Player Matchup

King Arthur
King Arthur
Evonus
King Arthur
Level 61
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 3L
1,620 Elo+
Party 2
Pele
Pele
Tybreezy
Pele
Level 26
God Stats
1W - 2L
1,681 SR
Queue Stats
1W - 3L
1,620 Elo+
Party 2
Skadi
Skadi
Vanderschoot
Skadi
Level 86
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ra
Ra
Vespia
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,620 Elo+
Party 2
Chang'e
Chang'e
chodechoker
Chang'e
Level 60
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 3L
1,620 Elo+
Party 2
Team Averages
Level 60
1,487 SR
1,596 Elo+

VS

Team Averages
Level 92
1,702 SR
1,669 Elo+
Artio
Artio
 
Artio
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Altemer
Apollo
Level 75
God Stats
23W - 13L
1,778 SR
Queue Stats
398W - 239L
1,760 Elo+
Party 1
Cerberus
Cerberus
ComradeGodfrey
Cerberus
Level 29
God Stats
39W - 17L
1,802 SR
Queue Stats
292W - 168L
1,758 Elo+
Party 1
Scylla
Scylla
Grabesmond
Scylla
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 201L
1,561 Elo+
Solo
Ravana
Ravana
epiclegend12
Ravana
Level 122
God Stats
5W - 0L
1,929 SR
Queue Stats
118W - 66L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Evonus
King Arthur
11
0 / 3 / 1
6,523
435
7,319
13,849
7,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
12
3 / 5 / 0
7,437
496
5,523
13,371
4,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 9 / 1
6,857
457
3,371
9,665
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
11
2 / 4 / 0
7,276
485
4,149
8,054
2,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
chodechoker
Chang'e
11
0 / 6 / 2
6,659
444
3,220
10,474
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
2 / 1 / 0
9,014
601
8,969
11,974
11,493
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
Altemer
Apollo
16
11 / 2 / 2
9,845
656
13,675
12,104
4,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
13
4 / 0 / 11
8,314
554
7,609
9,458
7,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Grabesmond
Scylla
14
1 / 3 / 2
8,415
561
2,424
6,255
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
16
9 / 0 / 3
9,413
628
9,514
6,644
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
27
27
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
0
2
W
Apollo
Altemer
Apollo
11
2
2
6
W
Cerberus
4
0
11
9.5
L
King Arthur
Evonus
King Arthur
0
3
1
0.17
W
Scylla
Grabesmond
Scylla
1
3
2
0.67
L
Pele
3
5
0
0.6
L
1
9
1
0.17
L
Ra
2
4
0
0.5
L
Chang'e
chodechoker
Chang'e
0
6
2
0.17
W
Ravana
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,582
Damage
42,191
55,413
Taken
46,435
17,608
Mitigated
28,943
12,104
Healing
16,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,969
2,008
0
6,620
11,974
11,493
58
0
11,974
61,052
0
W
Apollo
Altemer
Apollo
13,675
7,612
0
4,755
12,104
4,721
920
3,250
8,854
0
73,330
W
Cerberus
7,609
711
0
2,697
9,458
7,688
0
2,266
7,192
30,652
0
L
King Arthur
Evonus
King Arthur
7,319
2,432
0
3,963
13,849
7,623
0
9,201
4,493
0
35,334
W
Scylla
Grabesmond
Scylla
2,424
454
0
1,245
6,255
2,109
662
360
5,895
52,145
0
L
Pele
5,523
2,090
0
2,718
13,371
4,445
0
1,991
11,324
0
51,553
L
3,371
1,552
0
1,212
9,665
1,492
0
1,090
8,496
0
28,878
L
Ra
4,149
136
563
1,192
8,054
2,057
80
2,277
5,646
22,790
0
L
Chang'e
chodechoker
Chang'e
3,220
144
170
2,286
10,474
1,991
69
3,724
6,452
25,652
0
W
Ravana
9,514
3,271
0
838
6,644
2,932
0
1,493
5,151
0
64,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,752
Gold Earned
45,001
333
Minions Killed
524
0
Camps Cleared
0
1,328,841
Distance Traveled
1,434,578
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,014
601
126
8
0
285,518
1
W
Apollo
9,845
656
125
8
0
269,817
0
W
Cerberus
8,314
554
58
4
0
306,222
2
L
King Arthur
6,523
435
73
5
0
273,606
2
W
Scylla
8,415
561
105
7
0
248,896
9
L
Pele
7,437
496
102
7
0
244,139
1
L
Skadi
6,857
457
51
3
0
273,959
2
L
Ra
7,276
485
42
3
0
285,059
3
L
Chang'e
6,659
444
65
4
0
252,078
4
W
Ravana
9,413
628
110
7
0
324,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role