Player Matchup

Skadi
Skadi
MaraudingMarley
Skadi
Level 82
God Stats
7W - 5L
1,527 SR
Queue Stats
51W - 55L
1,483 Elo+
Party 1
Discordia
Discordia
MedusaStoned571
Discordia
Level 47
God Stats
0W - 1L
1,304 SR
Queue Stats
9W - 11L
1,554 Elo+
Party 1
Awilix
Awilix
MrsMarauder
Awilix
Level 29
God Stats
0W - 2L
1,203 SR
Queue Stats
18W - 37L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
RAWSONS1
Cthulhu
Level 77
God Stats
1W - 3L
1,303 SR
Queue Stats
11W - 17L
1,354 Elo+
Party 1
Ymir
Ymir
azafad
Ymir
Level 97
God Stats
13W - 15L
1,376 SR
Queue Stats
68W - 71L
1,436 Elo+
Solo
Team Averages
Level 66
1,343 SR
1,436 Elo+

VS

Team Averages
Level 50
1,480 SR
1,383 Elo+
Ah Puch
Ah Puch
Ashyonce
Ah Puch
Level 48
God Stats
22W - 14L
1,498 SR
Queue Stats
123W - 147L
1,407 Elo+
Party 2
Arachne
Arachne
BouBousss
Arachne
Level 36
God Stats
7W - 6L
1,540 SR
Queue Stats
148W - 154L
1,415 Elo+
Party 2
Gilgamesh
Gilgamesh
LuckyMONGO
Gilgamesh
Level 86
God Stats
5W - 1L
1,637 SR
Queue Stats
16W - 14L
1,430 Elo+
Solo
Cerberus
Cerberus
ViTaL Nexxus
Cerberus
Level 39
God Stats
2W - 6L
1,256 SR
Queue Stats
41W - 73L
1,288 Elo+
Solo
Kukulkan
Kukulkan
krzman85
Kukulkan
Level 42
God Stats
33W - 43L
1,469 SR
Queue Stats
45W - 70L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 8 / 14
18,865
1,348
43,229
28,784
12,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
MedusaStoned571
Discordia
20
10 / 2 / 18
15,674
1,120
22,918
16,320
7,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
20
2 / 15 / 19
12,805
915
12,244
30,722
11,864
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
RAWSONS1
Cthulhu
20
3 / 8 / 26
14,369
1,026
22,526
25,019
28,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
azafad
Ymir
20
2 / 6 / 29
14,926
1,066
11,011
27,520
32,736
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ashyonce
Ah Puch
20
8 / 1 / 19
14,640
1,046
30,660
10,771
4,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
BouBousss
Arachne
20
11 / 12 / 25
15,743
1,125
18,707
29,379
13,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
LuckyMONGO
Gilgamesh
20
11 / 8 / 18
15,713
1,122
31,216
30,602
14,303
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
ViTaL Nexxus
Cerberus
20
5 / 14 / 24
13,944
996
17,570
33,258
26,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
krzman85
Kukulkan
20
4 / 2 / 21
14,308
1,022
25,059
13,242
5,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
146
37
Kills
39
39
Deaths
37
106
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ashyonce
Ah Puch
8
1
19
17.5
W
Arachne
BouBousss
Arachne
11
12
25
1.96
W
Gilgamesh
LuckyMONGO
Gilgamesh
11
8
18
2.5
L
20
8
14
3.38
L
Discordia
MedusaStoned571
Discordia
10
2
18
9.5
L
Awilix
2
15
19
0.77
L
Cthulhu
RAWSONS1
Cthulhu
3
8
26
2
W
Cerberus
ViTaL Nexxus
Cerberus
5
14
24
1.21
L
Ymir
azafad
Ymir
2
6
29
2.75
W
Kukulkan
krzman85
Kukulkan
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,928
Damage
123,212
128,365
Taken
117,252
92,701
Mitigated
64,708
15,837
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ashyonce
Ah Puch
30,660
1,479
0
1,970
10,771
4,708
0
6,330
4,441
76,888
0
W
Arachne
BouBousss
Arachne
18,707
14,423
0
7,001
29,379
13,157
0
14,975
14,404
0
34,362
W
Gilgamesh
LuckyMONGO
Gilgamesh
31,216
9,734
0
506
30,602
14,303
0
14,590
15,850
262
41,338
L
43,229
21,608
1,593
860
28,784
12,744
0
15,285
13,306
0
82,531
L
Discordia
MedusaStoned571
Discordia
22,918
3,531
1,936
3,546
16,320
7,212
0
8,628
7,680
56,181
0
L
Awilix
12,244
8,115
650
303
30,722
11,864
0
17,318
13,236
0
24,215
L
Cthulhu
RAWSONS1
Cthulhu
22,526
762
1,727
973
25,019
28,145
0
17,348
7,409
53,474
0
W
Cerberus
ViTaL Nexxus
Cerberus
17,570
1,489
0
3,061
33,258
26,687
0
12,863
20,395
26,376
0
L
Ymir
azafad
Ymir
11,011
2,067
1,402
2,847
27,520
32,736
0
14,101
13,183
28,827
0
W
Kukulkan
krzman85
Kukulkan
25,059
888
826
1,833
13,242
5,853
0
7,697
5,545
60,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,639
Gold Earned
74,348
333
Minions Killed
265
11
Camps Cleared
3
1,222,511
Distance Traveled
1,268,719
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,640
1,046
109
8
1
264,521
0
W
Arachne
15,743
1,125
22
2
2
253,320
0
W
Gilgamesh
15,713
1,122
25
2
0
250,098
0
L
Skadi
18,865
1,348
93
7
9
235,091
1
L
Discordia
15,674
1,120
95
7
0
239,512
2
L
Awilix
12,805
915
41
3
2
241,301
1
L
Cthulhu
14,369
1,026
65
5
0
248,858
0
W
Cerberus
13,944
996
27
2
0
209,106
0
L
Ymir
14,926
1,066
39
3
0
257,749
0
W
Kukulkan
14,308
1,022
82
6
0
291,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role