Player Matchup

Yemoja
Yemoja
Alcreamie
Yemoja
Level 8
God Stats
0W - 2L
1,311 SR
Queue Stats
18W - 12L
1,674 Elo+
Party 2
Artemis
Artemis
Chippdtater
Artemis
Level 5
God Stats
0W - 1L
1,885 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
LaTipOfDis
Bakasura
Level 6
God Stats
9W - 6L
1,505 SR
Queue Stats
15W - 16L
1,565 Elo+
Solo
Tyr
Tyr
Monochromé
Tyr
Level 160
God Stats
2W - 2L
1,594 SR
Queue Stats
137W - 130L
1,665 Elo+
Party 3
Poseidon
Poseidon
thommysLab
Poseidon
Level 13
God Stats
12W - 5L
1,718 SR
Queue Stats
220W - 237L
1,581 Elo+
Party 2
Team Averages
Level 38
1,603 SR
1,597 Elo+

VS

Team Averages
Level 23
1,541 SR
1,614 Elo+
Ymir
Ymir
CarryBtw
Ymir
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 20L
1,728 Elo+
Solo
Gilgamesh
Gilgamesh
DarkWhithe
Gilgamesh
Level 25
God Stats
11W - 3L
1,731 SR
Queue Stats
90W - 45L
1,775 Elo+
Solo
Jing Wei
Jing Wei
DispelMe
Jing Wei
Level 29
God Stats
5W - 4L
1,507 SR
Queue Stats
211W - 198L
1,550 Elo+
Party 1
Merlin
Merlin
Quinwyn
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Sirtwerkalo
Arachne
Level 29
God Stats
33W - 29L
1,466 SR
Queue Stats
187W - 180L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alcreamie
Yemoja
11
0 / 1 / 0
6,187
476
2,859
6,670
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Chippdtater
Artemis
6
0 / 12 / 0
4,734
364
3,664
10,208
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
LaTipOfDis
Bakasura
12
3 / 4 / 0
6,924
533
8,044
9,959
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 2
7,376
567
6,817
12,745
7,479
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
thommysLab
Poseidon
8
0 / 7 / 1
5,479
421
1,766
6,484
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
4 / 0 / 5
6,741
519
2,883
5,584
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DarkWhithe
Gilgamesh
14
4 / 3 / 1
7,745
596
7,479
11,833
5,414
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
DispelMe
Jing Wei
13
10 / 0 / 4
8,104
623
10,652
6,482
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Quinwyn
Merlin
12
2 / 2 / 4
7,276
560
4,441
5,998
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Sirtwerkalo
Arachne
11
5 / 1 / 3
7,038
541
5,223
8,792
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
6
Kills
25
26
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alcreamie
Yemoja
0
1
0
0
W
Ymir
4
0
5
6.5
L
Artemis
Chippdtater
Artemis
0
12
0
0
W
Gilgamesh
DarkWhithe
Gilgamesh
4
3
1
1.5
W
Jing Wei
DispelMe
Jing Wei
10
0
4
12
L
Bakasura
LaTipOfDis
Bakasura
3
4
0
0.75
L
3
2
2
2
W
Merlin
Quinwyn
Merlin
2
2
4
2
W
Arachne
Sirtwerkalo
Arachne
5
1
3
6.5
L
Poseidon
thommysLab
Poseidon
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,150
Damage
30,678
46,066
Taken
38,689
18,144
Mitigated
15,513
11,010
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alcreamie
Yemoja
2,859
401
201
2,426
6,670
2,792
0
1,119
5,551
24,963
0
W
Ymir
2,883
1,224
0
756
5,584
3,004
376
1,058
4,306
13,592
0
L
Artemis
Chippdtater
Artemis
3,664
2,458
0
0
10,208
2,366
0
2,873
7,335
0
13,562
W
Gilgamesh
DarkWhithe
Gilgamesh
7,479
2,217
0
4,835
11,833
5,414
0
0
10,797
0
46,557
W
Jing Wei
DispelMe
Jing Wei
10,652
7,714
0
2,682
6,482
2,009
674
1,704
4,738
0
51,601
L
Bakasura
LaTipOfDis
Bakasura
8,044
5,246
0
2,376
9,959
3,579
519
707
9,252
0
36,722
L
6,817
1,422
0
5,907
12,745
7,479
47
111
12,634
0
44,579
W
Merlin
Quinwyn
Merlin
4,441
234
0
554
5,998
1,661
432
1,294
4,328
43,811
0
W
Arachne
Sirtwerkalo
Arachne
5,223
4,219
0
2,077
8,792
3,425
0
347
8,274
0
40,003
L
Poseidon
thommysLab
Poseidon
1,766
110
0
100
6,484
1,928
0
2,514
3,970
19,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,700
Gold Earned
36,904
293
Minions Killed
387
0
Camps Cleared
0
1,233,412
Distance Traveled
1,221,021
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,187
476
53
4
0
232,108
2
W
Ymir
6,741
519
24
2
0
237,181
4
L
Artemis
4,734
364
18
1
0
224,893
2
W
Gilgamesh
7,745
596
102
8
0
269,990
3
W
Jing Wei
8,104
623
99
8
0
242,428
5
L
Bakasura
6,924
533
89
7
0
279,358
1
L
Tyr
7,376
567
86
7
0
287,281
7
W
Merlin
7,276
560
93
7
0
225,251
1
W
Arachne
7,038
541
69
5
0
246,171
5
L
Poseidon
5,479
421
47
4
0
209,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role