Player Matchup

Arachne
Arachne
Grimreaper10049
Arachne
Level 154
God Stats
9W - 9L
1,127 SR
Queue Stats
642W - 638L
1,444 Elo+
Party 1
Ganesha
Ganesha
bobamilkteaa
Ganesha
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,176 Elo+
Solo
Janus
Janus
iBreadPitt
Janus
Level 27
God Stats
2W - 1L
1,508 SR
Queue Stats
40W - 39L
1,517 Elo+
Solo
Cerberus
Cerberus
ogXrezXchick
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 62L
1,656 Elo+
Solo
Neith
Neith
the101st-airborn
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 43
1,427 SR
1,458 Elo+

VS

Team Averages
Level 15
1,537 SR
1,435 Elo+
Sun Wukong
Sun Wukong
Buttmuncher453
Sun Wukong
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,251 Elo+
Solo
Ymir
Ymir
Daiwashi
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,380 Elo+
Solo
Artemis
Artemis
LegendaryAction
Artemis
Level 26
God Stats
57W - 41L
1,634 SR
Queue Stats
186W - 173L
1,601 Elo+
Solo
Thor
Thor
solozzy
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
taffyswirl1
Persephone
Level 28
God Stats
18W - 14L
1,550 SR
Queue Stats
61W - 45L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 5
8,714
622
6,904
8,994
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
bobamilkteaa
Ganesha
11
1 / 2 / 5
6,917
494
1,449
6,028
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
14
3 / 2 / 6
8,370
598
5,523
5,812
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ogXrezXchick
Cerberus
15
6 / 0 / 1
8,913
637
6,204
9,466
9,029
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 5 / 2
6,502
464
3,614
8,541
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buttmuncher453
Sun Wukong
10
3 / 6 / 4
7,011
501
5,359
9,403
6,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
12
0 / 3 / 2
6,841
489
2,419
7,597
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
8 / 3 / 2
8,599
614
9,239
9,117
3,319
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thor
solozzy
Thor
5
0 / 5 / 0
4,745
339
988
5,991
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
taffyswirl1
Persephone
6
0 / 3 / 0
5,292
378
1,070
3,608
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
20
Kills
11
11
Deaths
20
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Buttmuncher453
Sun Wukong
3
6
4
0.83
L
Ymir
0
3
2
0.33
W
9
2
5
5.75
L
8
3
2
3
W
Ganesha
bobamilkteaa
Ganesha
1
2
5
1.75
W
Janus
3
2
6
3
W
Cerberus
ogXrezXchick
Cerberus
6
0
1
6.5
L
Thor
solozzy
Thor
0
5
0
0
L
Persephone
taffyswirl1
Persephone
0
3
0
0
W
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,694
Damage
19,075
38,841
Taken
35,716
20,153
Mitigated
16,301
12,614
Healing
5,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Buttmuncher453
Sun Wukong
5,359
1,632
0
357
9,403
6,689
135
4,100
5,303
0
27,357
L
Ymir
2,419
750
0
407
7,597
3,799
0
4,018
3,579
29,615
0
W
6,904
4,385
0
3,287
8,994
3,988
260
552
8,408
0
45,434
L
9,239
4,707
0
3,272
9,117
3,319
1,685
2,140
6,977
0
50,503
W
Ganesha
bobamilkteaa
Ganesha
1,449
396
0
778
6,028
3,325
273
450
5,578
19,435
0
W
Janus
5,523
797
0
1,344
5,812
1,873
142
1,085
4,641
58,628
0
W
Cerberus
ogXrezXchick
Cerberus
6,204
436
0
4,672
9,466
9,029
0
1,282
8,184
56,871
0
L
Thor
solozzy
Thor
988
204
0
306
5,991
1,611
0
1,887
4,104
0
6,318
L
Persephone
taffyswirl1
Persephone
1,070
0
0
823
3,608
883
0
1,031
2,574
15,208
0
W
3,614
1,283
0
2,533
8,541
1,938
720
0
8,541
0
23,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,416
Gold Earned
32,488
400
Minions Killed
240
0
Camps Cleared
0
1,360,154
Distance Traveled
1,259,763
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,011
501
40
3
0
297,940
0
L
Ymir
6,841
489
63
5
0
304,265
2
W
Arachne
8,714
622
76
5
0
312,552
0
L
Artemis
8,599
614
92
7
0
252,179
4
W
Ganesha
6,917
494
27
2
0
290,265
5
W
Janus
8,370
598
110
8
0
285,471
2
W
Cerberus
8,913
637
137
10
0
295,459
1
L
Thor
4,745
339
13
1
0
292,432
1
L
Persephone
5,292
378
32
2
0
112,947
1
W
Neith
6,502
464
50
4
0
176,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role