Player Matchup

Chang'e
Chang'e
CALLSHMITTY
Chang'e
Level 107
God Stats
1W - 3L
1,547 SR
Queue Stats
76W - 104L
1,417 Elo+
Party 2
Susano
Susano
Helvegan
Susano
Level 100
God Stats
1W - 7L
1,259 SR
Queue Stats
110W - 170L
1,356 Elo+
Party 2
Medusa
Medusa
MEM031
Medusa
Level 107
God Stats
0W - 2L
1,553 SR
Queue Stats
6W - 11L
1,382 Elo+
Solo
Team Averages
Level 105
1,453 SR
1,385 Elo+

VS

Team Averages
Level 73
1,569 SR
1,417 Elo+
Neith
Neith
Copeslayer
Neith
Level 100
God Stats
1W - 1L
1,781 SR
Queue Stats
253W - 323L
1,423 Elo+
Party 1
Fenrir
Fenrir
T0XiC1NF3RN0
Fenrir
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 50L
1,365 Elo+
Solo
Osiris
Osiris
Tmoney102
Osiris
Level 48
God Stats
7W - 2L
1,427 SR
Queue Stats
190W - 229L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CALLSHMITTY
Chang'e
15
1 / 8 / 7
10,922
642
12,808
20,801
6,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Helvegan
Susano
14
1 / 12 / 6
10,627
625
4,743
17,072
5,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
MEM031
Medusa
16
7 / 8 / 1
13,095
770
10,669
19,728
7,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
10 / 2 / 14
13,382
787
18,759
12,144
5,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
17
9 / 5 / 10
12,905
759
12,611
14,196
13,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Osiris
Tmoney102
Osiris
18
9 / 2 / 14
13,524
796
20,856
18,455
18,121
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
9
Kills
28
28
Deaths
9
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CALLSHMITTY
Chang'e
1
8
7
0.56
W
Neith
10
2
14
8.5
L
Susano
Helvegan
Susano
1
12
6
0.33
L
Medusa
MEM031
Medusa
7
8
1
0.94
W
Fenrir
9
5
10
2.8
W
Osiris
Tmoney102
Osiris
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,220
Damage
52,226
57,601
Taken
44,795
18,647
Mitigated
36,620
13,470
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CALLSHMITTY
Chang'e
12,808
1,310
2,752
7,785
20,801
6,077
0
0
20,801
33,989
0
W
Neith
18,759
8,677
0
4,548
12,144
5,102
2,125
3,628
8,516
0
71,780
L
Susano
Helvegan
Susano
4,743
1,074
219
474
17,072
5,467
442
0
17,072
0
20,909
L
Medusa
MEM031
Medusa
10,669
2,607
0
2,240
19,728
7,103
1,202
0
19,728
0
51,300
W
Fenrir
12,611
2,438
0
3,349
14,196
13,397
228
2,826
11,370
0
41,220
W
Osiris
Tmoney102
Osiris
20,856
6,334
0
180
18,455
18,121
826
6,354
12,101
0
62,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,644
Gold Earned
39,811
145
Minions Killed
230
0
Camps Cleared
0
772,120
Distance Traveled
938,895
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,922
642
52
3
0
257,330
0
W
Neith
13,382
787
113
7
0
266,800
1
L
Susano
10,627
625
23
1
0
242,578
1
L
Medusa
13,095
770
70
4
0
272,212
2
W
Fenrir
12,905
759
56
3
0
314,535
0
W
Osiris
13,524
796
61
4
0
357,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role