wei
18
3 / 3 / 10
11,053
691
13,326
11,524
4,844
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 4 / 7
10,088
631
5,434
10,621
3,635
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
75
20
Kills
22
22
Deaths
20
52
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
8
7
6
1.57
W
Nox
Amirit
Nox
5
4
13
2.88
L
He Bo
Criaden
He Bo
7
8
8
1.38
L
Xbalanque
Guaac
Xbalanque
1
3
13
2.5
L
Tyr
4
4
10
2.25
L
Cu Chulainn
MFNMuffinMan
Cu Chulainn
2
5
12
1.6
L
Discordia
Monster7517
Discordia
6
2
9
5.25
W
Ah Puch
Rotanimodx
Ah Puch
5
2
17
6.75
W
Jing Wei
Sting D Ace
Jing Wei
3
3
10
2.67
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,837
Damage
70,761
81,375
Taken
63,228
53,320
Mitigated
27,894
35,949
Healing
28,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
12,719
2,347
3,786
6,849
18,077
8,192
1,667
5,737
12,340
0
31,029
W
Nox
Amirit
Nox
11,264
301
4,001
2,054
12,286
5,918
879
4,647
7,639
22,627
0
L
He Bo
Criaden
He Bo
6,009
561
1,535
1,198
13,149
5,003
254
8,255
4,894
11,657
0
L
Xbalanque
Guaac
Xbalanque
6,168
2,531
5,484
6,260
15,534
5,441
347
10,118
5,416
0
23,835
L
Tyr
11,830
908
5,343
4,381
15,522
14,054
49
6,965
8,557
0
18,344
L
Cu Chulainn
MFNMuffinMan
Cu Chulainn
13,911
804
1,824
5,332
25,999
24,096
165
12,535
13,464
0
23,141
L
Discordia
Monster7517
Discordia
15,919
52
2,156
2,436
11,171
4,726
0
6,843
4,328
45,903
0
W
Ah Puch
Rotanimodx
Ah Puch
28,018
568
4,095
3,583
10,720
5,305
249
3,260
7,460
58,061
0
W
Jing Wei
Sting D Ace
Jing Wei
13,326
11,622
90
973
11,524
4,844
944
3,851
7,673
0
26,601
W
5,434
367
1,639
943
10,621
3,635
192
4,433
6,188
10,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,010
Gold Earned
58,919
187
Minions Killed
178
0
Camps Cleared
0
1,456,806
Distance Traveled
1,578,791
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,278
767
28
2
0
314,496
0
W
Nox
11,916
745
34
2
0
341,785
1
L
He Bo
10,857
679
11
1
0
265,091
1
L
Xbalanque
10,362
648
69
4
0
288,677
4
L
Tyr
10,228
639
27
2
0
317,396
0
L
Cu Chulainn
9,708
607
17
1
0
290,125
1
L
Discordia
11,855
741
63
4
0
295,517
0
W
Ah Puch
13,584
849
63
4
0
332,740
4
W
Jing Wei
11,053
691
35
2
0
276,488
0
W
Thoth
10,088
631
18
1
0
313,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role