Player Matchup

Awilix
Awilix
ElmstreetTTV
Awilix
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,317 Elo+
Party 1
Kukulkan
Kukulkan
Rich-Deezy
Kukulkan
Level 28
God Stats
5W - 2L
1,533 SR
Queue Stats
98W - 114L
1,417 Elo+
Solo
Guan Yu
Guan Yu
Unstayble
Guan Yu
Level 65
God Stats
36W - 35L
1,463 SR
Queue Stats
376W - 407L
1,429 Elo+
Party 1
Medusa
Medusa
devtheking26
Medusa
Level 17
God Stats
12W - 9L
1,613 SR
Queue Stats
57W - 52L
1,559 Elo+
Solo
Vulcan
Vulcan
xkingnick22
Vulcan
Level 17
God Stats
13W - 13L
1,494 SR
Queue Stats
38W - 48L
1,372 Elo+
Party 1
Team Averages
Level 27
1,520 SR
1,419 Elo+

VS

Team Averages
Level 24
1,473 SR
1,369 Elo+
Mulan
Mulan
BIG-JAYex326
Mulan
Level 20
God Stats
17W - 22L
1,372 SR
Queue Stats
196W - 207L
1,415 Elo+
Party 2
Chang'e
Chang'e
BlackRoses14227
Chang'e
Level 25
God Stats
16W - 7L
1,772 SR
Queue Stats
289W - 320L
1,398 Elo+
Party 2
Horus
Horus
HaroldOmg
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,205 Elo+
Solo
Izanami
Izanami
QQ9420
Izanami
Level 28
God Stats
93W - 61L
1,521 SR
Queue Stats
216W - 180L
1,574 Elo+
Solo
Cthulhu
Cthulhu
StepwiseCaboose
Cthulhu
Level 24
God Stats
1W - 3L
1,202 SR
Queue Stats
15W - 19L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
0 / 13 / 20
11,371
948
7,493
22,880
9,528
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Rich-Deezy
Kukulkan
19
7 / 6 / 13
13,261
1,105
21,436
13,065
6,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Unstayble
Guan Yu
20
5 / 8 / 16
12,708
1,059
13,936
23,459
25,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
20
11 / 9 / 14
14,560
1,213
30,420
22,567
10,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
20
10 / 7 / 20
14,187
1,182
26,597
17,678
9,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 21
12,092
1,008
7,551
21,555
17,184
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
6 / 8 / 18
12,617
1,051
11,828
19,914
15,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
HaroldOmg
Horus
20
4 / 8 / 25
12,954
1,080
13,953
24,672
13,794
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
QQ9420
Izanami
20
24 / 6 / 13
17,898
1,492
44,987
18,230
7,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 3 / 27
14,591
1,216
14,700
24,642
15,996
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
147
33
Kills
43
43
Deaths
34
83
Assists
104
Player
Kills
Deaths
Assists
KDA
W
2
9
21
1.39
W
6
8
18
1.88
L
Awilix
0
13
20
0.77
W
Horus
HaroldOmg
Horus
4
8
25
2.06
W
Izanami
QQ9420
Izanami
24
6
13
5.08
L
Kukulkan
Rich-Deezy
Kukulkan
7
6
13
2.25
W
7
3
27
6.83
L
Guan Yu
Unstayble
Guan Yu
5
8
16
1.63
L
Medusa
11
9
14
2
L
Vulcan
10
7
20
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,882
Damage
93,019
99,649
Taken
109,013
60,411
Mitigated
70,807
9,318
Healing
28,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,551
2,229
0
165
21,555
17,184
0
10,215
11,340
0
21,068
W
11,828
3,551
6,673
4,804
19,914
15,862
0
9,995
9,919
32,462
0
L
Awilix
7,493
4,385
0
0
22,880
9,528
0
6,657
16,223
0
14,059
W
Horus
HaroldOmg
Horus
13,953
6,406
3,690
4,797
24,672
13,794
0
9,534
15,138
0
21,096
W
Izanami
QQ9420
Izanami
44,987
32,516
0
1,357
18,230
7,971
0
7,347
10,883
0
90,965
L
Kukulkan
Rich-Deezy
Kukulkan
21,436
1,745
0
344
13,065
6,129
0
4,011
9,054
45,288
0
W
14,700
1,587
531
6,711
24,642
15,996
0
10,942
13,700
41,602
0
L
Guan Yu
Unstayble
Guan Yu
13,936
2,079
1,373
3,160
23,459
25,489
0
7,727
15,472
0
31,917
L
Medusa
30,420
17,861
207
2,968
22,567
10,149
0
5,555
16,847
0
48,324
L
Vulcan
26,597
8,667
244
1,022
17,678
9,116
0
2,578
15,100
46,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,087
Gold Earned
70,152
172
Minions Killed
230
4
Camps Cleared
13
1,119,435
Distance Traveled
1,064,900
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,092
1,008
36
3
0
172,148
0
W
Chang'e
12,617
1,051
34
3
0
196,388
0
L
Awilix
11,371
948
16
1
0
198,982
0
W
Horus
12,954
1,080
15
1
0
242,254
0
W
Izanami
17,898
1,492
92
8
12
223,776
0
L
Kukulkan
13,261
1,105
49
4
3
210,388
0
W
Cthulhu
14,591
1,216
53
4
1
230,334
0
L
Guan Yu
12,708
1,059
35
3
0
249,212
0
L
Medusa
14,560
1,213
35
3
1
219,062
0
L
Vulcan
14,187
1,182
37
3
0
241,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role