Player Matchup

Ymir
Ymir
HanSoLazy
Ymir
Level 86
God Stats
2W - 2L
1,477 SR
Queue Stats
196W - 206L
1,445 Elo+
Party 1
Ullr
Ullr
Pudgeccc
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,493 Elo+
Solo
Zeus
Zeus
Sunami121
Zeus
Level 25
God Stats
54W - 31L
1,666 SR
Queue Stats
66W - 44L
1,594 Elo+
Party 1
Team Averages
Level 42
1,548 SR
1,511 Elo+

VS

Team Averages
Level 39
1,536 SR
1,359 Elo+
Nemesis
Nemesis
Adifenwa
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,102 Elo+
Solo
Merlin
Merlin
PlasmAssaSin
Merlin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 55L
1,507 Elo+
Party 2
Yemoja
Yemoja
flameydude123
Yemoja
Level 29
God Stats
11W - 12L
1,607 SR
Queue Stats
51W - 50L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 1 / 13
11,078
739
5,735
17,952
19,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
13
1 / 2 / 13
9,709
647
4,872
11,768
5,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
17
12 / 0 / 4
11,896
793
24,942
9,669
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adifenwa
Nemesis
10
1 / 11 / 0
8,243
550
1,931
13,999
4,941
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
13
0 / 2 / 0
8,449
563
13,990
10,119
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 1
9,564
638
7,154
15,233
12,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
2
3
Deaths
16
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Adifenwa
Nemesis
1
11
0
0.09
W
Ymir
3
1
13
9.5
L
Merlin
0
2
0
0
W
Ullr
1
2
13
3.75
W
Zeus
12
0
4
14
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,549
Damage
23,075
39,389
Taken
39,351
28,812
Mitigated
21,004
13,414
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Adifenwa
Nemesis
1,931
501
0
765
13,999
4,941
0
10,912
3,087
0
3,587
W
Ymir
5,735
1,043
1,138
5,434
17,952
19,914
745
6,705
10,654
27,523
0
L
Merlin
13,990
534
0
0
10,119
3,662
399
7,708
2,411
49,109
0
W
Ullr
4,872
1,656
0
78
11,768
5,470
662
7,898
3,389
0
19,978
W
Zeus
24,942
1,880
2,286
4,478
9,669
3,428
1,310
5,072
4,202
80,076
0
L
7,154
367
1,634
3,571
15,233
12,401
231
12,057
3,176
21,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,683
Gold Earned
26,256
189
Minions Killed
119
0
Camps Cleared
0
807,301
Distance Traveled
731,435
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,243
550
3
0
0
229,203
0
W
Ymir
11,078
739
43
3
0
277,727
3
L
Merlin
8,449
563
85
6
0
247,680
0
W
Ullr
9,709
647
31
2
0
242,052
1
W
Zeus
11,896
793
115
8
0
287,522
0
L
Yemoja
9,564
638
31
2
0
254,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role