Player Matchup

Morgan Le Fay
Morgan Le Fay
Gonzaleeez
Morgan Le Fay
Level 85
God Stats
1W - 1L
1,452 SR
Queue Stats
38W - 14L
1,706 Elo+
Party 2
Danzaburou
Danzaburou
Kxtyl
Danzaburou
Level 29
God Stats
9W - 7L
1,595 SR
Queue Stats
23W - 16L
1,496 Elo+
Party 2
Hercules
Hercules
iCrazy Dark
Hercules
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,687 Elo+
Party 2
Team Averages
Level 59
1,516 SR
1,630 Elo+

VS

Team Averages
Level 40
1,490 SR
1,505 Elo+
Fenrir
Fenrir
MildlyIrritated_
Fenrir
Level 59
God Stats
11W - 16L
1,554 SR
Queue Stats
381W - 445L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
Shiridari
Cthulhu
Level 56
God Stats
1W - 2L
1,471 SR
Queue Stats
334W - 384L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
Sir Smally
Kukulkan
Level 5
God Stats
16W - 11L
1,445 SR
Queue Stats
33W - 27L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gonzaleeez
Morgan Le Fay
20
10 / 2 / 7
14,878
676
28,758
21,948
10,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Kxtyl
Danzaburou
18
8 / 4 / 5
14,853
675
17,268
20,833
9,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
iCrazy Dark
Hercules
17
0 / 1 / 12
12,601
573
10,178
17,509
21,364
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
12,133
552
12,518
27,165
25,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Shiridari
Cthulhu
17
2 / 4 / 3
12,409
564
20,259
23,041
21,413
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
Sir Smally
Kukulkan
15
2 / 9 / 0
11,867
539
12,558
16,788
6,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
7
7
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Gonzaleeez
Morgan Le Fay
10
2
7
6.75
W
Danzaburou
Kxtyl
Danzaburou
8
4
5
2.63
L
3
5
2
0.8
L
Cthulhu
Shiridari
Cthulhu
2
4
3
0.88
L
Kukulkan
Sir Smally
Kukulkan
2
9
0
0.22
W
Hercules
iCrazy Dark
Hercules
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,204
Damage
45,335
60,290
Taken
66,994
40,784
Mitigated
53,861
16,185
Healing
8,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Gonzaleeez
Morgan Le Fay
28,758
2,492
798
6,408
21,948
10,190
433
13,167
8,781
88,964
0
W
Danzaburou
Kxtyl
Danzaburou
17,268
6,343
0
5,106
20,833
9,230
1,599
10,328
10,505
0
66,238
L
12,518
2,068
766
1,995
27,165
25,738
108
12,035
14,481
0
34,375
L
Cthulhu
Shiridari
Cthulhu
20,259
448
2,862
1,881
23,041
21,413
0
7,214
15,462
62,906
0
L
Kukulkan
Sir Smally
Kukulkan
12,558
573
277
1,189
16,788
6,710
0
8,047
8,293
44,825
0
W
Hercules
iCrazy Dark
Hercules
10,178
1,399
0
3,873
17,509
21,364
0
9,322
8,187
0
29,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,332
Gold Earned
36,409
220
Minions Killed
174
0
Camps Cleared
0
1,213,739
Distance Traveled
1,244,493
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,878
676
107
5
0
424,514
3
W
Danzaburou
14,853
675
85
4
0
370,282
0
L
Fenrir
12,133
552
30
1
0
439,372
2
L
Cthulhu
12,409
564
76
3
0
474,746
1
L
Kukulkan
11,867
539
68
3
0
330,375
2
W
Hercules
12,601
573
28
1
0
418,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role