Player Matchup

Danzaburou
Danzaburou
APEXxREFLECTS
Danzaburou
Level 13
God Stats
6W - 10L
1,350 SR
Queue Stats
18W - 38L
1,196 Elo+
Party 2
Sobek
Sobek
BabyYobba
Sobek
Level 6
God Stats
1W - 1L
1,702 SR
Queue Stats
5W - 4L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
PaxR6
Sun Wukong
Level 9
God Stats
9W - 16L
1,297 SR
Queue Stats
12W - 21L
1,235 Elo+
Party 2
Scylla
Scylla
SlxckedR6
Scylla
Level 13
God Stats
3W - 6L
1,284 SR
Queue Stats
19W - 28L
1,288 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ncrmn
Tsukuyomi
Level 12
God Stats
12W - 13L
1,435 SR
Queue Stats
18W - 23L
1,325 Elo+
Party 2
Team Averages
Level 11
1,413 SR
1,298 Elo+

VS

Team Averages
Level 26
1,534 SR
1,268 Elo+
Ymir
Ymir
Apex Raptor92
Ymir
Level 17
God Stats
3W - 3L
1,359 SR
Queue Stats
18W - 16L
1,173 Elo+
Party 1
Danzaburou
Danzaburou
C8V3M4N
Danzaburou
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 37L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
LawfulThunder10
Cthulhu
Level 80
God Stats
10W - 6L
1,654 SR
Queue Stats
452W - 394L
1,501 Elo+
Party 3
Neith
Neith
XS Fear
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,040 Elo+
Party 3
Hades
Hades
militantape
Hades
Level 10
God Stats
3W - 4L
1,659 SR
Queue Stats
3W - 6L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
APEXxREFLECTS
Danzaburou
15
2 / 8 / 0
10,219
409
11,466
17,545
7,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
BabyYobba
Sobek
6
0 / 5 / 0
7,219
289
1,631
7,068
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
PaxR6
Sun Wukong
19
5 / 4 / 5
12,281
491
10,675
18,327
13,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
SlxckedR6
Scylla
16
5 / 8 / 3
10,857
434
15,480
16,015
6,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
ncrmn
Tsukuyomi
18
5 / 10 / 5
11,683
467
19,969
22,953
9,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 9
11,580
463
6,948
24,726
27,364
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
C8V3M4N
Danzaburou
20
10 / 4 / 3
14,513
581
21,338
25,146
13,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 0 / 7
14,365
575
18,079
20,054
28,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
XS Fear
Neith
16
4 / 2 / 5
10,824
433
4,116
6,412
2,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
4 / 7 / 4
12,081
483
13,033
22,769
18,642
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
17
Kills
35
35
Deaths
17
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
APEXxREFLECTS
Danzaburou
2
8
0
0.25
W
4
4
9
2.13
L
Sobek
BabyYobba
Sobek
0
5
0
0
W
Danzaburou
C8V3M4N
Danzaburou
10
4
3
2.88
W
13
0
7
16.5
L
Sun Wukong
PaxR6
Sun Wukong
5
4
5
1.88
L
Scylla
SlxckedR6
Scylla
5
8
3
0.81
W
Neith
XS Fear
Neith
4
2
5
3.25
W
4
7
4
0.86
L
Tsukuyomi
ncrmn
Tsukuyomi
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,221
Damage
63,514
81,908
Taken
99,107
39,568
Mitigated
90,028
9,339
Healing
28,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
APEXxREFLECTS
Danzaburou
11,466
6,703
0
2,662
17,545
7,545
3,086
4,687
12,858
0
49,318
W
6,948
780
1,149
2,381
24,726
27,364
1,398
4,010
20,716
43,717
0
L
Sobek
BabyYobba
Sobek
1,631
330
0
1,163
7,068
3,396
245
1,267
5,801
8,300
0
W
Danzaburou
C8V3M4N
Danzaburou
21,338
11,377
0
10,732
25,146
13,027
3,644
2,815
22,331
0
112,131
W
18,079
967
324
4,196
20,054
28,068
544
2,935
17,119
79,507
0
L
Sun Wukong
PaxR6
Sun Wukong
10,675
2,404
0
2,852
18,327
13,466
725
10,102
8,225
0
65,400
L
Scylla
SlxckedR6
Scylla
15,480
2,873
0
1,332
16,015
6,040
1,589
11,773
4,242
47,495
0
W
Neith
XS Fear
Neith
4,116
1,511
0
1,642
6,412
2,927
2,761
1,559
4,853
0
39,759
W
13,033
1,519
71
7,741
22,769
18,642
2,545
5,792
16,977
85,855
0
L
Tsukuyomi
ncrmn
Tsukuyomi
19,969
4,306
0
1,330
22,953
9,121
0
10,231
12,722
0
77,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,259
Gold Earned
63,363
407
Minions Killed
561
0
Camps Cleared
0
1,858,105
Distance Traveled
2,137,737
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,219
409
90
4
0
387,627
0
W
Ymir
11,580
463
80
3
0
436,846
1
L
Sobek
7,219
289
6
0
0
190,172
1
W
Danzaburou
14,513
581
163
7
0
435,548
6
W
Cthulhu
14,365
575
125
5
0
501,794
1
L
Sun Wukong
12,281
491
105
4
0
442,814
1
L
Scylla
10,857
434
90
4
0
409,687
4
W
Neith
10,824
433
62
2
0
407,054
1
W
Hades
12,081
483
131
5
0
356,495
1
L
Tsukuyomi
11,683
467
116
5
0
427,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role