Player Matchup

Yemoja
Yemoja
LREG
Yemoja
Level 150
God Stats
1W - 1L
1,599 SR
Queue Stats
183W - 171L
1,636 Elo+
Party 1
King Arthur
King Arthur
MorluG
King Arthur
Level 147
God Stats
7W - 12L
1,706 SR
Queue Stats
353W - 305L
1,671 Elo+
Party 2
Discordia
Discordia
Netus
Discordia
Level 137
God Stats
3W - 2L
1,596 SR
Queue Stats
131W - 130L
1,644 Elo+
Party 1
Sol
Sol
Sweetdreamsbb
Sol
Level 160
God Stats
5W - 11L
1,744 SR
Queue Stats
567W - 523L
1,671 Elo+
Party 2
Ne Zha
Ne Zha
UrPresident
Ne Zha
Level 147
God Stats
6W - 4L
1,837 SR
Queue Stats
276W - 217L
1,775 Elo+
Party 1
Team Averages
Level 148
1,696 SR
1,679 Elo+

VS

Team Averages
Level 123
1,577 SR
1,670 Elo+
Hera
Hera
AphrosDaddy
Hera
Level 103
God Stats
3W - 6L
1,444 SR
Queue Stats
712W - 716L
1,664 Elo+
Solo
Guan Yu
Guan Yu
GetShrektedFam
Guan Yu
Level 105
God Stats
4W - 3L
1,702 SR
Queue Stats
72W - 56L
1,582 Elo+
Party 3
King Arthur
King Arthur
Royalty
King Arthur
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,674 Elo+
Party 3
Ymir
Ymir
Zanteau
Ymir
Level 158
God Stats
5W - 6L
1,559 SR
Queue Stats
240W - 172L
1,686 Elo+
Solo
Danzaburou
Danzaburou
sharkbait359
Danzaburou
Level 109
God Stats
7W - 6L
1,682 SR
Queue Stats
236W - 194L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LREG
Yemoja
4
0 / 2 / 0
3,055
611
462
2,654
813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
MorluG
King Arthur
7
1 / 0 / 0
3,805
761
920
1,466
389
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Discordia
Netus
Discordia
5
0 / 2 / 0
3,090
618
825
1,775
357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 1 / 0
3,565
713
2,199
2,901
544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ne Zha
6
0 / 1 / 1
3,227
645
965
2,832
609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
3,629
726
778
1,518
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
2 / 0 / 0
3,756
751
993
2,772
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Royalty
King Arthur
3
0 / 1 / 0
2,660
532
345
1,648
395
Ymir
Zanteau
Ymir
5
2 / 1 / 2
3,714
743
886
2,698
963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
sharkbait359
Danzaburou
6
1 / 0 / 1
3,610
722
2,271
2,206
585
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
6
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
2
0
0
2
W
Yemoja
LREG
Yemoja
0
2
0
0
W
King Arthur
MorluG
King Arthur
1
0
0
1
W
Discordia
Netus
Discordia
0
2
0
0
L
King Arthur
Royalty
King Arthur
0
1
0
0
W
1
1
0
1
W
Ne Zha
0
1
1
0.5
L
Ymir
Zanteau
Ymir
2
1
2
3
L
Danzaburou
sharkbait359
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,371
Damage
5,273
11,628
Taken
10,842
2,712
Mitigated
3,246
3,810
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
778
416
0
476
1,518
411
0
686
832
16,952
0
L
993
264
35
1,420
2,772
892
0
176
2,596
0
9,181
W
Yemoja
LREG
Yemoja
462
138
217
723
2,654
813
0
533
2,121
4,492
0
W
King Arthur
MorluG
King Arthur
920
181
0
466
1,466
389
0
0
1,466
0
17,125
W
Discordia
Netus
Discordia
825
55
0
290
1,775
357
0
270
1,505
13,762
0
L
King Arthur
Royalty
King Arthur
345
46
0
655
1,648
395
0
0
1,648
0
3,645
W
2,199
1,058
0
1,544
2,901
544
0
524
2,377
14,811
0
W
Ne Zha
965
531
0
570
2,832
609
0
337
2,495
0
12,452
L
Ymir
Zanteau
Ymir
886
408
0
1,068
2,698
963
0
1,155
1,543
5,362
0
L
Danzaburou
sharkbait359
Danzaburou
2,271
1,061
0
688
2,206
585
0
1,469
737
0
15,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,742
Gold Earned
17,369
152
Minions Killed
115
0
Camps Cleared
0
484,556
Distance Traveled
433,172
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,629
726
35
7
0
90,194
1
L
Guan Yu
3,756
751
32
6
0
114,937
0
W
Yemoja
3,055
611
13
3
0
91,252
1
W
King Arthur
3,805
761
51
10
0
106,468
0
W
Discordia
3,090
618
24
5
0
99,695
1
L
King Arthur
2,660
532
10
2
0
41,430
0
W
Sol
3,565
713
33
7
0
82,210
0
W
Ne Zha
3,227
645
31
6
0
104,931
2
L
Ymir
3,714
743
7
1
0
94,866
0
L
Danzaburou
3,610
722
31
6
0
91,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role