Player Matchup

Ymir
Ymir
Juliano1222
Ymir
Level 13
God Stats
9W - 14L
1,241 SR
Queue Stats
9W - 16L
1,113 Elo+
Party 1
Neith
Neith
UjstUjst
Neith
Level 20
God Stats
28W - 29L
1,341 SR
Queue Stats
28W - 29L
1,206 Elo+
Party 1
Chaac
Chaac
the1boss74
Chaac
Level 9
God Stats
18W - 15L
1,380 SR
Queue Stats
20W - 24L
1,224 Elo+
Party 1
Team Averages
Level 14
1,321 SR
1,181 Elo+

VS

Team Averages
Level 43
1,372 SR
1,252 Elo+
Mulan
Mulan
OblivionNerd
Mulan
Level 24
God Stats
23W - 27L
1,381 SR
Queue Stats
296W - 441L
1,216 Elo+
Party 2
Arachne
Arachne
Veachinator5532
Arachne
Level 86
God Stats
11W - 14L
1,381 SR
Queue Stats
35W - 70L
1,295 Elo+
Solo
Hachiman
Hachiman
puddinpop95
Hachiman
Level 20
God Stats
3W - 7L
1,353 SR
Queue Stats
134W - 202L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 24
12,985
649
4,559
16,559
17,578
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
UjstUjst
Neith
18
19 / 4 / 9
15,593
780
29,492
18,735
9,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
18
8 / 3 / 16
14,013
701
13,032
19,118
15,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 13 / 5
12,190
610
13,683
26,070
32,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 9 / 1
12,599
630
12,551
20,354
8,168
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
puddinpop95
Hachiman
16
2 / 7 / 7
11,825
591
18,752
15,346
5,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
29
Kills
9
9
Deaths
29
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
24
7
L
3
13
5
0.42
W
Neith
UjstUjst
Neith
19
4
9
5.88
L
4
9
1
0.5
L
Hachiman
puddinpop95
Hachiman
2
7
7
0.79
W
Chaac
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,083
Damage
44,986
54,412
Taken
61,770
42,537
Mitigated
46,600
16,340
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,559
1,107
1,776
1,520
16,559
17,578
126
0
16,559
17,249
0
L
13,683
1,965
281
1,849
26,070
32,886
0
2,972
23,098
0
47,544
W
Neith
UjstUjst
Neith
29,492
21,613
0
6,387
18,735
9,389
1,906
0
18,735
0
79,421
L
12,551
6,648
561
5,173
20,354
8,168
0
1,508
18,846
0
52,655
L
Hachiman
puddinpop95
Hachiman
18,752
9,971
0
0
15,346
5,546
0
79
15,267
0
54,924
W
Chaac
13,032
3,500
0
6,657
19,118
15,570
784
0
19,118
0
49,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,591
Gold Earned
36,614
210
Minions Killed
184
0
Camps Cleared
0
1,008,031
Distance Traveled
918,450
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,985
649
25
1
0
337,351
3
L
Mulan
12,190
610
55
3
0
256,104
0
W
Neith
15,593
780
129
6
0
287,846
0
L
Arachne
12,599
630
69
3
0
347,199
0
L
Hachiman
11,825
591
60
3
0
315,147
0
W
Chaac
14,013
701
56
3
0
382,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role