Player Matchup

Baron Samedi
Baron Samedi
CrusaderGrom115
Baron Samedi
Level 128
God Stats
29W - 18L
1,649 SR
Queue Stats
785W - 746L
1,591 Elo+
Party 1
Ah Puch
Ah Puch
Justmarce07
Ah Puch
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
866W - 639L
1,783 Elo+
Party 1
Ullr
Ullr
MAFIABUZZD100
Ullr
Level 30
God Stats
11W - 4L
1,696 SR
Queue Stats
134W - 125L
1,665 Elo+
Party 1
Merlin
Merlin
Trag97
Merlin
Level 86
God Stats
7W - 6L
1,522 SR
Queue Stats
394W - 421L
1,610 Elo+
Party 1
Erlang Shen
Erlang Shen
ZHONGDID911
Erlang Shen
Level 159
God Stats
5W - 4L
1,591 SR
Queue Stats
62W - 77L
1,558 Elo+
Party 1
Team Averages
Level 112
1,592 SR
1,642 Elo+

VS

Team Averages
Level 49
1,534 SR
1,537 Elo+
Tiamat
Tiamat
DogsSushy6
Tiamat
Level 25
God Stats
62W - 51L
1,620 SR
Queue Stats
194W - 167L
1,535 Elo+
Party 3
Anubis
Anubis
SAYHELLO1221
Anubis
Level 27
God Stats
12W - 14L
1,469 SR
Queue Stats
75W - 88L
1,475 Elo+
Party 2
Neith
Neith
baaaaahsie
Neith
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
445W - 382L
1,628 Elo+
Party 3
Fenrir
Fenrir
propofDogSushy6
Fenrir
Level 18
God Stats
6W - 5L
1,582 SR
Queue Stats
18W - 17L
1,583 Elo+
Party 3
Khepri
Khepri
wolf1221aragon
Khepri
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 165L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrusaderGrom115
Baron Samedi
12
0 / 1 / 10
7,647
478
5,675
7,951
6,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
Justmarce07
Ah Puch
16
7 / 3 / 7
10,098
631
7,934
9,746
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 2 / 3
9,228
577
7,746
10,228
3,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Trag97
Merlin
15
5 / 4 / 5
9,599
600
9,098
9,199
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
ZHONGDID911
Erlang Shen
17
10 / 1 / 7
10,879
680
17,978
13,950
5,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DogsSushy6
Tiamat
14
4 / 6 / 2
8,232
515
9,148
13,163
7,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
13
3 / 7 / 2
8,049
503
3,928
13,544
6,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
0 / 2 / 2
8,332
521
4,935
9,466
3,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 6 / 3
7,902
494
6,791
15,482
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 6 / 3
6,898
431
2,958
12,662
6,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
27
Kills
11
11
Deaths
27
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CrusaderGrom115
Baron Samedi
0
1
10
5
L
Tiamat
DogsSushy6
Tiamat
4
6
2
0.83
W
Ah Puch
Justmarce07
Ah Puch
7
3
7
3.5
W
5
2
3
3.25
L
Anubis
3
7
2
0.57
W
Merlin
Trag97
Merlin
5
4
5
1.88
W
Erlang Shen
ZHONGDID911
Erlang Shen
10
1
7
13.5
L
Neith
0
2
2
0.5
L
3
6
3
0.75
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,431
Damage
27,760
51,074
Taken
64,317
22,091
Mitigated
30,897
17,446
Healing
15,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CrusaderGrom115
Baron Samedi
5,675
375
986
3,090
7,951
6,391
332
2,393
5,558
23,665
0
L
Tiamat
DogsSushy6
Tiamat
9,148
1,000
0
4,096
13,163
7,965
423
5,842
7,069
35,351
0
W
Ah Puch
Justmarce07
Ah Puch
7,934
893
0
5,131
9,746
3,623
566
4,370
5,376
54,549
0
W
7,746
1,723
0
2,516
10,228
3,694
1,933
1,243
8,985
0
52,919
L
Anubis
3,928
307
0
5,037
13,544
6,541
264
6,822
6,595
46,175
0
W
Merlin
Trag97
Merlin
9,098
361
0
2,470
9,199
2,994
679
4,366
4,833
55,826
0
W
Erlang Shen
ZHONGDID911
Erlang Shen
17,978
11,468
0
3,253
13,950
5,389
0
3,662
10,288
0
89,149
L
Neith
4,935
1,271
0
1,894
9,466
3,571
0
1,995
7,471
0
64,116
L
6,791
1,542
0
3,122
15,482
6,103
0
5,055
10,395
0
31,778
L
2,958
359
0
1,167
12,662
6,717
233
2,538
10,080
18,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,451
Gold Earned
39,413
481
Minions Killed
368
0
Camps Cleared
0
1,514,990
Distance Traveled
1,411,836
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,647
478
33
2
0
297,821
1
L
Tiamat
8,232
515
67
4
0
277,796
4
W
Ah Puch
10,098
631
105
7
0
290,865
5
W
Ullr
9,228
577
100
6
0
276,230
4
L
Anubis
8,049
503
95
6
0
243,291
2
W
Merlin
9,599
600
110
7
0
280,434
0
W
Erlang Shen
10,879
680
133
8
0
369,640
4
L
Neith
8,332
521
129
8
0
283,136
4
L
Fenrir
7,902
494
50
3
0
296,896
1
L
Khepri
6,898
431
27
2
0
310,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role