Player Matchup

Jormungandr
Jormungandr
Bleuduckster
Jormungandr
Level 26
God Stats
3W - 5L
1,564 SR
Queue Stats
106W - 84L
1,557 Elo+
Party 2
Fenrir
Fenrir
DirtyDan552
Fenrir
Level 15
God Stats
14W - 6L
1,346 SR
Queue Stats
17W - 7L
1,390 Elo+
Party 3
Xing Tian
Xing Tian
DressiestMars19
Xing Tian
Level 107
God Stats
9W - 7L
1,641 SR
Queue Stats
138W - 97L
1,600 Elo+
Party 3
Danzaburou
Danzaburou
ShadowDog1200
Danzaburou
Level 80
God Stats
7W - 7L
1,525 SR
Queue Stats
270W - 191L
1,567 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheThiccLord
Morgan Le Fay
Level 39
God Stats
13W - 8L
1,744 SR
Queue Stats
227W - 162L
1,673 Elo+
Party 2
Team Averages
Level 53
1,564 SR
1,557 Elo+

VS

Team Averages
Level 64
1,550 SR
1,503 Elo+
Zhong Kui
Zhong Kui
ArtilleryBound
Zhong Kui
Level 108
God Stats
4W - 2L
1,537 SR
Queue Stats
199W - 178L
1,555 Elo+
Party 1
Chiron
Chiron
ChillyFrys
Chiron
Level 49
God Stats
1W - 1L
1,850 SR
Queue Stats
199W - 182L
1,565 Elo+
Party 1
Thanatos
Thanatos
INSANE_IGUANA9
Thanatos
Level 32
God Stats
1W - 4L
1,303 SR
Queue Stats
308W - 339L
1,386 Elo+
Solo
Bacchus
Bacchus
slattycus
Bacchus
Level 23
God Stats
30W - 20L
1,592 SR
Queue Stats
66W - 52L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
xItzCloudy
Nu Wa
Level 106
God Stats
2W - 3L
1,467 SR
Queue Stats
180W - 178L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bleuduckster
Jormungandr
13
2 / 1 / 2
7,364
566
4,195
8,512
5,025
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
10
2 / 1 / 0
6,237
480
1,394
5,387
1,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
DressiestMars19
Xing Tian
10
0 / 1 / 11
6,897
531
5,297
11,816
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
ShadowDog1200
Danzaburou
14
7 / 4 / 0
8,992
692
8,643
10,712
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
TheThiccLord
Morgan Le Fay
15
8 / 1 / 1
8,884
683
11,862
7,549
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArtilleryBound
Zhong Kui
12
2 / 3 / 0
6,968
536
7,577
8,539
7,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
ChillyFrys
Chiron
11
3 / 5 / 3
6,704
516
7,014
9,977
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
9
0 / 3 / 1
5,588
430
2,302
7,617
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
slattycus
Bacchus
9
1 / 5 / 5
6,208
478
3,645
8,752
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
11
2 / 3 / 0
6,867
528
5,832
7,627
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
19
Kills
8
8
Deaths
19
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ArtilleryBound
Zhong Kui
2
3
0
0.67
W
Jormungandr
Bleuduckster
Jormungandr
2
1
2
3
L
Chiron
ChillyFrys
Chiron
3
5
3
0.9
W
Fenrir
2
1
0
2
W
Xing Tian
DressiestMars19
Xing Tian
0
1
11
5.5
L
Thanatos
0
3
1
0.17
W
Danzaburou
ShadowDog1200
Danzaburou
7
4
0
1.75
W
Morgan Le Fay
TheThiccLord
Morgan Le Fay
8
1
1
8.5
L
Bacchus
slattycus
Bacchus
1
5
5
0.7
L
Nu Wa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,391
Damage
26,370
43,976
Taken
42,512
19,682
Mitigated
20,899
15,687
Healing
16,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ArtilleryBound
Zhong Kui
7,577
785
0
4,285
8,539
7,133
102
4,835
3,704
40,235
0
W
Jormungandr
Bleuduckster
Jormungandr
4,195
781
0
3,516
8,512
5,025
0
5,856
2,548
42,449
0
L
Chiron
ChillyFrys
Chiron
7,014
2,948
146
3,086
9,977
2,902
560
2,581
7,395
0
41,160
W
Fenrir
1,394
237
0
1,795
5,387
1,803
0
1,105
4,174
0
17,851
W
Xing Tian
DressiestMars19
Xing Tian
5,297
376
564
4,450
11,816
6,612
210
4,314
7,312
14,575
0
L
Thanatos
2,302
602
0
5,971
7,617
2,476
0
3,655
3,962
0
24,697
W
Danzaburou
ShadowDog1200
Danzaburou
8,643
4,949
0
3,242
10,712
3,301
2,928
1,981
8,609
0
52,429
W
Morgan Le Fay
TheThiccLord
Morgan Le Fay
11,862
1,555
0
2,120
7,549
2,941
0
3,092
4,279
65,456
0
L
Bacchus
slattycus
Bacchus
3,645
530
0
343
8,752
5,871
0
4,167
4,585
9,409
0
L
Nu Wa
5,832
988
82
2,560
7,627
2,517
0
6,116
1,511
36,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,374
Gold Earned
32,335
372
Minions Killed
319
0
Camps Cleared
0
1,177,735
Distance Traveled
1,167,306
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,968
536
87
7
0
227,712
3
W
Jormungandr
7,364
566
97
7
0
204,369
2
L
Chiron
6,704
516
77
6
0
214,948
0
W
Fenrir
6,237
480
38
3
0
214,383
0
W
Xing Tian
6,897
531
18
1
0
285,079
3
L
Thanatos
5,588
430
57
4
0
265,924
4
W
Danzaburou
8,992
692
100
8
0
221,345
3
W
Morgan Le Fay
8,884
683
119
9
0
252,559
5
L
Bacchus
6,208
478
15
1
0
242,008
0
L
Nu Wa
6,867
528
83
6
0
216,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role