Player Matchup

Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
SentaiNugget
Neith
Level 5
God Stats
0W - 5L
1,130 SR
Queue Stats
3W - 11L
1,213 Elo+
Party 1
Bastet
Bastet
WhitishRock1204
Bastet
Level 101
God Stats
7W - 10L
1,529 SR
Queue Stats
740W - 705L
1,504 Elo+
Party 3
Tyr
Tyr
hiddenwolf115
Tyr
Level 145
God Stats
2W - 3L
1,592 SR
Queue Stats
42W - 33L
1,545 Elo+
Party 1
Team Averages
Level 89
1,450 SR
1,453 Elo+

VS

Team Averages
Level 105
1,613 SR
1,738 Elo+
Athena
Athena
Fleve
Athena
Level 113
God Stats
2W - 4L
1,557 SR
Queue Stats
171W - 152L
1,771 Elo+
Party 2
Kuzenbo
Kuzenbo
KDubs79
Kuzenbo
Level 37
God Stats
36W - 17L
1,898 SR
Queue Stats
316W - 185L
1,718 Elo+
Party 2
Hercules
Hercules
PingTom
Hercules
Level 145
God Stats
44W - 27L
1,669 SR
Queue Stats
509W - 433L
1,754 Elo+
Party 2
Danzaburou
Danzaburou
Pure101
Danzaburou
Level 107
God Stats
14W - 8L
1,307 SR
Queue Stats
548W - 433L
1,664 Elo+
Party 2
Ra
Ra
jp5244
Ra
Level 121
God Stats
11W - 8L
1,633 SR
Queue Stats
261W - 197L
1,785 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 1 / 1
6,742
449
3,899
9,820
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nu Wa
 
Nu Wa
9
0 / 8 / 1
6,025
402
8,186
8,991
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 7 / 2
6,586
439
3,541
8,098
2,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 0
6,263
418
5,446
9,356
2,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 2 / 2
7,709
514
5,397
10,058
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Fleve
Athena
14
4 / 0 / 3
8,874
592
6,396
10,608
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
KDubs79
Kuzenbo
12
3 / 1 / 6
8,649
577
5,025
10,919
8,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
PingTom
Hercules
16
6 / 0 / 3
10,271
685
7,931
10,818
7,265
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Pure101
Danzaburou
16
6 / 3 / 2
10,233
682
7,747
10,641
3,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
15
5 / 1 / 6
9,410
627
8,583
9,495
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
24
24
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
1
2.5
L
Nu Wa
 
Nu Wa
0
8
1
0.06
W
Athena
Fleve
Athena
4
0
3
5.5
W
Kuzenbo
KDubs79
Kuzenbo
3
1
6
6
W
Hercules
PingTom
Hercules
6
0
3
7.5
W
Danzaburou
Pure101
Danzaburou
6
3
2
2.33
L
1
7
2
0.29
L
0
6
0
0
L
2
2
2
1.5
W
Ra
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,469
Damage
35,682
46,323
Taken
52,481
18,506
Mitigated
27,914
6,872
Healing
26,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,899
1,151
0
2,785
9,820
5,810
0
6,095
3,725
19,733
0
L
Nu Wa
 
Nu Wa
8,186
1,286
147
952
8,991
3,027
65
6,308
2,683
35,373
0
W
Athena
Fleve
Athena
6,396
1,461
0
4,837
10,608
4,462
532
3,629
6,979
47,443
0
W
Kuzenbo
KDubs79
Kuzenbo
5,025
2,228
42
3,379
10,919
8,322
262
4,176
6,743
17,292
0
W
Hercules
PingTom
Hercules
7,931
3,117
0
7,084
10,818
7,265
0
1,494
9,324
0
65,970
W
Danzaburou
Pure101
Danzaburou
7,747
3,340
0
2,834
10,641
3,924
1,735
1,267
9,374
0
81,125
L
3,541
2,191
0
483
8,098
2,347
592
669
7,429
0
30,291
L
5,446
879
0
225
9,356
2,659
0
1,605
7,751
0
31,320
L
5,397
465
0
2,280
10,058
4,663
0
5,327
4,731
0
45,155
W
Ra
8,583
1,771
2,931
5,194
9,495
3,941
787
3,653
5,842
66,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,325
Gold Earned
47,437
311
Minions Killed
501
0
Camps Cleared
0
1,351,856
Distance Traveled
1,517,995
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,742
449
29
2
0
279,295
3
L
Nu Wa
6,025
402
61
4
0
210,727
1
W
Athena
8,874
592
92
6
0
340,390
6
W
Kuzenbo
8,649
577
24
2
0
278,777
3
W
Hercules
10,271
685
152
10
0
321,034
5
W
Danzaburou
10,233
682
117
8
0
254,589
4
L
Neith
6,586
439
66
4
0
237,997
0
L
Bastet
6,263
418
56
4
0
299,542
3
L
Tyr
7,709
514
99
7
0
324,295
0
W
Ra
9,410
627
116
8
0
323,205
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role