Player Matchup

Janus
Janus
JJOSE1209JJ
Janus
Level 88
God Stats
1W - 2L
1,217 SR
Queue Stats
340W - 356L
1,446 Elo+
Solo
Pele
Pele
KARASU96
Pele
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
420W - 409L
1,450 Elo+
Solo
Ymir
Ymir
TheSquiglett
Ymir
Level 100
God Stats
19W - 12L
1,561 SR
Queue Stats
620W - 628L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
jcp327
Gilgamesh
Level 123
God Stats
38W - 24L
1,613 SR
Queue Stats
653W - 650L
1,454 Elo+
Party 1
Medusa
Medusa
littlefangs
Medusa
Level 63
God Stats
72W - 74L
1,430 SR
Queue Stats
324W - 343L
1,414 Elo+
Party 1
Team Averages
Level 101
1,464 SR
1,444 Elo+

VS

Team Averages
Level 78
1,515 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
Eggynog
Morgan Le Fay
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 106L
1,379 Elo+
Party 2
Chaac
Chaac
GarenBlackwing
Chaac
Level 42
God Stats
1W - 1L
1,537 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 3
Ymir
Ymir
Jelldem
Ymir
Level 100
God Stats
16W - 17L
1,497 SR
Queue Stats
114W - 142L
1,494 Elo+
Solo
Izanami
Izanami
SHADY BIG BOI
Izanami
Level 116
God Stats
0W - 5L
1,485 SR
Queue Stats
130W - 127L
1,482 Elo+
Party 3
Arachne
Arachne
jandel456
Arachne
Level 69
God Stats
96W - 72L
1,555 SR
Queue Stats
256W - 260L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 8
10,075
530
6,676
12,514
5,031
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
19
12 / 1 / 9
12,193
642
17,169
15,286
6,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 2 / 7
11,106
585
9,749
14,031
14,821
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
jcp327
Gilgamesh
15
5 / 4 / 13
11,046
581
11,771
19,829
20,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
17
5 / 4 / 4
11,188
589
6,905
11,353
3,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eggynog
Morgan Le Fay
13
4 / 6 / 3
8,800
463
10,310
10,813
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 5 / 0
7,744
408
5,289
13,699
13,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
Jelldem
Ymir
12
2 / 7 / 6
8,613
453
6,858
18,611
12,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
17
4 / 5 / 2
10,321
543
10,828
14,314
5,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
jandel456
Arachne
16
5 / 5 / 6
10,043
529
10,425
16,941
7,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
28
Kills
16
17
Deaths
28
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Eggynog
Morgan Le Fay
4
6
3
0.92
L
1
5
0
0.2
W
3
6
8
1.17
L
Ymir
Jelldem
Ymir
2
7
6
0.71
W
Pele
12
1
9
16.5
L
Izanami
4
5
2
1
W
3
2
7
3.25
L
Arachne
jandel456
Arachne
5
5
6
1.6
W
Gilgamesh
jcp327
Gilgamesh
5
4
13
2.88
W
Medusa
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,270
Damage
43,710
73,013
Taken
74,378
50,420
Mitigated
42,407
18,302
Healing
19,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Eggynog
Morgan Le Fay
10,310
362
0
2,271
10,813
3,724
0
1,913
8,900
42,478
0
L
5,289
843
0
2,732
13,699
13,301
220
5,282
8,417
0
29,265
W
6,676
43
0
3,719
12,514
5,031
305
5,046
7,468
57,012
0
L
Ymir
Jelldem
Ymir
6,858
935
425
3,391
18,611
12,023
0
5,265
13,346
22,344
0
W
Pele
17,169
6,117
0
3,114
15,286
6,549
1,219
4,723
10,533
0
90,987
L
Izanami
10,828
7,191
0
5,624
14,314
5,366
1,544
573
13,741
0
82,170
W
9,749
936
0
4,838
14,031
14,821
953
3,403
10,543
70,291
0
L
Arachne
jandel456
Arachne
10,425
7,902
0
4,686
16,941
7,993
0
3,392
13,549
0
67,798
W
Gilgamesh
jcp327
Gilgamesh
11,771
2,974
0
3,889
19,829
20,054
464
7,680
12,012
0
32,139
W
Medusa
6,905
2,748
0
2,742
11,353
3,965
4,192
2,327
9,026
0
73,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,608
Gold Earned
45,521
579
Minions Killed
383
0
Camps Cleared
0
1,860,841
Distance Traveled
1,656,733
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,800
463
57
3
0
319,457
2
L
Chaac
7,744
408
50
3
0
323,033
3
W
Janus
10,075
530
103
5
0
354,028
0
L
Ymir
8,613
453
31
2
0
337,862
7
W
Pele
12,193
642
154
8
0
438,666
4
L
Izanami
10,321
543
148
8
0
284,862
4
W
Ymir
11,106
585
153
8
0
313,926
7
L
Arachne
10,043
529
97
5
0
391,519
6
W
Gilgamesh
11,046
581
41
2
0
408,132
3
W
Medusa
11,188
589
128
7
0
346,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role