Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AxisSav
Izanami
Level 107
God Stats
25W - 20L
1,624 SR
Queue Stats
878W - 827L
1,595 Elo+
Party 1
Bakasura
Bakasura
LaTipOfDis
Bakasura
Level 4
God Stats
9W - 6L
1,715 SR
Queue Stats
15W - 16L
1,829 Elo+
Party 1
Nu Wa
Nu Wa
NataTx2
Nu Wa
Level 8
God Stats
4W - 9L
1,450 SR
Queue Stats
10W - 31L
1,375 Elo+
Solo
Hercules
Hercules
SiniStar4k
Hercules
Level 27
God Stats
43W - 31L
1,614 SR
Queue Stats
153W - 147L
1,560 Elo+
Solo
Team Averages
Level 30
1,581 SR
1,572 Elo+

VS

Team Averages
Level 23
1,540 SR
1,583 Elo+
Morgan Le Fay
Morgan Le Fay
MulderIsOutThere
Morgan Le Fay
Level 23
God Stats
32W - 14L
1,756 SR
Queue Stats
156W - 131L
1,653 Elo+
Solo
Bellona
Bellona
SLEDGEHAMMER59
Bellona
Level 28
God Stats
1W - 0L
1,311 SR
Queue Stats
103W - 94L
1,536 Elo+
Party 2
Neith
Neith
TACOSMOKE93
Neith
Level 18
God Stats
5W - 2L
1,635 SR
Queue Stats
282W - 215L
1,617 Elo+
Solo
Ymir
Ymir
ThePowerfulYmir
Ymir
Level 28
God Stats
112W - 84L
1,582 SR
Queue Stats
115W - 88L
1,533 Elo+
Party 2
Ra
Ra
camsua13
Ra
Level 17
God Stats
15W - 18L
1,417 SR
Queue Stats
201W - 214L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 6 / 6
9,713
463
7,614
21,792
20,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
AxisSav
Izanami
16
6 / 6 / 3
10,759
512
14,887
14,964
4,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
LaTipOfDis
Bakasura
19
6 / 4 / 2
11,999
571
9,934
18,085
7,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
NataTx2
Nu Wa
12
0 / 10 / 0
7,822
372
955
9,945
5,021
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
SiniStar4k
Hercules
11
1 / 2 / 1
8,140
388
3,002
8,900
3,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MulderIsOutThere
Morgan Le Fay
17
9 / 2 / 8
11,724
558
17,440
15,587
6,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 4
9,785
466
8,849
15,022
9,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 4 / 7
10,025
477
9,503
10,581
2,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 4 / 6
10,685
509
9,814
14,433
6,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 1 / 7
11,923
568
11,504
5,937
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
14
Kills
28
28
Deaths
14
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
6
6
0.67
L
Izanami
AxisSav
Izanami
6
6
3
1.25
L
Bakasura
LaTipOfDis
Bakasura
6
4
2
1.75
W
Morgan Le Fay
MulderIsOutThere
Morgan Le Fay
9
2
8
6.5
L
Nu Wa
NataTx2
Nu Wa
0
10
0
0
W
2
3
4
1.33
L
Hercules
SiniStar4k
Hercules
1
2
1
0.75
W
2
4
7
1.38
W
6
4
6
2.25
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,392
Damage
57,110
73,686
Taken
61,560
41,673
Mitigated
27,953
18,666
Healing
20,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,614
741
893
6,986
21,792
20,773
0
10,812
10,738
31,573
0
L
Izanami
AxisSav
Izanami
14,887
10,359
0
4,263
14,964
4,878
1,517
8,256
6,604
0
77,228
L
Bakasura
LaTipOfDis
Bakasura
9,934
7,196
0
4,333
18,085
7,013
39
7,911
10,094
0
85,753
W
Morgan Le Fay
MulderIsOutThere
Morgan Le Fay
17,440
2,141
0
3,097
15,587
6,147
1,406
1,802
13,435
89,705
0
L
Nu Wa
NataTx2
Nu Wa
955
731
0
99
9,945
5,021
0
7,877
1,714
31,957
0
W
8,849
2,567
0
5,318
15,022
9,967
2,162
1,521
13,151
0
47,421
L
Hercules
SiniStar4k
Hercules
3,002
1,052
0
2,092
8,900
3,988
760
3,122
5,778
0
25,562
W
9,503
4,794
809
4,139
10,581
2,899
3,545
1,085
8,852
0
50,235
W
9,814
2,087
468
1,367
14,433
6,154
752
3,098
11,108
50,218
0
W
11,504
1,185
1,777
3,201
5,937
2,786
1,243
1,063
4,874
74,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,433
Gold Earned
54,142
488
Minions Killed
527
0
Camps Cleared
0
1,571,242
Distance Traveled
1,948,235
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,713
463
41
2
0
354,664
3
L
Izanami
10,759
512
156
7
0
300,978
4
L
Bakasura
11,999
571
181
9
0
439,395
1
W
Morgan Le Fay
11,724
558
138
7
0
416,887
6
L
Nu Wa
7,822
372
52
2
0
266,773
6
W
Bellona
9,785
466
79
4
0
420,037
5
L
Hercules
8,140
388
58
3
0
209,432
0
W
Neith
10,025
477
94
4
0
361,092
6
W
Ymir
10,685
509
85
4
0
375,956
1
W
Ra
11,923
568
131
6
0
374,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role