Player Matchup

Jormungandr
Jormungandr
B0neBroth
Jormungandr
Level 24
God Stats
20W - 17L
1,451 SR
Queue Stats
150W - 190L
1,344 Elo+
Solo
Nemesis
Nemesis
BlackRoses14227
Nemesis
Level 26
God Stats
18W - 14L
1,502 SR
Queue Stats
289W - 320L
1,420 Elo+
Solo
Thanatos
Thanatos
Chichson
Thanatos
Level 7
God Stats
1W - 1L
1,794 SR
Queue Stats
9W - 11L
1,404 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tanto310
Cu Chulainn
Level 27
God Stats
7W - 5L
1,565 SR
Queue Stats
63W - 55L
1,421 Elo+
Party 2
Set
Set
roserier
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,423 Elo+
Solo
Team Averages
Level 20
1,562 SR
1,403 Elo+

VS

Team Averages
Level 34
1,483 SR
1,337 Elo+
Kukulkan
Kukulkan
Coahs
Kukulkan
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
33W - 23L
1,546 Elo+
Party 1
Bastet
Bastet
EzUllrAxe
Bastet
Level 127
God Stats
23W - 6L
1,601 SR
Queue Stats
96W - 65L
1,667 Elo+
Party 1
Zeus
Zeus
Mordikaiin
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,076 Elo+
Solo
Yemoja
Yemoja
Oly ubivas
Yemoja
Level 17
God Stats
37W - 39L
1,308 SR
Queue Stats
64W - 88L
1,190 Elo+
Solo
Ne Zha
Ne Zha
SVF_Skii
Ne Zha
Level 7
God Stats
2W - 2L
1,507 SR
Queue Stats
2W - 4L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B0neBroth
Jormungandr
20
6 / 5 / 18
14,925
1,148
16,058
23,203
32,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
16 / 9 / 7
16,143
1,242
26,530
24,986
8,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Chichson
Thanatos
17
1 / 14 / 7
11,502
885
4,608
16,847
4,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Tanto310
Cu Chulainn
20
6 / 1 / 16
14,151
1,089
20,125
22,520
22,015
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
3 / 9 / 12
13,116
1,009
16,578
16,709
6,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Coahs
Kukulkan
20
5 / 3 / 21
13,803
1,062
22,260
12,565
5,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
EzUllrAxe
Bastet
20
26 / 3 / 8
18,444
1,419
43,211
21,008
9,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 8 / 14
12,886
991
12,433
14,735
5,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Oly ubivas
Yemoja
20
3 / 8 / 12
12,788
984
3,738
17,313
9,088
Ne Zha
SVF_Skii
Ne Zha
20
2 / 10 / 18
12,954
996
10,928
26,947
12,108
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
111
32
Kills
38
38
Deaths
32
60
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
B0neBroth
Jormungandr
6
5
18
3
L
16
9
7
2.17
L
Thanatos
Chichson
Thanatos
1
14
7
0.32
W
Kukulkan
Coahs
Kukulkan
5
3
21
5.17
W
Bastet
EzUllrAxe
Bastet
26
3
8
10
W
2
8
14
1.13
W
Yemoja
Oly ubivas
Yemoja
3
8
12
1.13
W
Ne Zha
SVF_Skii
Ne Zha
2
10
18
1.1
L
Cu Chulainn
Tanto310
Cu Chulainn
6
1
16
14
L
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,899
Damage
92,570
104,265
Taken
92,568
74,607
Mitigated
42,250
6,744
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
B0neBroth
Jormungandr
16,058
4,400
222
1,639
23,203
32,893
0
10,548
12,507
55,478
0
L
26,530
18,927
1,254
2,289
24,986
8,619
0
6,211
18,665
0
36,390
L
Thanatos
Chichson
Thanatos
4,608
1,122
0
1,051
16,847
4,692
0
5,764
11,003
0
9,357
W
Kukulkan
Coahs
Kukulkan
22,260
4,093
0
597
12,565
5,912
0
2,618
9,767
34,800
0
W
Bastet
EzUllrAxe
Bastet
43,211
15,690
0
375
21,008
9,390
0
4,154
16,644
0
65,808
W
12,433
2,320
0
45
14,735
5,752
0
4,069
10,396
34,584
0
W
Yemoja
Oly ubivas
Yemoja
3,738
458
2,141
130
17,313
9,088
0
2,979
14,143
30,414
0
W
Ne Zha
SVF_Skii
Ne Zha
10,928
5,703
0
2,068
26,947
12,108
0
3,416
23,349
0
25,373
L
Cu Chulainn
Tanto310
Cu Chulainn
20,125
7,243
0
108
22,520
22,015
0
8,055
14,299
5,257
30,835
L
16,578
7,133
0
181
16,709
6,388
0
7,285
9,360
0
48,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,837
Gold Earned
70,875
239
Minions Killed
219
12
Camps Cleared
6
1,191,966
Distance Traveled
995,824
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,925
1,148
77
6
4
248,781
3
L
Nemesis
16,143
1,242
25
2
5
247,775
0
L
Thanatos
11,502
885
8
1
0
180,624
0
W
Kukulkan
13,803
1,062
40
3
1
209,020
0
W
Bastet
18,444
1,419
55
4
2
292,531
0
W
Zeus
12,886
991
38
3
1
182,987
2
W
Yemoja
12,788
984
59
5
0
139,853
0
W
Ne Zha
12,954
996
27
2
2
171,433
0
L
Cu Chulainn
14,151
1,089
30
2
1
276,699
1
L
Set
13,116
1,009
99
8
2
238,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role