Player Matchup

Nu Wa
Nu Wa
Obàma
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,371 Elo+
Solo
Thoth
Thoth
SoldadoHerido
Thoth
Level 7
God Stats
1W - 2L
1,299 SR
Queue Stats
17W - 24L
1,314 Elo+
Party 1
Thor
Thor
TheNahuBot
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ohSnapsx
Guan Yu
Level 17
God Stats
1W - 1L
1,305 SR
Queue Stats
68W - 60L
1,491 Elo+
Party 1
Yemoja
Yemoja
xparrax
Yemoja
Level 7
God Stats
5W - 7L
1,295 SR
Queue Stats
23W - 28L
1,201 Elo+
Party 1
Team Averages
Level 7
1,380 SR
1,375 Elo+

VS

Team Averages
Level 13
1,576 SR
1,505 Elo+
Nemesis
Nemesis
 
Nemesis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
AleLN010
Chang'e
Level 18
God Stats
2W - 2L
1,735 SR
Queue Stats
80W - 56L
1,534 Elo+
Solo
Artemis
Artemis
GOGXL
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Ymir
Ymir
Tsurestu
Ymir
Level 29
God Stats
4W - 2L
1,647 SR
Queue Stats
30W - 28L
1,493 Elo+
Solo
Ares
Ares
WeSaidRawrXD
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Obàma
Nu Wa
13
7 / 1 / 4
8,038
618
8,285
7,765
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 3
6,401
492
5,045
4,222
1,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
5,189
399
254
7,039
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
ohSnapsx
Guan Yu
13
6 / 0 / 1
7,696
592
4,939
7,878
4,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
xparrax
Yemoja
11
3 / 1 / 6
7,420
571
4,538
6,477
3,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 2 / 3
6,017
463
2,661
6,620
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
AleLN010
Chang'e
13
4 / 2 / 0
7,552
581
4,276
8,423
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
GOGXL
Artemis
9
1 / 6 / 1
5,891
453
4,252
7,149
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
7
0 / 3 / 1
5,111
393
3,124
8,746
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

8
0 / 4 / 0
4,983
383
2,159
6,532
4,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
5
6
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
3
0.75
L
Chang'e
AleLN010
Chang'e
4
2
0
2
L
Artemis
GOGXL
Artemis
1
6
1
0.25
W
Nu Wa
Obàma
Nu Wa
7
1
4
9
W
1
2
3
1.25
W
0
2
0
0
L
Ymir
0
3
1
0.17
L
0
4
0
0
W
Guan Yu
ohSnapsx
Guan Yu
6
0
1
6.5
W
Yemoja
xparrax
Yemoja
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,061
Damage
16,472
33,381
Taken
37,470
14,151
Mitigated
14,871
10,573
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,661
1,166
0
125
6,620
1,918
0
1,820
4,744
0
35,711
L
Chang'e
AleLN010
Chang'e
4,276
468
106
3,820
8,423
2,496
0
4,644
3,297
43,399
0
L
Artemis
GOGXL
Artemis
4,252
2,202
270
903
7,149
2,171
0
5,246
1,903
0
23,456
W
Nu Wa
Obàma
Nu Wa
8,285
2,340
0
1,865
7,765
2,401
1,066
2,341
5,424
44,604
0
W
5,045
188
0
617
4,222
1,262
0
2,197
2,025
32,746
0
W
254
112
0
1,987
7,039
1,798
0
604
6,435
0
22,172
L
Ymir
3,124
240
0
840
8,746
4,084
0
5,175
3,491
15,103
0
L
2,159
603
0
275
6,532
4,202
0
365
6,167
13,576
0
W
Guan Yu
ohSnapsx
Guan Yu
4,939
1,545
60
3,303
7,878
4,871
217
2,350
5,528
0
34,650
W
Yemoja
xparrax
Yemoja
4,538
1,572
520
2,221
6,477
3,819
766
2,067
4,410
23,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,744
Gold Earned
29,554
313
Minions Killed
265
0
Camps Cleared
0
1,157,346
Distance Traveled
1,157,392
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,017
463
69
5
0
280,435
0
L
Chang'e
7,552
581
103
8
0
243,804
4
L
Artemis
5,891
453
52
4
0
200,227
0
W
Nu Wa
8,038
618
74
6
0
205,427
2
W
Thoth
6,401
492
68
5
0
236,928
3
W
Thor
5,189
399
40
3
0
225,450
0
L
Ymir
5,111
393
22
2
0
223,568
0
L
Ares
4,983
383
19
1
0
209,358
0
W
Guan Yu
7,696
592
83
6
0
246,624
0
W
Yemoja
7,420
571
48
4
0
242,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role