Player Matchup

Cerberus
Cerberus
Abstrank
Cerberus
Level 148
God Stats
4W - 3L
1,535 SR
Queue Stats
89W - 60L
1,613 Elo+
Party 2
Hachiman
Hachiman
EmperadorSol
Hachiman
Level 128
God Stats
1W - 0L
1,212 SR
Queue Stats
33W - 28L
1,613 Elo+
Party 2
Amaterasu
Amaterasu
LoneThinker22
Amaterasu
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 73L
1,675 Elo+
Party 2
Team Averages
Level 143
1,416 SR
1,634 Elo+

VS

Team Averages
Level 84
1,553 SR
1,522 Elo+
Gilgamesh
Gilgamesh
Firebird4477
Gilgamesh
Level 94
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheClichedGamer
Morgan Le Fay
Level 124
God Stats
2W - 6L
1,475 SR
Queue Stats
105W - 94L
1,567 Elo+
Solo
Chernobog
Chernobog
thesman435
Chernobog
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abstrank
Cerberus
20
11 / 4 / 11
16,089
766
25,953
19,857
8,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
EmperadorSol
Hachiman
19
6 / 4 / 15
14,746
702
11,309
13,631
5,602
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
LoneThinker22
Amaterasu
18
6 / 8 / 12
14,565
694
24,904
28,869
24,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Firebird4477
Gilgamesh
18
7 / 8 / 7
14,825
706
14,456
22,284
20,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
TheClichedGamer
Morgan Le Fay
19
5 / 5 / 9
14,455
688
22,546
24,014
10,468
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
thesman435
Chernobog
16
4 / 10 / 10
13,720
653
8,921
22,942
7,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
23
Kills
16
16
Deaths
23
38
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Abstrank
Cerberus
11
4
11
4.13
W
Hachiman
EmperadorSol
Hachiman
6
4
15
3.38
L
Gilgamesh
Firebird4477
Gilgamesh
7
8
7
1.31
W
Amaterasu
LoneThinker22
Amaterasu
6
8
12
1.5
L
Morgan Le Fay
TheClichedGamer
Morgan Le Fay
5
5
9
1.9
L
Chernobog
thesman435
Chernobog
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,166
Damage
45,923
62,357
Taken
69,240
38,545
Mitigated
38,812
13,717
Healing
15,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Abstrank
Cerberus
25,953
776
0
4,696
19,857
8,819
338
9,859
9,668
64,822
0
W
Hachiman
EmperadorSol
Hachiman
11,309
3,412
0
4,997
13,631
5,602
2,400
3,704
9,693
0
80,676
L
Gilgamesh
Firebird4477
Gilgamesh
14,456
2,987
687
2,325
22,284
20,961
117
8,333
13,577
0
39,655
W
Amaterasu
LoneThinker22
Amaterasu
24,904
7,461
0
4,024
28,869
24,124
437
8,983
19,490
1,045
70,004
L
Morgan Le Fay
TheClichedGamer
Morgan Le Fay
22,546
2,065
691
7,793
24,014
10,468
1,226
8,793
14,864
74,181
0
L
Chernobog
thesman435
Chernobog
8,921
5,530
0
3,928
22,942
7,383
1,942
8,654
13,853
0
30,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,400
Gold Earned
43,000
281
Minions Killed
191
0
Camps Cleared
0
1,094,628
Distance Traveled
1,036,938
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,089
766
91
4
0
370,582
1
W
Hachiman
14,746
702
118
6
0
336,195
1
L
Gilgamesh
14,825
706
30
1
0
360,114
4
W
Amaterasu
14,565
694
72
3
0
387,851
3
L
Morgan Le Fay
14,455
688
104
5
0
360,563
2
L
Chernobog
13,720
653
57
3
0
316,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role