Player Matchup

Chaac
Chaac
ChaosDark
Chaac
Level 159
God Stats
7W - 2L
1,617 SR
Queue Stats
196W - 55L
1,881 Elo+
Party 1
Hera
Hera
digopingo
Hera
Level 63
God Stats
1W - 0L
1,316 SR
Queue Stats
15W - 7L
1,627 Elo+
Party 1
Artio
Artio
kidlolicon
Artio
Level 29
God Stats
1W - 0L
1,313 SR
Queue Stats
16W - 7L
1,640 Elo+
Party 1
Team Averages
Level 84
1,415 SR
1,716 Elo+

VS

Team Averages
Level 67
1,747 SR
1,549 Elo+
Kuzenbo
Kuzenbo
GabrielSalvatore
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,625 Elo+
Party 2
Xbalanque
Xbalanque
HenriquePangaré
Xbalanque
Level 18
God Stats
1W - 1L
1,810 SR
Queue Stats
3W - 3L
1,395 Elo+
Party 2
He Bo
He Bo
Küsanagi
He Bo
Level 160
God Stats
0W - 1L
1,930 SR
Queue Stats
175W - 129L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ChaosDark
Chaac
17
12 / 5 / 6
12,691
846
19,652
23,747
21,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
14
5 / 5 / 8
10,732
715
12,051
9,987
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
12
1 / 3 / 13
9,825
655
6,519
17,232
16,066
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 7
9,087
606
3,675
11,492
10,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
14
7 / 9 / 3
10,796
720
16,752
18,063
6,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Küsanagi
He Bo
16
3 / 6 / 7
10,690
713
19,221
17,441
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
18
Kills
12
13
Deaths
18
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
ChaosDark
Chaac
12
5
6
3
L
2
3
7
1.83
L
Xbalanque
7
9
3
0.94
L
He Bo
Küsanagi
He Bo
3
6
7
1.08
W
Hera
5
5
8
1.8
W
Artio
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,222
Damage
39,648
50,966
Taken
46,996
40,642
Mitigated
23,326
15,396
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ChaosDark
Chaac
19,652
5,078
0
11,241
23,747
21,219
356
10,508
12,734
0
59,544
L
3,675
1,777
0
70
11,492
10,975
0
5,385
5,939
4,948
0
L
Xbalanque
16,752
12,546
0
4,424
18,063
6,404
0
6,327
11,388
0
41,105
L
He Bo
Küsanagi
He Bo
19,221
314
0
2,795
17,441
5,947
0
6,108
11,099
64,623
0
W
Hera
12,051
2,059
0
754
9,987
3,357
1,453
5,318
4,513
41,505
0
W
Artio
6,519
1,060
1,332
2,069
17,232
16,066
451
6,071
10,823
12,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,248
Gold Earned
30,573
146
Minions Killed
128
0
Camps Cleared
0
819,562
Distance Traveled
679,195
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,691
846
76
5
0
289,539
0
L
Kuzenbo
9,087
606
4
0
0
160,050
0
L
Xbalanque
10,796
720
31
2
0
229,908
1
L
He Bo
10,690
713
93
6
0
289,237
3
W
Hera
10,732
715
61
4
0
241,533
0
W
Artio
9,825
655
9
1
0
288,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role