Player Matchup

Zeus
Zeus
Sean Delay
Zeus
Level 143
God Stats
5W - 2L
1,863 SR
Queue Stats
201W - 178L
1,646 Elo+
Solo
Fenrir
Fenrir
TACxShadow
Fenrir
Level 133
God Stats
4W - 4L
1,616 SR
Queue Stats
17W - 16L
1,589 Elo+
Party 1
Ganesha
Ganesha
annihilator1
Ganesha
Level 151
God Stats
3W - 4L
1,653 SR
Queue Stats
25W - 26L
1,603 Elo+
Party 1
Team Averages
Level 142
1,711 SR
1,613 Elo+

VS

Team Averages
Level 103
1,564 SR
1,607 Elo+
Vulcan
Vulcan
DrewBeast44
Vulcan
Level 122
God Stats
1W - 1L
1,900 SR
Queue Stats
15W - 17L
1,631 Elo+
Party 2
Danzaburou
Danzaburou
callmerob66
Danzaburou
Level 61
God Stats
1W - 2L
1,485 SR
Queue Stats
3W - 4L
1,572 Elo+
Party 2
Hercules
Hercules
tomasaki22
Hercules
Level 127
God Stats
0W - 1L
1,306 SR
Queue Stats
70W - 60L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 2 / 4
9,371
937
17,891
8,795
3,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
TACxShadow
Fenrir
12
5 / 3 / 9
7,993
799
5,202
9,904
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
annihilator1
Ganesha
12
0 / 2 / 16
8,013
801
4,698
8,325
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 3 / 6
7,220
722
8,324
6,866
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
callmerob66
Danzaburou
11
3 / 9 / 3
7,876
788
6,412
10,840
3,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
tomasaki22
Hercules
10
2 / 7 / 1
7,356
736
4,200
12,809
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
19
Kills
6
7
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
3
6
1.33
W
14
2
4
8
W
Fenrir
TACxShadow
Fenrir
5
3
9
3.17
W
Ganesha
annihilator1
Ganesha
0
2
16
4
L
Danzaburou
callmerob66
Danzaburou
3
9
3
0.5
L
Hercules
tomasaki22
Hercules
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,791
Damage
18,936
27,024
Taken
30,515
15,054
Mitigated
14,001
9,379
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
8,324
3,335
0
665
6,866
2,338
0
5,033
1,741
23,204
0
W
17,891
2,594
0
4,929
8,795
3,598
787
2,000
6,795
42,178
0
W
Fenrir
TACxShadow
Fenrir
5,202
628
0
1,288
9,904
5,302
104
3,599
6,305
0
12,465
W
Ganesha
annihilator1
Ganesha
4,698
230
0
3,162
8,325
6,154
0
2,725
5,600
20,235
0
L
Danzaburou
callmerob66
Danzaburou
6,412
3,281
0
1,060
10,840
3,737
0
8,515
2,171
0
16,717
L
Hercules
tomasaki22
Hercules
4,200
1,418
0
2,584
12,809
7,926
0
9,041
3,617
0
11,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,377
Gold Earned
22,452
118
Minions Killed
74
0
Camps Cleared
0
544,135
Distance Traveled
480,532
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,220
722
38
4
0
182,818
1
W
Zeus
9,371
937
78
8
0
166,266
4
W
Fenrir
7,993
799
38
4
0
194,212
2
W
Ganesha
8,013
801
2
0
0
183,657
2
L
Danzaburou
7,876
788
24
2
0
131,761
2
L
Hercules
7,356
736
12
1
0
165,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role