Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
IDEKLASTKINGS
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,395 Elo+
Party 4
Artemis
Artemis
afpgoonz
Artemis
Level 2
God Stats
0W - 2L
1,211 SR
Queue Stats
0W - 2L
1,138 Elo+
Party 2
Heimdallr
Heimdallr
overboildwater
Heimdallr
Level 6
God Stats
7W - 3L
1,509 SR
Queue Stats
16W - 12L
1,217 Elo+
Party 4
Nox
Nox
xioonkitsune
Nox
Level 26
God Stats
1W - 1L
1,713 SR
Queue Stats
36W - 37L
1,517 Elo+
Solo
Team Averages
Level 20
1,486 SR
1,353 Elo+

VS

Team Averages
Level 20
1,485 SR
1,463 Elo+
Olorun
Olorun
BGxDaedalus
Olorun
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 28L
1,547 Elo+
Party 1
Bastet
Bastet
BorealisAurora
Bastet
Level 28
God Stats
1W - 1L
1,203 SR
Queue Stats
203W - 223L
1,433 Elo+
Party 3
Zeus
Zeus
KyleFungi
Zeus
Level 18
God Stats
2W - 1L
1,961 SR
Queue Stats
20W - 14L
1,569 Elo+
Party 1
Cernunnos
Cernunnos
plague0w0
Cernunnos
Level 25
God Stats
3W - 1L
1,493 SR
Queue Stats
200W - 234L
1,419 Elo+
Party 3
Cupid
Cupid
小可爱886
Cupid
Level 7
God Stats
1W - 1L
1,269 SR
Queue Stats
6W - 9L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
0 / 8 / 1
8,960
896
5,876
19,954
12,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 5 / 1
10,404
1,040
9,920
18,871
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
afpgoonz
Artemis
16
0 / 7 / 3
9,347
935
11,501
14,116
4,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
overboildwater
Heimdallr
14
1 / 14 / 0
8,930
893
6,594
20,047
7,752
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 5 / 1
8,654
865
1,409
7,866
2,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
3 / 1 / 19
10,779
1,078
9,926
8,403
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
7 / 0 / 14
11,142
1,114
8,753
7,799
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
20
24 / 1 / 12
14,256
1,426
44,286
9,438
3,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
plague0w0
Cernunnos
17
2 / 0 / 17
9,950
995
9,825
4,975
2,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 1 / 18
10,608
1,061
4,895
9,606
3,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
119
3
Kills
39
39
Deaths
3
6
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
8
1
0.06
W
Olorun
3
1
19
12.5
W
7
0
14
14
L
2
5
1
0.5
W
Zeus
24
1
12
30
L
Artemis
afpgoonz
Artemis
0
7
3
0.21
L
Heimdallr
overboildwater
Heimdallr
1
14
0
0.07
W
Cernunnos
plague0w0
Cernunnos
2
0
17
10.5
L
0
5
1
0.1
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,300
Damage
77,685
80,854
Taken
40,221
34,351
Mitigated
16,652
4,339
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,876
527
474
1,703
19,954
12,179
0
13,370
6,405
17,896
0
W
Olorun
9,926
4,363
1,009
2,365
8,403
3,566
0
2,943
5,460
40,312
0
W
8,753
1,628
0
340
7,799
2,959
0
3,959
3,840
0
16,713
L
9,920
1,903
0
1,580
18,871
6,566
0
10,525
8,266
34,787
0
W
Zeus
44,286
4,007
0
3,575
9,438
3,890
0
3,688
5,750
61,324
0
L
Artemis
afpgoonz
Artemis
11,501
3,412
0
351
14,116
4,988
0
9,917
4,031
0
22,359
L
Heimdallr
overboildwater
Heimdallr
6,594
3,388
0
231
20,047
7,752
0
14,650
5,239
0
14,227
W
Cernunnos
plague0w0
Cernunnos
9,825
2,735
0
440
4,975
2,260
0
1,381
3,594
0
23,777
L
1,409
170
0
0
7,866
2,866
0
5,165
2,701
5,881
0
W
4,895
2,551
197
1,003
9,606
3,977
0
5,234
4,372
0
17,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,295
Gold Earned
56,735
139
Minions Killed
220
4
Camps Cleared
6
766,838
Distance Traveled
1,054,178
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,960
896
25
3
0
165,651
0
W
Olorun
10,779
1,078
92
9
0
182,979
0
W
Bastet
11,142
1,114
19
2
4
216,624
0
L
Sol
10,404
1,040
66
7
2
189,079
0
W
Zeus
14,256
1,426
41
4
1
221,577
0
L
Artemis
9,347
935
23
2
0
148,981
1
L
Heimdallr
8,930
893
13
1
1
115,474
0
W
Cernunnos
9,950
995
34
3
0
250,876
0
L
Nox
8,654
865
12
1
1
147,653
0
W
Cupid
10,608
1,061
34
3
1
182,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role