Player Matchup

Raijin
Raijin
CrackDaddy21
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 36L
1,642 Elo+
Party 1
Yemoja
Yemoja
Sanjo-Banjo325
Yemoja
Level 85
God Stats
0W - 1L
1,259 SR
Queue Stats
54W - 24L
1,621 Elo+
Party 1
Izanami
Izanami
brandon12121212
Izanami
Level 87
God Stats
19W - 6L
1,635 SR
Queue Stats
47W - 24L
1,586 Elo+
Party 1
Team Averages
Level 93
1,465 SR
1,616 Elo+

VS

Team Averages
Level 111
1,656 SR
1,784 Elo+
Thoth
Thoth
C0B N0BBL3R
Thoth
Level 14
God Stats
1W - 0L
1,788 SR
Queue Stats
6W - 1L
1,926 Elo+
Party 2
Ne Zha
Ne Zha
SMspecify
Ne Zha
Level 160
God Stats
2W - 0L
1,568 SR
Queue Stats
61W - 35L
1,667 Elo+
Party 2
Bacchus
Bacchus
Twitchy 1Nut
Bacchus
Level 159
God Stats
2W - 1L
1,612 SR
Queue Stats
62W - 35L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
1 / 5 / 2
7,068
707
2,205
11,156
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 7 / 2
6,808
681
1,984
11,747
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
2 / 7 / 1
6,806
681
3,511
9,729
2,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 10
8,884
888
13,584
3,401
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
SMspecify
Ne Zha
12
8 / 2 / 10
8,450
845
7,571
7,533
2,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
Twitchy 1Nut
Bacchus
9
2 / 3 / 11
7,205
721
6,317
7,206
6,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
19
19
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
L
Raijin
1
5
2
0.4
W
Ne Zha
SMspecify
Ne Zha
8
2
10
6.5
L
1
7
2
0.29
W
Bacchus
Twitchy 1Nut
Bacchus
2
3
11
2.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,700
Damage
27,472
32,632
Taken
18,140
11,065
Mitigated
10,542
6,283
Healing
3,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,584
439
236
1,788
3,401
1,245
1,202
1,763
1,638
36,626
0
L
Raijin
2,205
193
250
2,075
11,156
3,406
349
6,434
4,722
17,875
0
W
Ne Zha
SMspecify
Ne Zha
7,571
2,009
0
1,474
7,533
2,578
1,039
1,363
5,600
0
22,279
L
1,984
534
1,212
1,432
11,747
4,994
308
8,171
3,576
4,892
0
W
Bacchus
Twitchy 1Nut
Bacchus
6,317
455
0
0
7,206
6,719
282
1,063
6,143
15,549
0
L
3,511
1,883
311
1,003
9,729
2,665
795
5,296
4,433
0
16,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,682
Gold Earned
24,539
75
Minions Killed
102
0
Camps Cleared
0
447,295
Distance Traveled
574,550
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,884
888
56
6
0
194,645
1
L
Raijin
7,068
707
29
3
0
153,791
1
W
Ne Zha
8,450
845
24
2
0
193,722
0
L
Yemoja
6,808
681
9
1
0
151,541
0
W
Bacchus
7,205
721
22
2
0
186,183
0
L
Izanami
6,806
681
37
4
0
141,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role