Player Matchup

Ganesha
Ganesha
IPonchet
Ganesha
Level 69
God Stats
0W - 2L
1,252 SR
Queue Stats
386W - 400L
1,452 Elo+
Solo
Hachiman
Hachiman
Ishamael88
Hachiman
Level 146
God Stats
0W - 1L
1,764 SR
Queue Stats
123W - 109L
1,344 Elo+
Solo
Anubis
Anubis
Mpadilla_68
Anubis
Level 67
God Stats
53W - 29L
1,620 SR
Queue Stats
562W - 556L
1,466 Elo+
Solo
King Arthur
King Arthur
Pigs Are Blue
King Arthur
Level 97
God Stats
10W - 19L
1,348 SR
Queue Stats
446W - 428L
1,437 Elo+
Solo
Da Ji
Da Ji
Xylonic-YT
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,424 Elo+
Solo
Team Averages
Level 97
1,497 SR
1,425 Elo+

VS

Team Averages
Level 98
1,631 SR
1,471 Elo+
Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Evil_Panda_L0ve
He Bo
Level 115
God Stats
4W - 2L
1,500 SR
Queue Stats
145W - 132L
1,460 Elo+
Party 1
Fenrir
Fenrir
Watrboi
Fenrir
Level 112
God Stats
2W - 2L
1,745 SR
Queue Stats
120W - 101L
1,493 Elo+
Party 1
Artio
Artio
YingTheBoy
Artio
Level 129
God Stats
5W - 4L
1,709 SR
Queue Stats
272W - 265L
1,412 Elo+
Solo
Osiris
Osiris
rodolfotmz
Osiris
Level 67
God Stats
8W - 8L
1,701 SR
Queue Stats
125W - 117L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IPonchet
Ganesha
6
0 / 4 / 0
3,925
561
1,408
5,373
1,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Ishamael88
Hachiman
6
0 / 1 / 0
3,655
522
2,203
3,359
745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
6
1 / 2 / 0
4,140
591
1,109
3,041
1,196
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Pigs Are Blue
King Arthur
5
0 / 2 / 0
3,649
521
520
2,665
750
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Da Ji
7
1 / 1 / 0
4,247
607
1,619
3,621
956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 0 / 2
4,431
633
2,860
2,559
538
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 1
4,386
627
1,024
2,881
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Watrboi
Fenrir
8
5 / 1 / 3
5,066
724
3,552
4,970
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
6
1 / 0 / 1
3,766
538
1,009
3,526
856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
rodolfotmz
Osiris
9
2 / 0 / 1
5,019
717
2,094
4,685
2,135
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
10
10
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
2
2
W
1
1
1
1.5
L
Ganesha
IPonchet
Ganesha
0
4
0
0
L
Hachiman
Ishamael88
Hachiman
0
1
0
0
L
Anubis
1
2
0
0.5
L
King Arthur
Pigs Are Blue
King Arthur
0
2
0
0
W
Fenrir
Watrboi
Fenrir
5
1
3
6.5
L
Da Ji
1
1
0
1
W
Artio
1
0
1
1.5
W
Osiris
rodolfotmz
Osiris
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,859
Damage
10,539
18,059
Taken
18,621
5,606
Mitigated
5,548
4,698
Healing
8,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,860
1,589
0
565
2,559
538
508
132
2,427
0
27,287
W
1,024
177
0
667
2,881
597
17
844
2,037
13,008
0
L
Ganesha
IPonchet
Ganesha
1,408
84
0
962
5,373
1,959
0
720
4,653
8,973
0
L
Hachiman
Ishamael88
Hachiman
2,203
1,328
0
1,092
3,359
745
0
289
3,070
0
15,013
L
Anubis
1,109
53
0
1,267
3,041
1,196
0
920
2,017
13,910
0
L
King Arthur
Pigs Are Blue
King Arthur
520
0
0
500
2,665
750
0
0
2,665
0
11,917
W
Fenrir
Watrboi
Fenrir
3,552
839
0
2,306
4,970
1,422
0
600
4,370
0
19,122
L
Da Ji
1,619
87
0
877
3,621
956
0
0
3,621
0
15,785
W
Artio
1,009
104
219
2,093
3,526
856
0
941
2,585
5,061
0
W
Osiris
rodolfotmz
Osiris
2,094
308
0
2,265
4,685
2,135
0
0
4,685
0
23,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,616
Gold Earned
22,668
127
Minions Killed
211
0
Camps Cleared
0
597,323
Distance Traveled
672,618
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,431
633
56
8
0
121,440
1
W
He Bo
4,386
627
32
5
0
120,397
2
L
Ganesha
3,925
561
7
1
0
133,327
0
L
Hachiman
3,655
522
28
4
0
118,412
1
L
Anubis
4,140
591
33
5
0
89,440
2
L
King Arthur
3,649
521
25
4
0
101,113
2
W
Fenrir
5,066
724
50
7
0
149,998
3
L
Da Ji
4,247
607
34
5
0
155,031
0
W
Artio
3,766
538
13
2
0
138,980
3
W
Osiris
5,019
717
60
9
0
141,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role