Player Matchup

Tiamat
Tiamat
BETOX099
Tiamat
Level 56
God Stats
8W - 4L
1,760 SR
Queue Stats
90W - 75L
1,655 Elo+
Solo
Jing Wei
Jing Wei
SinArma
Jing Wei
Level 94
God Stats
105W - 96L
1,579 SR
Queue Stats
940W - 843L
1,557 Elo+
Solo
Ymir
Ymir
Worser0vErCrAcK
Ymir
Level 138
God Stats
7W - 8L
1,632 SR
Queue Stats
594W - 550L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
YamiQcRachis
Zhong Kui
Level 140
God Stats
9W - 5L
1,872 SR
Queue Stats
245W - 235L
1,529 Elo+
Party 1
Arachne
Arachne
philthyrowwwdy
Arachne
Level 104
God Stats
13W - 9L
1,589 SR
Queue Stats
69W - 68L
1,511 Elo+
Party 1
Team Averages
Level 106
1,686 SR
1,557 Elo+

VS

Team Averages
Level 115
1,585 SR
1,565 Elo+
Danzaburou
Danzaburou
AnnihilateAMC
Danzaburou
Level 89
God Stats
3W - 1L
1,752 SR
Queue Stats
204W - 160L
1,598 Elo+
Solo
Kali
Kali
Frankmanzanilla
Kali
Level 155
God Stats
2W - 0L
1,830 SR
Queue Stats
86W - 68L
1,557 Elo+
Party 2
Cerberus
Cerberus
MrSantino515
Cerberus
Level 121
God Stats
4W - 2L
1,541 SR
Queue Stats
168W - 165L
1,570 Elo+
Solo
Ra
Ra
PokeHugo14
Ra
Level 82
God Stats
14W - 14L
1,513 SR
Queue Stats
124W - 114L
1,528 Elo+
Party 2
Chang'e
Chang'e
ZeeDangle
Chang'e
Level 129
God Stats
2W - 2L
1,287 SR
Queue Stats
367W - 357L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BETOX099
Tiamat
18
4 / 1 / 4
11,044
552
15,393
10,736
7,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
SinArma
Jing Wei
16
1 / 4 / 1
9,767
488
7,019
13,781
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 3
9,400
470
6,587
14,809
9,660
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Zhong Kui
YamiQcRachis
Zhong Kui
17
2 / 3 / 4
10,345
517
9,245
14,157
11,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 5 / 2
9,736
487
10,067
17,146
6,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnnihilateAMC
Danzaburou
20
6 / 1 / 2
13,362
668
13,765
15,593
6,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 2 / 5
10,371
519
6,302
17,010
7,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MrSantino515
Cerberus
15
4 / 3 / 3
10,339
517
7,241
16,551
13,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 3 / 2
10,459
523
6,860
13,130
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
ZeeDangle
Chang'e
18
3 / 4 / 2
11,313
566
8,524
15,136
9,805
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
13
Kills
15
16
Deaths
13
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AnnihilateAMC
Danzaburou
6
1
2
7
L
Tiamat
BETOX099
Tiamat
4
1
4
6
W
1
2
5
1.75
W
Cerberus
MrSantino515
Cerberus
4
3
3
1.83
W
1
3
2
0.67
L
Jing Wei
SinArma
Jing Wei
1
4
1
0.38
L
2
3
3
1.17
L
Zhong Kui
YamiQcRachis
Zhong Kui
2
3
4
1.33
W
Chang'e
ZeeDangle
Chang'e
3
4
2
1
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,311
Damage
42,692
70,629
Taken
77,420
40,034
Mitigated
42,407
20,991
Healing
32,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AnnihilateAMC
Danzaburou
13,765
7,923
0
9,429
15,593
6,641
479
2,336
13,231
0
109,157
L
Tiamat
BETOX099
Tiamat
15,393
918
0
3,299
10,736
7,464
498
6,632
4,104
75,411
0
W
6,302
2,758
0
6,783
17,010
7,944
61
4,648
12,166
0
90,525
W
Cerberus
MrSantino515
Cerberus
7,241
134
0
4,632
16,551
13,001
67
9,002
7,159
41,307
0
W
6,860
982
1,074
3,361
13,130
5,016
567
8,192
4,487
69,036
0
L
Jing Wei
SinArma
Jing Wei
7,019
5,265
0
3,750
13,781
4,782
0
925
12,856
0
74,625
L
6,587
457
0
2,756
14,809
9,660
112
2,749
12,060
58,342
0
L
Zhong Kui
YamiQcRachis
Zhong Kui
9,245
526
0
7,287
14,157
11,206
450
6,639
7,518
62,771
0
W
Chang'e
ZeeDangle
Chang'e
8,524
574
949
6,037
15,136
9,805
832
5,432
9,152
81,518
0
L
10,067
5,804
0
3,899
17,146
6,922
38
5,680
11,466
0
60,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,292
Gold Earned
55,844
576
Minions Killed
745
0
Camps Cleared
0
1,922,283
Distance Traveled
1,945,467
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,362
668
173
9
0
376,671
2
L
Tiamat
11,044
552
147
7
0
395,949
3
W
Kali
10,371
519
145
7
0
423,806
2
W
Cerberus
10,339
517
96
5
0
386,336
2
W
Ra
10,459
523
153
8
0
414,811
2
L
Jing Wei
9,767
488
127
6
0
367,915
7
L
Ymir
9,400
470
103
5
0
421,135
2
L
Zhong Kui
10,345
517
117
6
0
359,694
4
W
Chang'e
11,313
566
178
9
0
343,843
3
L
Arachne
9,736
487
82
4
0
377,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role