Player Matchup

Tyr
Tyr
ATomiX96
Tyr
Level 133
God Stats
11W - 7L
1,639 SR
Queue Stats
350W - 279L
1,622 Elo+
Party 1
Izanami
Izanami
Caenara
Izanami
Level 106
God Stats
1W - 1L
1,290 SR
Queue Stats
48W - 42L
1,488 Elo+
Solo
Eset
Eset
RoKe95
Eset
Level 150
God Stats
5W - 2L
1,753 SR
Queue Stats
389W - 287L
1,681 Elo+
Party 1
Artio
Artio
ThunderBall54
Artio
Level 127
God Stats
3W - 0L
1,601 SR
Queue Stats
47W - 38L
1,594 Elo+
Solo
Kumbhakarna
Kumbhakarna
thebowner181
Kumbhakarna
Level 63
God Stats
5W - 6L
1,603 SR
Queue Stats
203W - 141L
1,595 Elo+
Party 1
Team Averages
Level 116
1,577 SR
1,596 Elo+

VS

Team Averages
Level 122
1,524 SR
1,546 Elo+
Tiamat
Tiamat
Casiss
Tiamat
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,831 Elo+
Solo
Chiron
Chiron
P1PE
Chiron
Level 88
God Stats
4W - 4L
1,573 SR
Queue Stats
27W - 21L
1,546 Elo+
Solo
Cthulhu
Cthulhu
TonioBross
Cthulhu
Level 44
God Stats
0W - 1L
1,393 SR
Queue Stats
20W - 30L
1,247 Elo+
Solo
Loki
Loki
ViruGoku
Loki
Level 159
God Stats
0W - 3L
1,553 SR
Queue Stats
106W - 113L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
duckzrule
Morgan Le Fay
Level 158
God Stats
20W - 21L
1,603 SR
Queue Stats
367W - 399L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
5,862
837
2,679
3,902
1,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Caenara
Izanami
11
0 / 0 / 1
5,102
729
2,446
3,805
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eset
RoKe95
Eset
11
2 / 1 / 1
5,568
795
3,454
3,974
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 0 / 2
5,142
735
1,690
5,984
3,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kumbhakarna
thebowner181
Kumbhakarna
10
1 / 0 / 1
5,718
817
1,066
4,575
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Casiss
Tiamat
10
0 / 2 / 1
4,916
702
3,523
3,312
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
P1PE
Chiron
11
0 / 1 / 0
4,939
706
5,230
3,963
1,359
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
TonioBross
Cthulhu
5
0 / 0 / 0
4,151
593
0
849
383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
12
0 / 0 / 1
5,138
734
2,773
4,394
1,554
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
duckzrule
Morgan Le Fay
12
1 / 1 / 0
5,293
756
4,358
3,620
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
1
1
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Izanami
Caenara
Izanami
0
0
1
0.5
L
Tiamat
Casiss
Tiamat
0
2
1
0.25
L
Chiron
P1PE
Chiron
0
1
0
0
W
Eset
RoKe95
Eset
2
1
1
2.5
W
0
0
2
1
L
Cthulhu
TonioBross
Cthulhu
0
0
0
0
L
Loki
0
0
1
0.5
L
Morgan Le Fay
duckzrule
Morgan Le Fay
1
1
0
1
W
Kumbhakarna
thebowner181
Kumbhakarna
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,335
Damage
15,884
22,240
Taken
16,138
11,614
Mitigated
6,536
7,781
Healing
3,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,679
827
0
2,054
3,902
1,770
0
1,695
1,975
0
18,923
W
Izanami
Caenara
Izanami
2,446
1,644
0
891
3,805
1,236
0
858
2,863
0
18,190
L
Tiamat
Casiss
Tiamat
3,523
102
0
520
3,312
1,808
1
1,408
1,877
10,849
0
L
Chiron
P1PE
Chiron
5,230
2,215
97
1,759
3,963
1,359
0
1,306
2,539
0
18,015
W
Eset
RoKe95
Eset
3,454
225
0
952
3,974
1,305
1
2,180
1,576
11,393
0
W
1,690
115
450
1,916
5,984
3,729
0
1,786
3,984
9,547
0
L
Cthulhu
TonioBross
Cthulhu
0
0
0
0
849
383
0
0
849
0
0
L
Loki
2,773
415
0
460
4,394
1,554
0
1,886
2,342
0
19,730
L
Morgan Le Fay
duckzrule
Morgan Le Fay
4,358
649
0
630
3,620
1,432
0
1,243
2,321
16,990
0
W
Kumbhakarna
thebowner181
Kumbhakarna
1,066
36
0
1,518
4,575
3,574
0
883
3,582
9,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,392
Gold Earned
24,437
171
Minions Killed
141
6
Camps Cleared
4
723,664
Distance Traveled
526,402
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,862
837
56
8
2
164,063
0
W
Izanami
5,102
729
54
8
2
134,391
0
L
Tiamat
4,916
702
30
4
0
120,212
0
L
Chiron
4,939
706
26
4
0
136,768
2
W
Eset
5,568
795
30
4
1
140,282
3
W
Artio
5,142
735
22
3
1
145,728
2
L
Cthulhu
4,151
593
0
0
0
11,297
0
L
Loki
5,138
734
34
5
2
134,421
1
L
Morgan Le Fay
5,293
756
51
7
2
123,704
0
W
Kumbhakarna
5,718
817
9
1
0
139,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role