Player Matchup

Eset
Eset
 
Eset
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Badass_Leon97
Vulcan
Level 61
God Stats
0W - 1L
1,369 SR
Queue Stats
7W - 13L
1,420 Elo+
Party 3
Pele
Pele
Kenshi88
Pele
Level 153
God Stats
2W - 1L
1,502 SR
Queue Stats
115W - 115L
1,554 Elo+
Party 1
Tyr
Tyr
TrooperofStorms
Tyr
Level 142
God Stats
3W - 3L
1,521 SR
Queue Stats
140W - 115L
1,591 Elo+
Party 3
Loki
Loki
xarliealb
Loki
Level 88
God Stats
7W - 15L
1,392 SR
Queue Stats
444W - 550L
1,413 Elo+
Solo
Team Averages
Level 118
1,457 SR
1,496 Elo+

VS

Team Averages
Level 101
1,520 SR
1,506 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JoeCB
Danzaburou
Level 62
God Stats
7W - 8L
1,376 SR
Queue Stats
76W - 100L
1,378 Elo+
Solo
Tyr
Tyr
Pacheco2202
Tyr
Level 86
God Stats
19W - 15L
1,558 SR
Queue Stats
67W - 61L
1,553 Elo+
Party 2
Camazotz
Camazotz
Seikon7n7
Camazotz
Level 141
God Stats
10W - 9L
1,651 SR
Queue Stats
246W - 226L
1,548 Elo+
Party 2
Athena
Athena
quiensoy7w7
Athena
Level 59
God Stats
10W - 12L
1,513 SR
Queue Stats
49W - 52L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 6 / 2
7,368
433
11,174
13,576
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
0 / 5 / 0
6,740
396
6,063
9,363
3,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
15
5 / 3 / 1
8,662
510
11,720
11,724
3,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 5 / 1
8,503
500
11,286
13,235
14,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
8
0 / 10 / 0
6,147
362
4,367
15,371
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
2 / 0 / 11
9,834
578
11,872
12,215
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
JoeCB
Danzaburou
15
4 / 4 / 3
9,416
554
7,102
12,492
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 2 / 5
9,306
547
5,267
13,140
12,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Camazotz
Seikon7n7
Camazotz
18
22 / 0 / 4
11,361
668
15,007
16,209
8,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
12
0 / 2 / 9
8,121
478
4,725
15,495
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
8
Kills
29
29
Deaths
8
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
6
2
0.33
W
Aphrodite
 
Aphrodite
2
0
11
7.5
L
0
5
0
0
W
Danzaburou
JoeCB
Danzaburou
4
4
3
1.38
L
Pele
5
3
1
1.83
W
1
2
5
1.75
W
Camazotz
Seikon7n7
Camazotz
22
0
4
24
L
2
5
1
0.5
W
Athena
0
2
9
2.25
L
Loki
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,610
Damage
43,973
63,269
Taken
69,551
31,642
Mitigated
41,875
14,934
Healing
36,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
11,174
1,006
509
3,825
13,576
5,779
0
4,135
9,304
36,390
0
W
Aphrodite
 
Aphrodite
11,872
1,401
4,054
8,982
12,215
5,467
588
5,485
6,730
81,708
0
L
6,063
3,924
0
1,060
9,363
3,456
0
4,417
4,736
30,638
0
W
Danzaburou
JoeCB
Danzaburou
7,102
2,942
0
4,942
12,492
4,178
945
2,911
9,581
0
56,103
L
Pele
11,720
2,989
0
3,362
11,724
3,694
0
1,132
10,592
0
57,488
W
5,267
439
0
4,397
13,140
12,742
1,302
215
12,925
0
58,599
W
Camazotz
Seikon7n7
Camazotz
15,007
6,653
0
10,187
16,209
8,931
102
2,312
13,897
0
68,183
L
11,286
865
0
3,216
13,235
14,549
71
2,336
10,827
0
55,123
W
Athena
4,725
1,166
0
4,032
15,495
10,557
321
6,314
9,181
25,378
0
L
Loki
4,367
1,662
0
2,962
15,371
4,164
0
4,000
11,213
0
24,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,420
Gold Earned
48,038
357
Minions Killed
525
0
Camps Cleared
0
1,512,633
Distance Traveled
1,779,289
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,368
433
42
2
0
300,246
2
W
Aphrodite
9,834
578
159
9
0
362,266
3
L
Vulcan
6,740
396
55
3
0
242,935
2
W
Danzaburou
9,416
554
96
6
0
301,352
5
L
Pele
8,662
510
108
6
0
340,029
4
W
Tyr
9,306
547
133
8
0
346,525
0
W
Camazotz
11,361
668
89
5
0
399,714
1
L
Tyr
8,503
500
107
6
0
333,350
1
W
Athena
8,121
478
48
3
0
369,432
1
L
Loki
6,147
362
45
3
0
296,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role