Player Matchup

Neith
Neith
ChaosVulpix
Neith
Level 18
God Stats
35W - 43L
1,187 SR
Queue Stats
85W - 90L
1,325 Elo+
Solo
Vamana
Vamana
OctavalTrash420
Vamana
Level 27
God Stats
3W - 1L
1,779 SR
Queue Stats
90W - 116L
1,379 Elo+
Solo
Nox
Nox
Sailus5
Nox
Level 28
God Stats
1W - 0L
1,259 SR
Queue Stats
6W - 5L
1,288 Elo+
Party 1
Da Ji
Da Ji
VanishedSpace
Da Ji
Level 37
God Stats
15W - 8L
1,197 SR
Queue Stats
26W - 19L
1,422 Elo+
Party 1
Yemoja
Yemoja
cappiecat
Yemoja
Level 4
God Stats
1W - 0L
1,628 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 23
1,410 SR
1,383 Elo+

VS

Team Averages
Level 14
1,512 SR
1,358 Elo+
Chaac
Chaac
Mexikko_1991
Chaac
Level 23
God Stats
5W - 4L
1,454 SR
Queue Stats
114W - 127L
1,404 Elo+
Solo
Tiamat
Tiamat
Penquinedboy
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,362 Elo+
Solo
Geb
Geb
ThisGuy908
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,421 Elo+
Solo
Artemis
Artemis
nfc_south_Bucs
Artemis
Level 7
God Stats
0W - 1L
1,787 SR
Queue Stats
5W - 8L
1,355 Elo+
Solo
Raijin
Raijin
sendf00d
Raijin
Level 10
God Stats
5W - 12L
1,317 SR
Queue Stats
121W - 128L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
9,259
772
0
773
212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
10 / 1 / 22
13,134
1,095
16,969
12,028
10,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nox
20
2 / 1 / 26
12,396
1,033
9,595
7,879
4,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
27 / 1 / 11
15,469
1,289
29,519
13,368
6,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
cappiecat
Yemoja
20
3 / 0 / 29
12,851
1,071
11,820
6,969
7,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 1
12,285
1,024
12,218
15,816
17,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
16
1 / 13 / 2
10,856
905
8,715
19,716
9,519
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 11 / 3
10,341
862
7,179
19,220
21,974
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 1 / 0
9,269
772
238
870
248
Raijin
sendf00d
Raijin
16
1 / 12 / 1
10,701
892
7,515
19,301
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
11
42
Kills
4
4
Deaths
42
89
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
2
5
1
0.5
W
10
1
22
21
L
Tiamat
1
13
2
0.15
W
Nox
2
1
26
15
L
0
11
3
0.14
W
27
1
11
32.5
W
Yemoja
cappiecat
Yemoja
3
0
29
17.5
L
0
1
0
0
L
Raijin
sendf00d
Raijin
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,903
Damage
35,865
41,017
Taken
74,923
28,686
Mitigated
55,701
8,078
Healing
7,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
773
212
0
723
50
0
0
L
12,218
1,494
0
3,644
15,816
17,290
0
4,729
11,087
0
46,815
W
16,969
8,834
0
2,877
12,028
10,016
0
4,821
7,207
222
45,210
L
Tiamat
8,715
2,085
0
2,223
19,716
9,519
0
5,516
14,200
24,137
0
W
Nox
9,595
1,883
0
1,214
7,879
4,198
0
5,128
2,751
33,292
0
L
7,179
1,846
0
601
19,220
21,974
0
7,928
11,292
13,219
0
W
29,519
12,341
0
1,907
13,368
6,333
0
8,593
4,775
0
40,065
W
Yemoja
cappiecat
Yemoja
11,820
2,878
2,080
0
6,969
7,927
0
4,144
2,825
24,306
0
L
238
181
0
0
870
248
0
184
686
0
629
L
Raijin
sendf00d
Raijin
7,515
790
0
832
19,301
6,670
0
3,160
16,141
34,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,109
Gold Earned
53,452
181
Minions Killed
187
4
Camps Cleared
5
952,255
Distance Traveled
688,124
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,259
772
0
0
0
4,855
0
L
Chaac
12,285
1,024
93
8
3
191,236
1
W
Vamana
13,134
1,095
58
5
1
257,734
0
L
Tiamat
10,856
905
25
2
0
163,675
0
W
Nox
12,396
1,033
85
7
1
225,220
0
L
Geb
10,341
862
14
1
0
143,692
1
W
Da Ji
15,469
1,289
20
2
2
243,436
0
W
Yemoja
12,851
1,071
18
2
0
221,010
0
L
Artemis
9,269
772
2
0
0
23,045
0
L
Raijin
10,701
892
53
4
2
166,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role