Player Matchup

Ullr
Ullr
BloodRust
Ullr
Level 121
God Stats
1W - 1L
1,468 SR
Queue Stats
2W - 1L
1,742 Elo+
Party 1
Sobek
Sobek
Kurzahan
Sobek
Level 60
God Stats
3W - 1L
1,871 SR
Queue Stats
6W - 2L
1,855 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrZooby
Morgan Le Fay
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,684 Elo+
Party 1
Team Averages
Level 107
1,613 SR
1,760 Elo+

VS

Team Averages
Level 41
1,542 SR
1,490 Elo+
Kali
Kali
Crosxed
Kali
Level 29
God Stats
4W - 4L
1,304 SR
Queue Stats
40W - 50L
1,507 Elo+
Solo
Kukulkan
Kukulkan
dankheme
Kukulkan
Level 81
God Stats
53W - 67L
1,476 SR
Queue Stats
111W - 137L
1,475 Elo+
Solo
Cupid
Cupid
robjordan
Cupid
Level 14
God Stats
4W - 1L
1,846 SR
Queue Stats
61W - 48L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
3 / 8 / 3
11,373
632
13,875
17,912
9,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Kurzahan
Sobek
15
1 / 7 / 3
10,603
589
3,573
18,734
17,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
MrZooby
Morgan Le Fay
16
3 / 5 / 4
11,734
652
13,219
20,669
8,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Crosxed
Kali
16
3 / 2 / 10
11,957
664
6,879
13,309
5,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
dankheme
Kukulkan
17
7 / 4 / 11
12,625
701
18,140
13,097
5,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
robjordan
Cupid
18
10 / 2 / 8
13,359
742
25,059
16,721
6,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
20
20
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ullr
3
8
3
0.56
W
Kali
Crosxed
Kali
3
2
10
4
L
Sobek
Kurzahan
Sobek
1
7
3
0.36
L
Morgan Le Fay
MrZooby
Morgan Le Fay
3
5
4
1
W
Kukulkan
dankheme
Kukulkan
7
4
11
3.13
W
Cupid
robjordan
Cupid
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,667
Damage
50,078
57,315
Taken
43,127
35,868
Mitigated
16,969
10,344
Healing
13,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
13,875
5,651
303
1,535
17,912
9,433
2,107
4,682
13,230
0
42,105
W
Kali
Crosxed
Kali
6,879
3,519
0
6,148
13,309
5,059
246
4,342
8,825
0
36,953
L
Sobek
Kurzahan
Sobek
3,573
165
0
3,430
18,734
17,524
205
7,640
11,094
15,178
0
L
Morgan Le Fay
MrZooby
Morgan Le Fay
13,219
1,284
176
4,900
20,669
8,911
140
5,818
14,851
55,321
0
W
Kukulkan
dankheme
Kukulkan
18,140
597
1,577
1,478
13,097
5,204
496
4,942
7,887
59,740
0
W
Cupid
robjordan
Cupid
25,059
13,723
909
3,261
16,721
6,706
2,517
6,674
9,623
0
79,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
37,941
165
Minions Killed
225
0
Camps Cleared
0
854,249
Distance Traveled
999,883
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,373
632
54
3
0
273,618
5
W
Kali
11,957
664
37
2
0
380,308
2
L
Sobek
10,603
589
23
1
0
290,354
2
L
Morgan Le Fay
11,734
652
88
5
0
290,277
5
W
Kukulkan
12,625
701
77
4
0
323,058
1
W
Cupid
13,359
742
111
6
0
296,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role