Player Matchup

King Arthur
King Arthur
CyatMantis
King Arthur
Level 143
God Stats
11W - 6L
1,634 SR
Queue Stats
285W - 289L
1,609 Elo+
Solo
Kukulkan
Kukulkan
MRDefender95
Kukulkan
Level 123
God Stats
10W - 3L
1,632 SR
Queue Stats
628W - 563L
1,650 Elo+
Solo
Hou Yi
Hou Yi
MonumentXIV
Hou Yi
Level 119
God Stats
13W - 7L
1,679 SR
Queue Stats
616W - 542L
1,626 Elo+
Solo
Terra
Terra
That0neBiscit
Terra
Level 160
God Stats
6W - 7L
1,411 SR
Queue Stats
824W - 788L
1,583 Elo+
Solo
Fenrir
Fenrir
asecing
Fenrir
Level 156
God Stats
4W - 6L
1,740 SR
Queue Stats
140W - 126L
1,627 Elo+
Solo
Team Averages
Level 140
1,619 SR
1,619 Elo+

VS

Team Averages
Level 107
1,578 SR
1,590 Elo+
Ares
Ares
Albireo94
Ares
Level 106
God Stats
37W - 36L
1,553 SR
Queue Stats
409W - 386L
1,589 Elo+
Solo
Janus
Janus
ArcAngelUriel1
Janus
Level 124
God Stats
0W - 2L
1,548 SR
Queue Stats
173W - 161L
1,630 Elo+
Party 1
Loki
Loki
DauthiThreyja
Loki
Level 82
God Stats
9W - 6L
1,776 SR
Queue Stats
163W - 151L
1,616 Elo+
Party 1
Hachiman
Hachiman
FuzzyKinz
Hachiman
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Set
Set
LichZelaria
Set
Level 138
God Stats
5W - 9L
1,510 SR
Queue Stats
128W - 113L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CyatMantis
King Arthur
15
5 / 4 / 11
10,842
571
9,669
17,894
15,774
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
MRDefender95
Kukulkan
16
5 / 6 / 8
10,815
569
13,067
10,763
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
19
8 / 2 / 8
11,860
624
13,168
14,853
6,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 18
9,554
503
5,420
15,782
12,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
asecing
Fenrir
18
8 / 5 / 6
11,111
585
12,258
16,386
11,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 8 / 6
8,455
445
7,941
19,418
16,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 7 / 11
9,825
517
9,748
11,828
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
11 / 2 / 7
10,809
569
13,546
9,921
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
FuzzyKinz
Hachiman
13
1 / 3 / 2
8,682
457
4,218
11,921
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 7 / 4
9,999
526
11,737
20,295
19,040
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
52
27
Kills
22
22
Deaths
27
51
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ares
2
8
6
0.63
L
5
7
11
1.5
W
King Arthur
CyatMantis
King Arthur
5
4
11
2.63
L
11
2
7
7.25
L
Hachiman
FuzzyKinz
Hachiman
1
3
2
0.67
L
3
7
4
0.71
W
Kukulkan
MRDefender95
Kukulkan
5
6
8
1.5
W
Hou Yi
8
2
8
6
W
1
5
18
2
W
Fenrir
asecing
Fenrir
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,582
Damage
47,190
75,678
Taken
73,383
51,480
Mitigated
46,440
21,596
Healing
15,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,941
488
0
2,616
19,418
16,225
21
6,193
12,301
14,725
0
L
9,748
850
0
1,121
11,828
4,004
0
3,803
7,669
58,632
0
W
King Arthur
CyatMantis
King Arthur
9,669
1,477
0
2,673
17,894
15,774
0
4,170
13,030
0
56,845
L
13,546
4,493
0
3,385
9,921
3,899
0
2,923
6,902
0
58,839
L
Hachiman
FuzzyKinz
Hachiman
4,218
1,471
0
3,454
11,921
3,272
0
1,375
10,528
0
46,505
L
11,737
4,576
0
5,196
20,295
19,040
904
3,343
16,663
0
61,517
W
Kukulkan
MRDefender95
Kukulkan
13,067
561
0
988
10,763
4,924
231
4,243
6,520
65,933
0
W
Hou Yi
13,168
8,241
0
6,798
14,853
6,899
4,106
1,580
13,098
0
95,092
W
5,420
515
3,908
4,097
15,782
12,350
0
8,524
7,258
23,513
0
W
Fenrir
asecing
Fenrir
12,258
3,089
0
3,132
16,386
11,533
0
3,644
12,742
0
91,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,182
Gold Earned
47,770
542
Minions Killed
435
0
Camps Cleared
0
1,813,840
Distance Traveled
1,849,189
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,455
445
13
1
0
360,342
4
L
Janus
9,825
517
122
6
0
348,740
2
W
King Arthur
10,842
571
105
6
0
356,886
2
L
Loki
10,809
569
82
4
0
443,788
5
L
Hachiman
8,682
457
94
5
0
358,314
5
L
Set
9,999
526
124
7
0
338,005
2
W
Kukulkan
10,815
569
122
6
0
366,938
5
W
Hou Yi
11,860
624
148
8
0
335,592
5
W
Terra
9,554
503
38
2
0
359,810
9
W
Fenrir
11,111
585
129
7
0
394,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role