Player Matchup

Yemoja
Yemoja
KanakaFlaka
Yemoja
Level 22
God Stats
2W - 3L
1,395 SR
Queue Stats
134W - 142L
1,495 Elo+
Solo
Olorun
Olorun
ThatBoyAman
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 188L
1,496 Elo+
Party 1
Kali
Kali
XpLiC1tSouls__
Kali
Level 105
God Stats
2W - 5L
1,304 SR
Queue Stats
511W - 506L
1,522 Elo+
Party 1
Sol
Sol
bloodredsnows
Sol
Level 19
God Stats
65W - 55L
1,538 SR
Queue Stats
76W - 72L
1,476 Elo+
Solo
Janus
Janus
tearful_wound66
Janus
Level 4
God Stats
1W - 4L
1,679 SR
Queue Stats
3W - 5L
1,661 Elo+
Solo
Team Averages
Level 31
1,483 SR
1,530 Elo+

VS

Team Averages
Level 17
1,568 SR
1,480 Elo+
Hel
Hel
 
Hel
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FaDe R3X
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 45L
1,412 Elo+
Solo
Nemesis
Nemesis
J2JSWITCHPLAYS
Nemesis
Level 8
God Stats
40W - 38L
1,530 SR
Queue Stats
46W - 55L
1,374 Elo+
Solo
Amaterasu
Amaterasu
MadamBarkler
Amaterasu
Level 15
God Stats
15W - 6L
1,680 SR
Queue Stats
40W - 18L
1,619 Elo+
Solo
Anhur
Anhur
wanpo1
Anhur
Level 16
God Stats
12W - 8L
1,631 SR
Queue Stats
80W - 77L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 6 / 9
10,362
1,036
9,913
20,061
21,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
15
0 / 12 / 5
9,033
903
4,920
18,135
6,642
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 6 / 6
11,183
1,118
15,206
25,218
9,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 7 / 9
9,881
988
18,564
16,703
4,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
5 / 16 / 2
10,526
1,053
15,045
19,395
6,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

68

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
7 / 0 / 24
11,402
1,140
11,704
11,288
7,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
18
9 / 1 / 22
11,785
1,179
21,722
10,587
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 4 / 18
10,228
1,023
9,911
14,606
6,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
MadamBarkler
Amaterasu
19
22 / 2 / 15
14,303
1,430
29,443
17,513
14,522
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
wanpo1
Anhur
18
7 / 5 / 24
11,821
1,182
18,268
17,365
7,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
150
12
Kills
47
47
Deaths
12
31
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
0
24
19
W
Hera
9
1
22
20
W
2
4
18
2.75
L
Yemoja
2
6
9
1.08
W
Amaterasu
MadamBarkler
Amaterasu
22
2
15
14.75
L
Olorun
0
12
5
0.21
L
4
6
6
1.17
L
1
7
9
0.79
L
5
16
2
0.38
W
Anhur
wanpo1
Anhur
7
5
24
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,648
Damage
91,048
99,512
Taken
71,359
48,680
Mitigated
39,542
8,558
Healing
30,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,704
931
8,434
7,239
11,288
7,214
0
7,967
3,261
24,570
0
W
Hera
21,722
7,510
367
2,177
10,587
4,395
0
7,833
2,664
35,531
0
W
9,911
6,163
0
1,647
14,606
6,167
0
8,624
5,802
0
21,541
L
Yemoja
9,913
1,572
1,548
0
20,061
21,103
0
8,411
11,267
23,711
0
W
Amaterasu
MadamBarkler
Amaterasu
29,443
18,880
0
6,170
17,513
14,522
0
10,497
6,750
0
38,494
L
Olorun
4,920
2,370
316
1,241
18,135
6,642
0
6,936
10,977
16,109
0
L
15,206
11,513
0
2,188
25,218
9,392
0
6,986
17,886
0
39,170
L
18,564
4,955
0
2,779
16,703
4,553
0
5,411
10,969
43,289
0
L
15,045
3,788
0
486
19,395
6,990
0
4,145
14,987
30,359
0
W
Anhur
wanpo1
Anhur
18,268
14,094
0
4,813
17,365
7,244
0
12,775
4,440
0
30,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,985
Gold Earned
59,539
143
Minions Killed
143
6
Camps Cleared
11
787,685
Distance Traveled
956,551
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,402
1,140
42
4
1
225,254
0
W
Hera
11,785
1,179
39
4
0
177,322
0
W
Nemesis
10,228
1,023
25
3
2
202,533
1
L
Yemoja
10,362
1,036
19
2
0
156,340
0
W
Amaterasu
14,303
1,430
15
2
4
204,229
0
L
Olorun
9,033
903
18
2
1
134,841
0
L
Kali
11,183
1,118
36
4
3
188,461
0
L
Sol
9,881
988
45
5
2
179,375
0
L
Janus
10,526
1,053
25
3
0
128,668
3
W
Anhur
11,821
1,182
22
2
4
147,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role