Player Matchup

Gilgamesh
Gilgamesh
Marderic
Gilgamesh
Level 69
God Stats
4W - 5L
1,541 SR
Queue Stats
101W - 61L
1,612 Elo+
Party 2
Hun Batz
Hun Batz
N0ts0s1imSh4dy
Hun Batz
Level 108
God Stats
4W - 1L
1,848 SR
Queue Stats
126W - 90L
1,504 Elo+
Party 2
Zeus
Zeus
Pvt Taylor 9thD
Zeus
Level 42
God Stats
5W - 2L
1,710 SR
Queue Stats
43W - 26L
1,610 Elo+
Party 2
Team Averages
Level 73
1,699 SR
1,575 Elo+

VS

Team Averages
Level 109
1,496 SR
1,462 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Gotcat
Hercules
Level 105
God Stats
100W - 128L
1,514 SR
Queue Stats
171W - 198L
1,469 Elo+
Party 1
Athena
Athena
ZodiacAvenger
Athena
Level 94
God Stats
11W - 13L
1,474 SR
Queue Stats
77W - 94L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Marderic
Gilgamesh
13
4 / 7 / 3
9,378
721
10,559
17,542
14,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
13
3 / 8 / 4
9,827
756
7,666
13,822
5,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 9 / 3
7,623
586
10,349
9,923
3,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
11 / 1 / 12
11,055
850
14,352
12,364
4,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Gotcat
Hercules
16
13 / 3 / 10
11,506
885
16,352
18,012
15,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 20
9,107
701
4,493
12,806
12,330
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
7
Kills
24
24
Deaths
7
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
1
12
17
W
Hercules
Gotcat
Hercules
13
3
10
6
L
Gilgamesh
Marderic
Gilgamesh
4
7
3
0.79
L
Hun Batz
3
8
4
0.63
L
0
9
3
0.17
W
0
3
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,574
Damage
35,197
41,287
Taken
43,182
22,904
Mitigated
31,788
2,733
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,352
4,005
989
7,092
12,364
4,406
2,681
3,058
9,066
53,628
0
W
Hercules
Gotcat
Hercules
16,352
7,613
1,096
6,253
18,012
15,052
294
4,820
12,862
0
30,903
L
Gilgamesh
Marderic
Gilgamesh
10,559
1,823
0
1,259
17,542
14,347
0
9,209
8,153
0
27,582
L
Hun Batz
7,666
1,910
0
108
13,822
5,182
0
6,500
7,172
0
23,435
L
10,349
1,173
402
964
9,923
3,375
0
3,136
6,607
35,048
0
W
4,493
564
0
0
12,806
12,330
79
2,471
10,185
13,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,828
Gold Earned
31,668
118
Minions Killed
132
0
Camps Cleared
0
618,217
Distance Traveled
741,786
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,055
850
88
7
0
234,429
0
W
Hercules
11,506
885
30
2
0
264,296
3
L
Gilgamesh
9,378
721
27
2
0
235,836
0
L
Hun Batz
9,827
756
36
3
0
210,233
0
L
Zeus
7,623
586
55
4
0
172,148
0
W
Athena
9,107
701
14
1
0
243,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role