Player Matchup

Amaterasu
Amaterasu
BlomsterEden
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
1,656 Elo+
Party 1
Tiamat
Tiamat
ColonyOfOne
Tiamat
Level 156
God Stats
1W - 5L
1,365 SR
Queue Stats
128W - 101L
1,653 Elo+
Party 1
Heimdallr
Heimdallr
NotLevante
Heimdallr
Level 45
God Stats
1W - 4L
1,346 SR
Queue Stats
176W - 166L
1,446 Elo+
Solo
Ares
Ares
Vyli
Ares
Level 5
God Stats
2W - 4L
1,664 SR
Queue Stats
2W - 4L
1,679 Elo+
Party 1
Thor
Thor
Walkthrowdude
Thor
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,591 Elo+
Party 1
Team Averages
Level 69
1,475 SR
1,605 Elo+

VS

Team Averages
Level 88
1,554 SR
1,604 Elo+
Skadi
Skadi
A1KillJoy
Skadi
Level 85
God Stats
24W - 22L
1,241 SR
Queue Stats
188W - 166L
1,523 Elo+
Party 3
Tyr
Tyr
BenevolentReaper
Tyr
Level 118
God Stats
3W - 2L
1,427 SR
Queue Stats
120W - 84L
1,661 Elo+
Party 2
Thor
Thor
DenethStarfeon
Thor
Level 105
God Stats
4W - 3L
1,551 SR
Queue Stats
37W - 26L
1,655 Elo+
Party 2
Cabrakan
Cabrakan
GodOfVape
Cabrakan
Level 94
God Stats
4W - 0L
1,777 SR
Queue Stats
36W - 31L
1,529 Elo+
Party 3
Ra
Ra
jakobw98
Ra
Level 40
God Stats
19W - 16L
1,772 SR
Queue Stats
142W - 115L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlomsterEden
Amaterasu
14
0 / 3 / 1
8,060
448
4,802
13,902
7,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
14
3 / 5 / 1
8,796
489
11,200
11,688
7,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
NotLevante
Heimdallr
14
2 / 9 / 0
8,834
491
2,472
14,068
4,898
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
Vyli
Ares
13
1 / 4 / 3
8,251
458
4,525
9,493
7,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 3
8,411
467
5,295
15,257
5,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
A1KillJoy
Skadi
17
5 / 2 / 5
11,139
619
7,166
5,496
1,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 0 / 3
10,788
599
10,098
9,634
8,590
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 1 / 10
10,908
606
13,288
12,280
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
GodOfVape
Cabrakan
14
4 / 2 / 7
9,802
545
4,991
13,199
13,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
7 / 2 / 5
10,624
590
8,904
10,607
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
7
Kills
25
25
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Skadi
A1KillJoy
Skadi
5
2
5
3.75
W
4
0
3
5.5
L
Amaterasu
BlomsterEden
Amaterasu
0
3
1
0.17
L
Tiamat
3
5
1
0.7
W
5
1
10
10
W
Cabrakan
GodOfVape
Cabrakan
4
2
7
3.75
L
Heimdallr
NotLevante
Heimdallr
2
9
0
0.22
L
Ares
Vyli
Ares
1
4
3
0.63
L
1
4
3
0.63
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,294
Damage
44,447
64,408
Taken
51,216
32,795
Mitigated
32,523
19,181
Healing
21,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
A1KillJoy
Skadi
7,166
2,937
0
1,981
5,496
1,667
4,245
273
5,223
0
83,030
W
10,098
419
0
4,321
9,634
8,590
651
883
8,707
86
56,972
L
Amaterasu
BlomsterEden
Amaterasu
4,802
2,150
0
6,220
13,902
7,693
572
2,440
11,462
0
41,844
L
Tiamat
11,200
970
16
2,908
11,688
7,117
6
5,570
6,118
56,970
0
W
13,288
4,802
0
5,166
12,280
4,792
701
4,033
8,053
0
75,268
W
Cabrakan
GodOfVape
Cabrakan
4,991
1,053
0
3,224
13,199
13,248
389
3,493
9,594
26,362
0
L
Heimdallr
NotLevante
Heimdallr
2,472
1,254
0
2,838
14,068
4,898
0
2,334
11,734
0
48,326
L
Ares
Vyli
Ares
4,525
613
0
1,285
9,493
7,157
0
2,136
7,357
9,607
0
L
5,295
757
0
5,914
15,257
5,930
0
1,501
13,756
0
57,372
W
8,904
527
2,172
4,584
10,607
4,226
423
6,237
3,914
57,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,352
Gold Earned
53,261
433
Minions Killed
549
0
Camps Cleared
0
1,670,469
Distance Traveled
1,862,233
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,139
619
154
9
0
366,569
6
W
Tyr
10,788
599
113
6
0
372,167
4
L
Amaterasu
8,060
448
86
5
0
327,950
1
L
Tiamat
8,796
489
123
7
0
339,247
1
W
Thor
10,908
606
132
7
0
370,392
2
W
Cabrakan
9,802
545
40
2
0
392,522
5
L
Heimdallr
8,834
491
101
6
0
282,748
0
L
Ares
8,251
458
21
1
0
359,430
0
L
Thor
8,411
467
102
6
0
361,094
4
W
Ra
10,624
590
110
6
0
360,583
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role