Player Matchup

Rama
Rama
DeltronOsiris
Rama
Level 29
God Stats
8W - 1L
1,891 SR
Queue Stats
98W - 17L
1,902 Elo+
Party 1
Janus
Janus
PeacfulMolotov
Janus
Level 18
God Stats
8W - 1L
1,615 SR
Queue Stats
347W - 85L
1,929 Elo+
Party 1
Ymir
Ymir
Vance2001
Ymir
Level 109
God Stats
21W - 5L
1,818 SR
Queue Stats
475W - 176L
1,855 Elo+
Party 1
Team Averages
Level 52
1,775 SR
1,895 Elo+

VS

Team Averages
Level 36
1,537 SR
1,402 Elo+
Discordia
Discordia
CherrySeed
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,454 Elo+
Party 2
Geb
Geb
Snowballgirl88
Geb
Level 67
God Stats
20W - 26L
1,495 SR
Queue Stats
20W - 26L
1,243 Elo+
Solo
Gilgamesh
Gilgamesh
stogiewonder
Gilgamesh
Level 15
God Stats
12W - 10L
1,617 SR
Queue Stats
32W - 28L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 0 / 5
9,900
900
13,775
6,212
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 13
8,535
776
8,217
5,427
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
3 / 4 / 10
7,801
709
5,013
10,553
5,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CherrySeed
Discordia
11
4 / 8 / 0
7,457
678
6,070
7,973
2,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 8 / 4
6,421
584
4,329
12,636
10,526
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
stogiewonder
Gilgamesh
10
1 / 4 / 4
7,003
637
4,210
11,507
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
20
Kills
5
5
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
CherrySeed
Discordia
4
8
0
0.5
W
14
0
5
16.5
W
3
1
13
9.5
L
0
8
4
0.25
W
Ymir
3
4
10
2
L
Gilgamesh
stogiewonder
Gilgamesh
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,005
Damage
14,609
22,192
Taken
32,116
9,348
Mitigated
19,421
2,716
Healing
3,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CherrySeed
Discordia
6,070
374
0
473
7,973
2,507
0
3,616
4,214
19,017
0
W
13,775
10,985
0
1,230
6,212
2,471
1,625
2,351
3,861
0
29,528
W
8,217
655
0
370
5,427
1,563
703
2,435
2,992
32,452
0
L
4,329
463
147
587
12,636
10,526
0
5,237
7,219
13,761
0
W
Ymir
5,013
914
0
1,116
10,553
5,314
252
5,613
4,940
10,749
0
L
Gilgamesh
stogiewonder
Gilgamesh
4,210
892
0
2,409
11,507
6,388
0
3,994
7,453
0
23,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,236
Gold Earned
20,881
101
Minions Killed
83
0
Camps Cleared
0
624,259
Distance Traveled
558,858
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,457
678
30
3
0
176,064
1
W
Rama
9,900
900
32
3
0
208,629
2
W
Janus
8,535
776
57
5
0
227,211
3
L
Geb
6,421
584
16
1
0
174,434
5
W
Ymir
7,801
709
12
1
0
188,419
0
L
Gilgamesh
7,003
637
37
3
0
208,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role