Player Matchup

Khepri
Khepri
 
Khepri
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
K1ngClockWork
Morgan Le Fay
Level 27
God Stats
9W - 1L
1,736 SR
Queue Stats
201W - 56L
1,812 Elo+
Party 1
Amaterasu
Amaterasu
ThicccBoiJohnson
Amaterasu
Level 147
God Stats
6W - 3L
1,298 SR
Queue Stats
267W - 161L
1,770 Elo+
Party 1
Team Averages
Level 97
1,511 SR
1,694 Elo+

VS

Team Averages
Level 65
1,515 SR
1,510 Elo+
Scylla
Scylla
FireKeeperMoth
Scylla
Level 22
God Stats
4W - 9L
1,362 SR
Queue Stats
43W - 54L
1,438 Elo+
Party 2
Cupid
Cupid
Krieg The Spiko
Cupid
Level 144
God Stats
1W - 2L
1,491 SR
Queue Stats
118W - 110L
1,633 Elo+
Party 2
Ymir
Ymir
Smoqueed777
Ymir
Level 28
God Stats
4W - 4L
1,692 SR
Queue Stats
196W - 240L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 0 / 15
8,244
824
2,986
4,366
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
K1ngClockWork
Morgan Le Fay
14
11 / 1 / 7
9,196
920
12,982
5,829
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
11
6 / 3 / 10
8,122
812
5,228
9,998
7,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
6,179
618
6,367
7,122
2,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 6 / 2
6,828
683
3,957
8,004
2,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 6 / 0
6,610
661
4,424
10,198
6,740
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
19
Kills
4
4
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
15
9.5
L
0
7
3
0.21
W
Morgan Le Fay
K1ngClockWork
Morgan Le Fay
11
1
7
14.5
L
2
6
2
0.5
L
2
6
0
0.33
W
Amaterasu
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,196
Damage
14,748
20,193
Taken
25,324
13,259
Mitigated
11,669
7,535
Healing
2,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,986
539
0
1,002
4,366
3,735
265
2,759
1,371
11,963
0
L
6,367
489
0
228
7,122
2,262
87
4,125
2,997
19,929
0
W
Morgan Le Fay
K1ngClockWork
Morgan Le Fay
12,982
1,469
297
2,439
5,829
2,486
540
3,017
2,616
46,697
0
L
3,957
2,161
154
136
8,004
2,667
252
5,073
2,931
0
14,986
L
4,424
149
0
1,655
10,198
6,740
66
6,770
3,428
14,387
0
W
Amaterasu
5,228
2,480
0
3,797
9,998
7,038
229
4,361
5,415
0
16,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,562
Gold Earned
19,617
110
Minions Killed
88
0
Camps Cleared
0
471,885
Distance Traveled
444,926
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,244
824
19
2
0
142,818
0
L
Scylla
6,179
618
37
4
0
150,253
1
W
Morgan Le Fay
9,196
920
74
7
0
171,565
2
L
Cupid
6,828
683
34
3
0
151,193
0
L
Ymir
6,610
661
17
2
0
143,480
1
W
Amaterasu
8,122
812
17
2
0
157,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role