Player Matchup

Kukulkan
Kukulkan
AXUSRAID
Kukulkan
Level 128
God Stats
7W - 8L
1,966 SR
Queue Stats
364W - 326L
1,573 Elo+
Party 3
Hel
Hel
BaconEggCheese
Hel
Level 106
God Stats
86W - 84L
1,461 SR
Queue Stats
597W - 539L
1,551 Elo+
Party 2
Skadi
Skadi
BushmasterDan
Skadi
Level 109
God Stats
16W - 8L
1,641 SR
Queue Stats
399W - 327L
1,532 Elo+
Party 3
Ymir
Ymir
ItsDylDoe
Ymir
Level 32
God Stats
17W - 9L
1,405 SR
Queue Stats
264W - 237L
1,478 Elo+
Party 2
Fenrir
Fenrir
recklesswood
Fenrir
Level 52
God Stats
15W - 9L
1,700 SR
Queue Stats
188W - 178L
1,449 Elo+
Party 3
Team Averages
Level 85
1,635 SR
1,517 Elo+

VS

Team Averages
Level 45
1,464 SR
1,529 Elo+
Tyr
Tyr
 
Tyr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
Etsio11
Janus
Level 64
God Stats
3W - 4L
1,545 SR
Queue Stats
171W - 185L
1,540 Elo+
Party 1
Cerberus
Cerberus
Malaweed31
Cerberus
Level 27
God Stats
9W - 9L
1,499 SR
Queue Stats
57W - 60L
1,521 Elo+
Party 4
Izanami
Izanami
SmikeEnthusiast
Izanami
Level 67
God Stats
29W - 22L
1,401 SR
Queue Stats
303W - 282L
1,510 Elo+
Party 1
Pele
Pele
rrosadio
Pele
Level 29
God Stats
4W - 7L
1,375 SR
Queue Stats
106W - 91L
1,575 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AXUSRAID
Kukulkan
18
0 / 1 / 3
10,888
544
12,266
4,926
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 3 / 4
11,029
551
8,790
10,795
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 4 / 5
11,372
569
10,194
11,236
3,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
15
7 / 4 / 2
11,062
553
7,019
15,183
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
17
3 / 2 / 3
10,021
501
5,663
12,952
8,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
1 / 1 / 0
10,735
537
3,624
21,640
20,436
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Etsio11
Janus
15
2 / 5 / 5
9,423
471
8,016
11,374
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Malaweed31
Cerberus
2
0 / 1 / 0
5,464
273
0
707
205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
9 / 3 / 3
11,689
584
15,489
15,423
5,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
17
2 / 5 / 6
10,140
507
4,699
15,156
5,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
15
Kills
14
14
Deaths
15
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
0
1
W
Kukulkan
AXUSRAID
Kukulkan
0
1
3
1.5
W
3
3
4
1.67
W
2
4
5
1.13
L
Janus
Etsio11
Janus
2
5
5
0.9
W
Ymir
7
4
2
2
L
Cerberus
Malaweed31
Cerberus
0
1
0
0
L
9
3
3
3.5
W
Fenrir
3
2
3
2.25
L
Pele
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,932
Damage
31,828
55,092
Taken
64,300
28,292
Mitigated
35,761
18,867
Healing
20,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,624
225
0
9,700
21,640
20,436
0
12,769
8,765
0
76,224
W
Kukulkan
AXUSRAID
Kukulkan
12,266
1,362
0
1,153
4,926
2,255
506
0
4,926
85,800
0
W
8,790
210
2,647
6,209
10,795
3,586
0
3,685
7,110
75,555
0
W
10,194
5,390
0
670
11,236
3,184
1,406
388
10,848
0
89,131
L
Janus
Etsio11
Janus
8,016
548
0
1,000
11,374
3,819
213
7,400
3,510
61,584
0
W
Ymir
7,019
1,286
0
2,580
15,183
10,279
186
2,980
12,203
32,255
0
L
Cerberus
Malaweed31
Cerberus
0
0
0
6
707
205
0
205
502
453
0
L
15,489
9,257
0
5,777
15,423
5,876
1,319
3,487
11,870
0
96,437
W
Fenrir
5,663
939
0
5,608
12,952
8,988
0
963
11,989
0
53,186
L
Pele
4,699
737
0
3,867
15,156
5,425
542
3,510
11,578
0
71,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,372
Gold Earned
47,451
604
Minions Killed
601
0
Camps Cleared
0
1,873,129
Distance Traveled
1,553,120
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,735
537
180
9
0
411,809
0
W
Kukulkan
10,888
544
165
8
0
386,661
3
W
Hel
11,029
551
146
7
0
392,021
6
W
Skadi
11,372
569
161
8
0
353,526
10
L
Janus
9,423
471
119
6
0
356,681
5
W
Ymir
11,062
553
45
2
0
373,593
1
L
Cerberus
5,464
273
3
0
0
29,993
0
L
Izanami
11,689
584
164
8
0
346,784
6
W
Fenrir
10,021
501
87
4
0
367,328
0
L
Pele
10,140
507
135
7
0
407,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role