Player Matchup

Arachne
Arachne
 
Arachne
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Avi123abc
Ares
Level 146
God Stats
13W - 17L
1,594 SR
Queue Stats
66W - 104L
1,471 Elo+
Party 1
Olorun
Olorun
Doctor Niffler
Olorun
Level 127
God Stats
15W - 19L
1,517 SR
Queue Stats
216W - 260L
1,454 Elo+
Party 1
Chang'e
Chang'e
SSJ4 Gogeta2625
Chang'e
Level 127
God Stats
1W - 8L
1,223 SR
Queue Stats
319W - 333L
1,523 Elo+
Party 1
Thoth
Thoth
SpiritOfSanada7
Thoth
Level 144
God Stats
1W - 2L
1,613 SR
Queue Stats
145W - 141L
1,474 Elo+
Party 1
Team Averages
Level 127
1,489 SR
1,485 Elo+

VS

Team Averages
Level 117
1,495 SR
1,524 Elo+
Persephone
Persephone
 
Persephone
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GodMomentous
Hercules
Level 158
God Stats
8W - 9L
1,594 SR
Queue Stats
277W - 291L
1,537 Elo+
Solo
Ymir
Ymir
KlutcHitMAN
Ymir
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Solo
Sol
Sol
TouristicVirus6
Sol
Level 118
God Stats
3W - 5L
1,166 SR
Queue Stats
297W - 298L
1,568 Elo+
Solo
Terra
Terra
sljag
Terra
Level 109
God Stats
17W - 9L
1,714 SR
Queue Stats
856W - 822L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 4 / 0
6,581
470
2,590
11,594
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
10
1 / 5 / 3
5,889
421
5,542
13,172
7,512
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 3 / 0
7,467
533
2,836
9,229
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 4 / 1
6,944
496
6,233
10,225
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 2
7,124
509
7,381
8,130
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
6 / 2 / 4
8,755
625
8,337
7,285
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
GodMomentous
Hercules
12
4 / 3 / 8
7,507
536
6,015
10,405
5,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 3 / 9
8,458
604
5,201
12,388
6,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 8
8,140
581
10,515
9,621
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
sljag
Terra
15
4 / 0 / 2
8,628
616
5,343
7,557
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
9
Kills
21
21
Deaths
9
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
0
0.5
W
Persephone
 
Persephone
6
2
4
4
L
Ares
1
5
3
0.5
L
3
3
0
1
W
Hercules
GodMomentous
Hercules
4
3
8
2.67
W
5
3
9
3.17
L
0
4
1
0.13
L
3
5
2
0.8
W
2
1
8
6
W
Terra
sljag
Terra
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,582
Damage
35,411
52,350
Taken
47,256
21,640
Mitigated
20,680
13,463
Healing
19,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,590
2,247
0
3,544
11,594
3,635
0
5,209
6,325
0
27,819
W
Persephone
 
Persephone
8,337
201
0
2,643
7,285
2,283
646
4,767
2,068
49,330
0
L
Ares
5,542
114
123
626
13,172
7,512
0
7,508
5,332
13,663
0
L
2,836
1,662
534
3,939
9,229
3,006
0
4,889
4,250
48,386
0
W
Hercules
GodMomentous
Hercules
6,015
2,197
0
3,368
10,405
5,396
872
4,927
5,152
0
19,164
W
5,201
1,478
0
1,326
12,388
6,351
660
3,674
8,593
49,228
0
L
6,233
357
0
4,197
10,225
4,786
313
6,170
3,995
47,000
0
L
7,381
291
0
500
8,130
2,701
0
5,620
2,510
34,394
0
W
10,515
3,906
0
6,682
9,621
2,870
3,811
2,899
6,456
62,836
0
W
Terra
sljag
Terra
5,343
772
1,071
4,502
7,557
3,780
227
4,481
2,994
49,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,005
Gold Earned
41,488
347
Minions Killed
435
0
Camps Cleared
0
1,234,429
Distance Traveled
1,342,452
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,581
470
67
5
0
263,643
2
W
Persephone
8,755
625
88
6
0
268,193
4
L
Ares
5,889
421
30
2
0
245,679
0
L
Olorun
7,467
533
80
6
0
222,955
0
W
Hercules
7,507
536
38
3
0
273,030
7
W
Ymir
8,458
604
87
6
0
226,808
0
L
Chang'e
6,944
496
106
8
0
247,447
1
L
Thoth
7,124
509
64
5
0
254,705
1
W
Sol
8,140
581
105
8
0
256,582
2
W
Terra
8,628
616
117
8
0
317,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role