Player Matchup

Olorun
Olorun
Herglerglekettle
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,058 Elo+
Party 1
Sun Wukong
Sun Wukong
KenpachiPip
Sun Wukong
Level 11
God Stats
0W - 2L
1,275 SR
Queue Stats
3W - 10L
1,052 Elo+
Party 1
Chiron
Chiron
Lethal19
Chiron
Level 6
God Stats
0W - 2L
1,256 SR
Queue Stats
4W - 11L
1,136 Elo+
Solo
Cthulhu
Cthulhu
ProbsNotReal
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,052 Elo+
Party 1
Osiris
Osiris
vjhyetdhjxcvu
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,406 SR
1,160 Elo+

VS

Team Averages
Level 13
1,476 SR
1,316 Elo+
Sun Wukong
Sun Wukong
ApurvaKing
Sun Wukong
Level 24
God Stats
5W - 0L
1,706 SR
Queue Stats
53W - 70L
1,318 Elo+
Solo
Xing Tian
Xing Tian
DeftCactus34
Xing Tian
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 33L
1,209 Elo+
Party 2
Anubis
Anubis
ERIDANY31
Anubis
Level 13
God Stats
4W - 5L
1,389 SR
Queue Stats
5W - 6L
1,362 Elo+
Solo
Chernobog
Chernobog
The god devil1
Chernobog
Level 14
God Stats
1W - 0L
1,285 SR
Queue Stats
28W - 40L
1,189 Elo+
Party 2
Nemesis
Nemesis
kasamasa
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 19 / 0
7,432
310
7,939
20,488
4,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
KenpachiPip
Sun Wukong
11
1 / 20 / 1
8,329
347
5,447
24,412
10,493
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Lethal19
Chiron
18
3 / 3 / 0
11,431
476
26,475
19,122
4,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ProbsNotReal
Cthulhu
11
0 / 19 / 1
7,877
328
11,634
37,218
11,376
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 17 / 1
7,239
302
892
22,731
8,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApurvaKing
Sun Wukong
19
9 / 0 / 13
12,984
541
10,964
12,382
14,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
DeftCactus34
Xing Tian
15
11 / 0 / 20
12,069
503
11,513
17,724
19,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
ERIDANY31
Anubis
20
39 / 0 / 18
15,275
636
52,159
24,439
13,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
The god devil1
Chernobog
14
7 / 2 / 15
10,576
441
11,758
11,177
4,096
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
kasamasa
Nemesis
18
9 / 3 / 19
11,927
497
8,724
18,693
10,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
160
4
Kills
75
78
Deaths
5
3
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ApurvaKing
Sun Wukong
9
0
13
15.5
W
Xing Tian
DeftCactus34
Xing Tian
11
0
20
21
W
Anubis
ERIDANY31
Anubis
39
0
18
48
L
0
19
0
0
L
Sun Wukong
KenpachiPip
Sun Wukong
1
20
1
0.08
L
Chiron
Lethal19
Chiron
3
3
0
1
L
Cthulhu
ProbsNotReal
Cthulhu
0
19
1
0.03
W
Chernobog
The god devil1
Chernobog
7
2
15
7.25
W
Nemesis
kasamasa
Nemesis
9
3
19
6.17
L
0
17
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,387
Damage
95,118
123,971
Taken
84,415
39,613
Mitigated
62,195
13,565
Healing
35,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ApurvaKing
Sun Wukong
10,964
4,172
962
1,825
12,382
14,774
5,992
2,733
9,649
0
73,073
W
Xing Tian
DeftCactus34
Xing Tian
11,513
1,973
0
4,268
17,724
19,488
911
4,304
13,420
32,998
0
W
Anubis
ERIDANY31
Anubis
52,159
4,327
908
20,268
24,439
13,400
5,234
9,263
15,176
131,269
0
L
7,939
7,223
100
2,222
20,488
4,444
277
13,000
7,488
25,870
0
L
Sun Wukong
KenpachiPip
Sun Wukong
5,447
1,072
0
120
24,412
10,493
0
13,280
11,132
0
38,763
L
Chiron
Lethal19
Chiron
26,475
12,117
358
5,256
19,122
4,885
0
11,762
7,360
0
86,411
L
Cthulhu
ProbsNotReal
Cthulhu
11,634
1,383
122
3,067
37,218
11,376
0
18,816
18,402
41,836
0
W
Chernobog
The god devil1
Chernobog
11,758
6,119
0
1,182
11,177
4,096
643
1,752
9,425
0
37,351
W
Nemesis
kasamasa
Nemesis
8,724
3,563
0
5,978
18,693
10,437
1,715
1,521
17,172
0
83,499
L
892
892
0
2,320
22,731
8,415
0
6,814
15,917
0
26,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,308
Gold Earned
62,831
311
Minions Killed
540
0
Camps Cleared
0
1,824,201
Distance Traveled
2,171,759
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,984
541
158
7
0
403,095
1
W
Xing Tian
12,069
503
46
2
0
487,400
0
W
Anubis
15,275
636
175
7
0
409,079
0
L
Olorun
7,432
310
37
2
0
300,675
1
L
Sun Wukong
8,329
347
56
2
0
360,105
1
L
Chiron
11,431
476
143
6
0
444,222
0
L
Cthulhu
7,877
328
44
2
0
315,401
7
W
Chernobog
10,576
441
49
2
0
414,281
0
W
Nemesis
11,927
497
112
5
0
457,904
3
L
Osiris
7,239
302
31
1
0
403,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role