Player Matchup

Raijin
Raijin
NativeSoulja90
Raijin
Level 6
God Stats
1W - 6L
1,182 SR
Queue Stats
13W - 25L
1,500 Elo+
Solo
Artemis
Artemis
Sid_theesloth
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,489 Elo+
Party 2
Heimdallr
Heimdallr
Sza_Pearl
Heimdallr
Level 64
God Stats
1W - 1L
1,698 SR
Queue Stats
234W - 270L
1,406 Elo+
Party 2
Kali
Kali
andrewildin
Kali
Level 24
God Stats
2W - 1L
1,698 SR
Queue Stats
90W - 107L
1,388 Elo+
Party 2
Skadi
Skadi
sircrustynut91
Skadi
Level 29
God Stats
3W - 5L
1,238 SR
Queue Stats
52W - 88L
1,379 Elo+
Solo
Team Averages
Level 25
1,463 SR
1,432 Elo+

VS

Team Averages
Level 22
1,449 SR
1,422 Elo+
Merlin
Merlin
AfroRoseSSJ
Merlin
Level 29
God Stats
1W - 4L
1,125 SR
Queue Stats
128W - 166L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
AlottaOtta
Gilgamesh
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 29L
1,457 Elo+
Party 3
Ymir
Ymir
FabianSM94
Ymir
Level 17
God Stats
91W - 65L
1,506 SR
Queue Stats
248W - 239L
1,382 Elo+
Party 1
Bacchus
Bacchus
HeyVivid
Bacchus
Level 18
God Stats
5W - 2L
1,685 SR
Queue Stats
35W - 24L
1,560 Elo+
Party 3
Rama
Rama
xvMEMOvx
Rama
Level 23
God Stats
118W - 110L
1,428 SR
Queue Stats
235W - 268L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 6
11,440
1,144
10,340
17,635
6,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
16
1 / 16 / 8
9,817
982
8,744
21,432
7,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Sza_Pearl
Heimdallr
16
6 / 9 / 4
11,134
1,113
10,298
18,734
7,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 11 / 8
10,719
1,072
5,878
18,730
8,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 9 / 8
10,569
1,057
9,790
16,691
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 4 / 25
10,806
1,081
10,481
7,128
2,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
AlottaOtta
Gilgamesh
19
10 / 3 / 25
12,147
1,215
22,452
11,770
7,480
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 2 / 28
12,769
1,277
14,404
13,148
15,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
HeyVivid
Bacchus
19
19 / 4 / 15
13,861
1,386
17,042
9,897
6,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
19
15 / 3 / 21
13,350
1,335
21,888
10,545
4,444
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
169
16
Kills
55
55
Deaths
16
34
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
4
25
3.38
W
Gilgamesh
AlottaOtta
Gilgamesh
10
3
25
7.5
W
10
2
28
12
W
Bacchus
HeyVivid
Bacchus
19
4
15
6.63
L
4
10
6
0.7
L
Artemis
1
16
8
0.31
L
Heimdallr
Sza_Pearl
Heimdallr
6
9
4
0.89
L
4
11
8
0.73
L
1
9
8
0.56
W
Rama
15
3
21
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,050
Damage
86,267
93,222
Taken
52,488
36,512
Mitigated
37,147
3,899
Healing
4,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,481
1,324
0
37
7,128
2,739
0
775
6,276
34,641
0
W
Gilgamesh
AlottaOtta
Gilgamesh
22,452
8,077
0
520
11,770
7,480
0
1,300
10,284
0
29,888
W
14,404
4,112
0
1,180
13,148
15,535
0
3,259
9,532
30,111
0
W
Bacchus
HeyVivid
Bacchus
17,042
585
267
19
9,897
6,949
0
1,873
7,800
26,746
0
L
10,340
1,267
0
224
17,635
6,709
0
9,365
8,270
20,312
0
L
Artemis
8,744
4,813
0
488
21,432
7,571
0
8,792
12,640
0
17,004
L
Heimdallr
Sza_Pearl
Heimdallr
10,298
4,622
0
727
18,734
7,783
0
7,126
11,608
0
23,683
L
5,878
4,040
0
881
18,730
8,820
0
9,981
8,749
0
15,181
L
9,790
4,949
0
1,579
16,691
5,629
0
6,663
10,028
0
38,587
W
Rama
21,888
17,827
290
1,776
10,545
4,444
0
2,118
8,250
0
28,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,679
Gold Earned
62,933
111
Minions Killed
153
5
Camps Cleared
3
704,560
Distance Traveled
890,790
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,806
1,081
54
5
1
160,842
0
W
Gilgamesh
12,147
1,215
14
1
1
196,770
0
W
Ymir
12,769
1,277
38
4
0
173,218
1
W
Bacchus
13,861
1,386
30
3
0
182,495
0
L
Raijin
11,440
1,144
35
4
0
132,026
0
L
Artemis
9,817
982
13
1
0
148,529
0
L
Heimdallr
11,134
1,113
22
2
1
170,360
0
L
Kali
10,719
1,072
8
1
1
158,489
0
L
Skadi
10,569
1,057
33
3
3
95,156
0
W
Rama
13,350
1,335
17
2
1
177,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role