Player Matchup

Khepri
Khepri
Averagerat
Khepri
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 20L
1,684 Elo+
Party 4
Nemesis
Nemesis
GreasyGrimy
Nemesis
Level 46
God Stats
11W - 9L
1,657 SR
Queue Stats
183W - 173L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
SlickDiggins
Ne Zha
Level 143
God Stats
11W - 8L
1,627 SR
Queue Stats
246W - 237L
1,605 Elo+
Solo
Tiamat
Tiamat
SteveBoucemi
Tiamat
Level 43
God Stats
1W - 4L
1,617 SR
Queue Stats
367W - 380L
1,511 Elo+
Party 1
Izanami
Izanami
t05hi
Izanami
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 145L
1,597 Elo+
Party 4
Team Averages
Level 76
1,580 SR
1,585 Elo+

VS

Team Averages
Level 110
1,625 SR
1,576 Elo+
Bakasura
Bakasura
ButtNakedCrazy
Bakasura
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,559 Elo+
Party 3
Medusa
Medusa
Modivonglad
Medusa
Level 42
God Stats
4W - 1L
1,771 SR
Queue Stats
92W - 59L
1,606 Elo+
Party 2
Nu Wa
Nu Wa
Murasume
Nu Wa
Level 157
God Stats
50W - 34L
1,569 SR
Queue Stats
294W - 315L
1,553 Elo+
Solo
Sobek
Sobek
Toraxa
Sobek
Level 87
God Stats
3W - 0L
1,785 SR
Queue Stats
151W - 105L
1,604 Elo+
Party 2
Gilgamesh
Gilgamesh
xJamaicanHeatx
Gilgamesh
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 22L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Averagerat
Khepri
20
1 / 2 / 20
14,941
1,067
7,937
20,547
22,931
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
GreasyGrimy
Nemesis
20
4 / 7 / 16
13,719
980
10,300
21,210
10,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
20
4 / 6 / 14
13,740
981
21,908
27,907
13,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
20
6 / 6 / 13
13,902
993
20,893
22,470
15,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
t05hi
Izanami
20
12 / 10 / 10
15,940
1,139
27,765
26,220
11,500
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
7 / 4 / 17
14,837
1,060
22,529
19,279
9,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
20
7 / 6 / 17
15,023
1,073
25,077
16,036
7,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Murasume
Nu Wa
20
5 / 4 / 18
14,794
1,057
24,970
11,494
5,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Toraxa
Sobek
20
2 / 6 / 25
14,029
1,002
14,168
28,087
37,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
xJamaicanHeatx
Gilgamesh
20
10 / 7 / 18
16,081
1,149
26,054
19,991
18,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
126
27
Kills
31
31
Deaths
27
73
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Khepri
Averagerat
Khepri
1
2
20
5.5
W
Bakasura
7
4
17
3.88
L
Nemesis
GreasyGrimy
Nemesis
4
7
16
1.71
W
Medusa
7
6
17
2.58
W
Nu Wa
Murasume
Nu Wa
5
4
18
3.5
L
Ne Zha
4
6
14
1.83
L
Tiamat
6
6
13
2.08
W
Sobek
Toraxa
Sobek
2
6
25
2.42
L
Izanami
t05hi
Izanami
12
10
10
1.7
W
Gilgamesh
xJamaicanHeatx
Gilgamesh
10
7
18
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,803
Damage
112,798
118,354
Taken
94,887
74,553
Mitigated
78,270
14,618
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Averagerat
Khepri
7,937
398
0
1,488
20,547
22,931
0
4,337
14,517
32,632
0
W
Bakasura
22,529
17,474
0
2,316
19,279
9,691
0
6,867
12,412
0
26,651
L
Nemesis
GreasyGrimy
Nemesis
10,300
3,130
768
2,225
21,210
10,997
0
6,346
14,095
0
30,129
W
Medusa
25,077
12,163
0
2,394
16,036
7,697
0
3,510
12,526
0
68,241
W
Nu Wa
Murasume
Nu Wa
24,970
3,682
0
730
11,494
5,012
0
3,698
7,796
58,712
0
L
Ne Zha
21,908
3,944
1,088
3,506
27,907
13,856
0
11,358
15,920
0
50,602
L
Tiamat
20,893
1,893
0
2,975
22,470
15,269
0
8,165
13,716
44,347
0
W
Sobek
Toraxa
Sobek
14,168
392
0
4,942
28,087
37,723
0
8,727
19,360
41,203
0
L
Izanami
t05hi
Izanami
27,765
19,676
0
2,568
26,220
11,500
0
9,182
16,507
0
65,653
W
Gilgamesh
xJamaicanHeatx
Gilgamesh
26,054
5,387
0
904
19,991
18,147
0
6,028
13,963
250
43,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,242
Gold Earned
74,764
277
Minions Killed
286
5
Camps Cleared
13
1,451,615
Distance Traveled
1,358,033
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
14,941
1,067
58
4
0
289,312
0
W
Bakasura
14,837
1,060
23
2
10
313,786
1
L
Nemesis
13,719
980
33
2
3
324,942
1
W
Medusa
15,023
1,073
110
8
3
236,320
0
W
Nu Wa
14,794
1,057
66
5
0
262,790
0
L
Ne Zha
13,740
981
47
3
0
278,360
0
L
Tiamat
13,902
993
49
4
0
300,719
0
W
Sobek
14,029
1,002
50
4
0
259,829
0
L
Izanami
15,940
1,139
90
6
2
258,282
2
W
Gilgamesh
16,081
1,149
37
3
0
285,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role