Player Matchup

Zhong Kui
Zhong Kui
Cannoli Lord
Zhong Kui
Level 119
God Stats
4W - 3L
1,500 SR
Queue Stats
150W - 140L
1,590 Elo+
Party 1
Olorun
Olorun
Free Ikuya K
Olorun
Level 155
God Stats
2W - 0L
1,749 SR
Queue Stats
394W - 347L
1,561 Elo+
Party 2
Horus
Horus
UnlivedLeech01
Horus
Level 156
God Stats
9W - 7L
1,622 SR
Queue Stats
514W - 468L
1,588 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
drudog55
Morgan Le Fay
Level 126
God Stats
26W - 21L
1,573 SR
Queue Stats
338W - 301L
1,583 Elo+
Party 1
Arachne
Arachne
gillespie44444
Arachne
Level 78
God Stats
4W - 3L
1,745 SR
Queue Stats
25W - 27L
1,502 Elo+
Party 1
Team Averages
Level 127
1,638 SR
1,565 Elo+

VS

Team Averages
Level 116
1,530 SR
1,530 Elo+
Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Chrollous-
Chaac
Level 116
God Stats
3W - 7L
1,308 SR
Queue Stats
280W - 291L
1,517 Elo+
Party 3
Zeus
Zeus
Thouxand
Zeus
Level 68
God Stats
13W - 11L
1,669 SR
Queue Stats
287W - 279L
1,549 Elo+
Party 3
Cabrakan
Cabrakan
hitmanshotta
Cabrakan
Level 120
God Stats
30W - 32L
1,558 SR
Queue Stats
39W - 55L
1,492 Elo+
Party 3
Ravana
Ravana
pepper28792
Ravana
Level 155
God Stats
3W - 4L
1,614 SR
Queue Stats
218W - 179L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cannoli Lord
Zhong Kui
10
0 / 1 / 0
5,646
565
4,143
6,148
4,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
10
1 / 0 / 2
5,447
545
3,343
6,347
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 1 / 5
5,367
537
3,116
6,993
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
drudog55
Morgan Le Fay
11
5 / 1 / 7
6,464
646
6,490
5,004
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 0 / 3
6,600
660
3,146
6,225
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 1 / 1
5,371
537
3,920
5,033
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
10
1 / 0 / 0
5,267
527
2,969
5,418
3,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
8
1 / 5 / 0
4,944
494
4,929
5,879
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
hitmanshotta
Cabrakan
7
0 / 4 / 1
4,470
447
3,148
6,067
3,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
9
1 / 4 / 1
5,157
516
3,578
6,422
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
3
3
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
1
0.5
W
Zhong Kui
Cannoli Lord
Zhong Kui
0
1
0
0
L
Chaac
1
0
0
1
W
Olorun
1
0
2
2
L
Zeus
1
5
0
0.2
W
2
1
5
4.5
W
Morgan Le Fay
drudog55
Morgan Le Fay
5
1
7
8.5
W
6
0
3
7.5
L
Cabrakan
hitmanshotta
Cabrakan
0
4
1
0.13
L
Ravana
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,238
Damage
18,544
30,717
Taken
28,819
13,075
Mitigated
13,024
16,505
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,920
2,417
0
1,022
5,033
1,715
0
2,817
2,216
0
34,422
W
Zhong Kui
Cannoli Lord
Zhong Kui
4,143
563
0
3,837
6,148
4,250
442
0
5,728
35,300
0
L
Chaac
2,969
204
0
3,342
5,418
3,680
114
3,341
2,077
0
22,724
W
Olorun
3,343
1,340
473
4,450
6,347
1,642
0
789
5,558
35,635
0
L
Zeus
4,929
1,228
0
1,040
5,879
1,528
0
2,459
3,420
24,734
0
W
3,116
1,734
192
2,684
6,993
3,274
0
3,549
3,330
0
7,224
W
Morgan Le Fay
drudog55
Morgan Le Fay
6,490
153
0
1,548
5,004
1,462
0
1,605
3,245
33,080
0
W
3,146
2,088
0
3,321
6,225
2,447
0
1,808
4,359
0
32,955
L
Cabrakan
hitmanshotta
Cabrakan
3,148
231
0
1,227
6,067
3,647
0
1,845
4,222
15,990
0
L
Ravana
3,578
1,349
0
1,547
6,422
2,454
0
3,514
2,908
0
23,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,524
Gold Earned
25,209
285
Minions Killed
270
0
Camps Cleared
0
955,821
Distance Traveled
881,564
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,371
537
75
8
0
164,494
0
W
Zhong Kui
5,646
565
82
8
0
175,469
1
L
Chaac
5,267
527
54
5
0
193,202
1
W
Olorun
5,447
545
68
7
0
175,913
0
L
Zeus
4,944
494
59
6
0
155,405
2
W
Horus
5,367
537
10
1
0
185,103
3
W
Morgan Le Fay
6,464
646
54
5
0
193,171
2
W
Arachne
6,600
660
71
7
0
226,165
2
L
Cabrakan
4,470
447
27
3
0
165,345
4
L
Ravana
5,157
516
55
6
0
203,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role