Player Matchup

King Arthur
King Arthur
Glads
King Arthur
Level 155
God Stats
7W - 2L
1,744 SR
Queue Stats
185W - 72L
1,920 Elo+
Party 1
Anubis
Anubis
Skizzler
Anubis
Level 148
God Stats
6W - 0L
1,842 SR
Queue Stats
166W - 61L
1,939 Elo+
Party 1
Artemis
Artemis
vvnf
Artemis
Level 54
God Stats
2W - 0L
1,702 SR
Queue Stats
4W - 4L
1,535 Elo+
Party 1
Team Averages
Level 119
1,763 SR
1,798 Elo+

VS

Team Averages
Level 90
1,485 SR
1,610 Elo+
Ah Puch
Ah Puch
Coronado54
Ah Puch
Level 97
God Stats
0W - 1L
1,704 SR
Queue Stats
97W - 102L
1,663 Elo+
Party 2
Da Ji
Da Ji
Foxmiky2
Da Ji
Level 111
God Stats
0W - 1L
1,422 SR
Queue Stats
20W - 20L
1,616 Elo+
Solo
Khepri
Khepri
sabul11
Khepri
Level 62
God Stats
2W - 5L
1,330 SR
Queue Stats
228W - 222L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Glads
King Arthur
13
2 / 6 / 8
10,598
623
10,750
18,574
18,492
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
Skizzler
Anubis
18
8 / 3 / 5
12,794
753
19,781
11,608
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
vvnf
Artemis
16
4 / 2 / 8
11,400
671
13,729
11,499
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Coronado54
Ah Puch
15
3 / 3 / 7
10,630
625
14,918
14,403
4,146
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Foxmiky2
Da Ji
15
7 / 5 / 3
11,570
681
9,462
19,793
8,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
sabul11
Khepri
14
1 / 6 / 6
10,717
630
3,326
18,274
12,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
14
Kills
11
11
Deaths
14
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Coronado54
Ah Puch
3
3
7
2.17
L
Da Ji
Foxmiky2
Da Ji
7
5
3
1.7
W
King Arthur
Glads
King Arthur
2
6
8
1
W
Anubis
Skizzler
Anubis
8
3
5
3.5
L
Khepri
sabul11
Khepri
1
6
6
0.67
W
Artemis
vvnf
Artemis
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,260
Damage
27,706
41,681
Taken
52,470
29,114
Mitigated
25,259
10,268
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Coronado54
Ah Puch
14,918
531
0
3,448
14,403
4,146
180
7,239
7,164
49,579
0
L
Da Ji
Foxmiky2
Da Ji
9,462
2,458
0
1,014
19,793
8,526
0
7,658
12,135
0
31,924
W
King Arthur
Glads
King Arthur
10,750
1,558
0
2,096
18,574
18,492
18
6,942
11,632
247
26,744
W
Anubis
Skizzler
Anubis
19,781
538
0
5,658
11,608
5,884
1,006
5,385
6,223
79,828
0
L
Khepri
sabul11
Khepri
3,326
195
0
2,579
18,274
12,587
108
5,002
13,272
25,483
0
W
Artemis
vvnf
Artemis
13,729
5,928
0
2,514
11,499
4,738
2,215
5,917
5,582
0
43,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,792
Gold Earned
32,917
231
Minions Killed
151
0
Camps Cleared
0
953,960
Distance Traveled
869,767
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,630
625
81
5
0
261,016
2
L
Da Ji
11,570
681
34
2
0
312,566
6
W
King Arthur
10,598
623
29
2
0
331,534
4
W
Anubis
12,794
753
122
7
0
300,848
1
L
Khepri
10,717
630
36
2
0
296,185
3
W
Artemis
11,400
671
80
5
0
321,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role