Player Matchup

Kukulkan
Kukulkan
Copege
Kukulkan
Level 160
God Stats
1W - 0L
1,571 SR
Queue Stats
66W - 50L
1,732 Elo+
Party 1
Ne Zha
Ne Zha
FnT Grim
Ne Zha
Level 160
God Stats
2W - 1L
1,362 SR
Queue Stats
81W - 61L
1,687 Elo+
Party 1
Ares
Ares
Puppyroni2420
Ares
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 12L
1,713 Elo+
Party 1
Team Averages
Level 111
1,478 SR
1,711 Elo+

VS

Team Averages
Level 76
1,527 SR
1,462 Elo+
Odin
Odin
TheSteamyTerd
Odin
Level 139
God Stats
7W - 7L
1,432 SR
Queue Stats
355W - 384L
1,469 Elo+
Solo
Eset
Eset
Tullikorn
Eset
Level 83
God Stats
0W - 1L
1,649 SR
Queue Stats
54W - 66L
1,418 Elo+
Solo
Xbalanque
Xbalanque
wait4nextyear
Xbalanque
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Copege
Kukulkan
12
9 / 3 / 5
9,048
905
9,495
10,438
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
FnT Grim
Ne Zha
11
6 / 4 / 3
7,863
786
8,367
8,170
3,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
1 / 2 / 7
7,644
764
1,951
6,966
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 2
8,630
863
6,947
10,062
9,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
11
3 / 6 / 4
7,532
753
4,401
7,789
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
wait4nextyear
Xbalanque
8
0 / 7 / 4
6,395
640
884
6,614
1,795
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
16
Kills
9
9
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Copege
Kukulkan
9
3
5
3.83
W
Ne Zha
FnT Grim
Ne Zha
6
4
3
1.88
W
1
2
7
2.25
L
6
3
2
2.33
L
Eset
3
6
4
0.83
L
Xbalanque
wait4nextyear
Xbalanque
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,813
Damage
12,232
25,574
Taken
24,465
13,945
Mitigated
13,693
5,407
Healing
1,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Copege
Kukulkan
9,495
1,312
0
3,632
10,438
4,881
662
1,679
8,339
32,269
0
W
Ne Zha
FnT Grim
Ne Zha
8,367
1,815
0
1,313
8,170
3,689
720
813
7,031
0
25,708
W
1,951
117
0
462
6,966
5,375
399
1,429
5,143
9,687
0
L
6,947
1,059
0
453
10,062
9,168
0
5,296
4,766
0
19,754
L
Eset
4,401
267
611
418
7,789
2,730
0
3,579
4,210
19,157
0
L
Xbalanque
wait4nextyear
Xbalanque
884
439
0
100
6,614
1,795
10
2,571
4,043
0
4,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,555
Gold Earned
22,557
102
Minions Killed
74
0
Camps Cleared
0
529,898
Distance Traveled
501,487
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,048
905
55
6
0
169,668
2
W
Ne Zha
7,863
786
30
3
0
183,252
1
W
Ares
7,644
764
17
2
0
176,978
2
L
Odin
8,630
863
24
2
0
187,488
3
L
Eset
7,532
753
44
4
0
170,322
1
L
Xbalanque
6,395
640
6
1
0
143,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role